2 items: Adds 4% Healing Taken
3 items: Adds 14-1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you lose 7000 or more Health from a single attack, you gain Major Vitality for 5 seconds, increasing your healing received by 30%.
The set consists heavy armor and jewelry in all slots, as well as weapons and shields of all types.
Every dungeon drops pieces associated with its sets:
- Minor bosses will drop one of: Hands, Waist, Feet, or unique item
- Bosses will drop one of: Chest, Shoulder, Head, Legs, or unique item
- Final bosses will drop one of: Jewelry, Weapon, Shield, or unique item
- Miscellaneous enemies have a slight chance to drop jewelry.
- Chests have a slight chance to drop armor, increased by the Treasure Hunter passive
Items dropped in Veteran Dungeons will always be of Epic quality, and items dropped in Normal Dungeons will always be of Superior quality.