Daggerfall talk:Daggerfall (Region)

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Location Tables Revamp[edit]

I've experimented with revamping the tables listing Guild Locations, Service Locations, and Temple Locations in the region. I've tested out the new layout here, on Daggerfall (Region), since it's the largest example, and on Kairou, as a more typical example.

I've merged the three separate tables into a single mega-table, in which each line lists all of the services available in a town. The advantage is that the table can now be used multiple ways:

  • If you're interested in what's available in a town, you can scan down to the town's entry and read across. In the previous tables, finding the same information would have been much more difficult.
  • If you want to see the towns with, for example, Alchemists, just click on the sort icon in that column, which will cause those towns to be listed first. Therefore, the information available with the previous lists is still easily accessible.
  • You could even find, for example, towns with both Alchemists and Banks, by clicking on the Alchemists column and then the Banks column.

The biggest disadvantage is that the putting everything into a single table makes the table pretty wide. I've done what I could to reduce the table width, by hyphenating column headers, abbreviating table entries, and merging non-regional temples into a single column. As a result, the table fits within the width of a wide browser window. But I don't think it's possible with this layout to make the table fit within a narrow browser window. On the other hand, splitting the tables would mean that a single line wouldn't list everything in a town.

So, does the revamp make the tables more functional? Any suggestions for additional tweaks to the format? If there's agreement that the new layout is worthwhile, I can easily implement it on all the other Daggerfall pages: I've got a script set up that will automatically convert any page from the old format to the new format. --NepheleTalk 20:10, 26 October 2008 (EDT)

I think it makes it more functional, however, I believe some towns have multiple temples with different dieties. I'm sure it sorts these correctly right? If so, I have no objections. --Timmeh Talk 11:48, 28 October 2008 (EDT)
It is true, there are sometimes towns with more than one temple, although it seems there are no towns with more than two temples. For the protocol, I refer to every settlement as city when it has a wall, a town is a larger settlement without a wall and a hamlet is a settlement smaller than a town, but is not a regional temple, tavern etc. Perhaps a more appropriated title for the whole section could also be used like "Service Locations" because the numerous hamlets that only have a tavern or no tavern at all, are not mentioned, I consider them uninteresting for lack of services. Hence the table doesn't list all locations found within a region.--PLRDLF 12:40, 28 October 2008 (EDT)
I don't think this list includes regional inns as well (or is that what you mean by hamlets). Regional inns don't have shops anyway. --Timmeh Talk 22:40, 28 October 2008 (EDT)
No, I mean regular settlements, not regional taverns etc, like I wrote In my last comment. The numerous small setllements, I call them hamlets, because this term is used also by some other programs dealing with Daggerfall Locations. Someone, who is not familiar with the game might think, that a section named "Locations" contains every single location within a region. I just wanted to clarify, that the data I provided doesn't contain ALL settlements of a specific region. Only settlements with at least one of the services mentioned in the table were considered.--PLRDLF 11:13, 29 October 2008 (EDT)
I've tweaked the table based on the feedback, in particular changing the section title to "Service Locations" (and then changing the table header to "Merchant Locations"). As far as temples, after processing all of the region pages that have been posted so far, I can confirm that the only towns listed with multiple temples always have one temple to the regional deity, then just one temple to another deity. So there are no problem cases that won't work with the current layout. Therefore I'm going to proceed to post revised tables for all of the completed region pages. --NepheleTalk 23:23, 3 November 2008 (EST)
I made updates to the Region template which spit out a breakdown coarsely on the lines of Town, Dungeon, Temple, Home, and Coven. That should answer most questions at-a-glance. Uniblab (talk) 19:16, 4 December 2020 (UTC)
If desired, I can whip up a program which greps the Maps.Bsa file to generate a table indicating the best & worst of each type of service for each place that has one. Example, if a place has at least one service then it would get a row on the table. If it has multiple armourers, for example, then it would report both the best and worst (something similar to 18/5 maybe?) because selling to worst is more profitable and best has more buying options. If a place has no services at all (I'm looking at you, Dungeons and Shrines), then it wouldn't have a row at all. Is there any desire for a more complete table for each Region? It would be trivial for me to do it. Uniblab (talk) 19:16, 4 December 2020 (UTC)

() Uhm... I just started playing Daggerfall and I was wondering how I should read the political tables. Thanks in advance 84.194.166.203 00:08, 3 November 2010 (UTC)

Power ratings are all invisible to the player and might play a role in certain game mechanics. I'm not sure what those are, though. They don't appear to be very important. What IS important is the character's reputation with some of these minor factions, as reputation can help interactions and make certain quests and services possible. Completing (or failing) quests for one faction-- say, King Gothryd, or the Mages Guild-- can often effect small changes in reputation with a host of allied, enemy, and subordinate factions. The political tables are useful for determining these ties. - Tlist 01:06, 3 November 2010 (UTC)

Reverting changes made to location count by user 88.138.154.15[edit]

Reverting changes made in this revision.

In this revision the user incremented the number of dungeons from 267 to 268, and also the total location count. They did this based on the number of dungeons listed in the Daggerfall:Daggerfall (Region)/Dungeons article was 268 instead of 267. This is not an accurate reflection of the number of dungeons locations within the Daggerfall province as Castle Daggerfall is included in the list, which is contained within Daggerfall City.

I have checked, and the MAPS.BSA file contains a total of 1331 location entries for Daggerfall.

--Username1 (talk) 03:32, 10 November 2021 (UTC)