Daggerfall:Flesh Atronach
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Flesh Atronach | |||
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Details | |||
Level: | 16 | ||
HP: | 25-130 | ||
AC: | 6 | ||
Damage: | 5-15 | ||
Spell Points: | 0 | ||
Attributes | |||
Strength: | 125 | Intelligence: | 78 |
Willpower: | 80 | Agility: | 90 |
Endurance: | 95 | Personality: | 69 |
Speed: | 61 | Luck: | 55 |
Flesh Atronachs are golems made of stitched-together cadavers and possess a poison-based damage aura. They can be hit by weapons of any material.
Abilities[edit]
- Damage Aura (1-10)
- Flesh atronachs are healed by poison-based spells
- Immunity to Paralysis, Poison, and Disease
- Regenerates Health in Darkness
- Adrenaline Rush
- Bonus to Hit Humanoids
- Low Tolerance to Poison (see note)
- Takes Damage from Holy Places
Spells[edit]
- None
Fighting Strategies[edit]
Some people never experience the damage auras of atronachs,[verification needed — needs confirmation] so melee attacks are recommended. Lower level characters who wish to avoid melee may use electricity-based spells.
Notes[edit]
- Flesh Atronachs should not be confused with zombies. Some may be daedra similar to those Atronachs in Morrowind, Oblivion, and Skyrim, while others are artificially created.
- Although Flesh Atronachs have the Low Tolerance to Poison disadvantage, it is negated by their Immunity to Poison advantage.
References[edit]
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