Thieves Guild

Online:Heist: Underground Sepulcher

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Appropriate some treasures hidden away in the Underground Sepulcher.
Faction: Thieves Guild
Quest Giver: Heist Board
Location(s): Underground Sepulcher
Prerequisite Quest: Master of Heists
Reward: Satchel of Laundered Goods
Professional Thief's Satchel of Laundered Goods (if completed within time limit)
Average Leveled Gold
10 Thieves Guild RepReputation
+10 Thieves Guild Rep (if completed within time limit)
eveled]]Average LeveledGold Gold
XP Gain: Standard Experience XP
ID: 5573
RepeatableRepeatable: Daily
Find the hidden treasure
I was tipped off about treasures stashed in Underground Sepulcher. I don't have much time to secure the goods before they're moved, so I should act quickly on this lead.


Quick Walkthrough[edit]

  1. Talk to Fa'ren-dar and travel to the Underground Sepulcher.
  2. Find the treasure and hidden caches.
  3. (Optional) Complete the heist within 8 minutes.
  4. Return to Fa'ren-dar at the entrance.
  5. Return to the Thieves Den and talk to Fa'ren-dar.

Detailed Walkthrough[edit]

Check the Heist Board next to Fa'ren-dar in the Thieves Den. A new listing has appeared, announcing,

"Word has it that there's a growing stockpile of valuables accumulating in the Underground Sepulcher. Clean 'em out, but get it done before anyone catches wise or we'll take a hit from the buyers."

Speak to Fa'ren-dar when you are ready to travel to the heist location. You have the option to ask him more about the Underground Sepulcher.

When you are at the location, enter the tunnel through a door to start the timer and receive the heist objectives. You need to collect three Hidden Caches and an Ancient Yokudan Circlet, in any order— the former requires you to be close to the Cache in order to see its objective marker, as the name implies. As is standard with Heists, each container will need to be picked, as each have an intermediate lock. There will be a couple of locations where you cannot sneak past quickly, which warrants the use of hiding spots. Although most of the mobs don't have stealth-breaking lanterns, there is liberal use of traps, including Flare Traps— the latter can despawn, however.

There are a few areas one must be wary of:

Eastern Pitfall: This area comes right before one of the spawn locations of the treasure box. It's a pit that can be hard to climb over, and will drop you into a cave. Thankfully, the cave has no enemies, and its exit brings you to the northeast.
Northern Chamber: Large flair traps are placed throughout this room, including a standard, explosive trap and some tripwires near the center of the bottom floor.
Western Path (lower): This is where the sepulcher's sentry elite, Marisette Guillon, spawns. She is the only one with a stealth-breaking lantern. A flair trap may be also placed in the center of its easternmost path.

Once you have the goods, head back to the entrance where you started— being a hair's width near the entryway will stop the counter, allowing you to make it without entering the chamber first. When you are back at Fa'ren-dar, speak to him to travel back to Abah's Landing. Back in the Thieves Den, speak to him to collect your reward.

Notes[edit]

  • Turn on quest objective pointers to see where the quest objects are located.
  • Use potions of Invisibility with Vanish and Speed effect to sneak faster and avoid detection.
  • If you see a collectible object very close to the entrance/in an easily accessible location, leave it until last.
  • Dying does not directly impact the timer, but is ill-advised due to a potential time waste due to backtracking.
  • Being detected by the mobs reduces the timer greatly (by one minute), risking a failure of the bonus objective.
    • Killing mobs with the Blade of Woe will reduce the timer even when no other mobs are there to witness it, as you're (very) briefly detected upon doing so.
    • There is a short window between detection where you will not get the "Timer Reduced" prompt upon being seen: this implies that you can get detected without shortening the timer if you manage to stealth without being marked with a Magelight.
  • As soon as you complete all objectives, an elite enemy NPC will appear patrolling near the entrance area, making your escape attempt a bit more difficult. Thus, you will need to plan additional time when heading back to Fa'ren-dar.
  • If you are running out of time or made a mistake, you may choose to Abandon the quest and re-attempt it without penalty. Abandoning the quest will instantly transport you back into the Thieves Den. This allows you to experiment and practice the same quest as many times as you wish.
    • Since Heists can only be done once a day, it is beneficial to complete it within the time limit.

Quest Stages[edit]

Heist: Underground Sepulcher
Finishes Quest Journal Entry
I need to get to the site without drawing attention to myself. I should speak with Fa'ren-dar.
Objective: Talk to Fa'ren-dar
The valuables are secured in the hideout beyond this entry. They are sure to be guarded. I need to maintain a low profile.
Objective: Enter the Tunnels to Begin the Heist
The treasures I'm looking for should be in secure chests somewhere within this hideout. I need to break in once they're located.
Objective: Find the Treasure
Objective: Find Hidden Caches: 0/3
Optional Step: Complete the Heist Before Time Runs Out
I have the treasure! I just need to get it to Fa'ren-dar before he meets the buyers.
Objective: Return to Fa'ren-dar
Fa'ren-dar is waiting to lead me back to the Thieves Den from here. We should get going while the going is still good. (If you completed objectives within time limit.)
I have the treasures, but my window has expired. Fa'ren-dar is waiting to lead me back to the Thieves Den from here. Hopefully the haul is still worth something to someone. (If you did not complete objectives within time limit.)
Objective: Talk to Fa'ren-dar
Finishes quest☑ I turned over the goods to Fa'ren-dar. He'll be waiting with my share at the Thieves Den.
Objective: Collect Reward from Fa'ren-dar
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.