Online:Angardil

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Angardil
Home Settlement Velyn Harbor
Race High Elf Gender Male
Health (?)
Reaction Friendly
Angardil

Angardil is a High Elf assassin-for-hire found in the town of Velyn Harbor.

Related Quests[edit]

Dialogue[edit]

The Unkindest Cut[edit]

"Just when things were going so well, all this had to happen."
What are you doing out here? It's not safe.
"What? Who do you think...? Oh... you want to help me?
How generous of you. I actually could use help. I'm a traveler, you see, and I was touring the residential district when the Drublog attacked."
You should get out while you can.
"I would, but I lost very specialised tools. I fear the Drublog took them, or hid them among these burned-out ruins. Can you retrieve them for me?
I'll make my way towards the docks. I could meet you in the warehouse district there. "
I'll find your tools.
"I appreciate your help, but let's be clear. I'll pay you to recover my property, not to ask questions. "
I need to know what you lost.
"Ah... but curiosity kills the Khajiit. And it kills other people, too.
But, seriously, my tools aren't anything remarkable. I'm just a very private person. Can't you trust me? "
(Intimidate): Tell me, or get them yourself.
"All right! You won't understand anyway.
I lost a small potion bottle, my work clothes, some finely-ground mineral dust, and, well, a type of screw-driven tool I'd rather not elaborate on out in the open."
All right. No more questions.
"My tools should all still be in the residential district. The Drublog wouldn't know what to do with them."
What sort of tools are they?
"I lost a small potion bottle, my work clothes, some finely-ground mineral dust, and, well, a type of screw-driven tool I'd rather not elaborate on out in the open."

After collecting his things, he'll be behind the warehouses on the

"You made it, and in one piece too. I thought my leg was going to give out crossing the water.
But enough of that. Did you locate my things?"
Yes, I found them.
"Excellent! To be honest, I wasn't certain you could pull it off.
Give them to me now."
[Persuade] First, tell me what they are and why you've got them./[Persuade] After all the trouble I went through to get them, surely you can tell me.
"No, I won't! I'd rather—oh, Baan Dar's ears, you've already seen them.
I take care of … problems, much like you. I came to Velyn Harbor to eliminate a smuggler and a slaver and I did my job. Unfortunately, the invasion hindered my escape."
You killed someone.
"Yes, I did. And I guess you've killed a few people in your time, too.
You may not approve of what I do, but we're on the same side right now. And I can help you do more damage to Velyn Harbor's invaders if you return my tools."
What exactly are those tools for?
"You don't need to know."
Here you go./All right. Well, here they are./All right. Here you are.
"Many thanks!
It might surprise you to know that the people who hired me aren't friends of Velyn Harbor. Even worse, they didn't pay me."

If you already killed the Ra Gada leader:

I've already killed their leader.
"Yes, well, their leader didn't hire me. His lieutenants did.
Ilwan at-Nazim, and Dh'andsa worked with my target and didn't want their boss to find out. They hired me to kill him, then they tried to have me killed. I'd kill them myself, but my wound …."

Otherwise:

What do you want me to do?
"Ilwan at-Nazim, and Dh'andsa are lieutenants, leaders of the Ra Gada invasion force. They all worked with my target and didn't want their captain to find out. They hired me to kill him, then tried to have me killed.
I'd kill them myself, but my wound …."

Regardless:

You want me to kill both of them?
"Actually, no. Killing just one of them would send the right message to the survivor.
It's not smart to eliminate potential employers, even when they're enemies."

If you speak to him again before leaving:

"It isn't that I'm overly bloodthirsty, you understand, but I can't stomach betrayal. Kill one of those troublesome lieutenants and the other will get the point.
I'll be here, nursing my wound."

Complete the assassination and he'll say:

"Well, you made short work of that little task. My vengeance is complete.
I thank you, and I owe you a debt. Perhaps we'll see each other again sometime."
Perhaps. Maybe you'll tell me more about yourself.
"Maybe I will … but don't be too insistent about that.
Keep your curiosity to yourself. Better to stay silent and be thought a fool than to speak carelessly and have your throat cut."

If you speak to him after the quest:

"A good sense of discretion goes hand-in-hand with a talent for self-preservation. You've done me a favor here, but don't push your luck."