Siltreen is the eastern region of Deshaan. It includes the towns of Selfora and Silent Mire, as well as the Tal'Deic Fortress. The Siltreen Dolmen is located just south of Silent Mire in the southeastern corner of the region. It is bordered on the north and south by Stonefalls and Shadowfen respectively, but there are no gates to either here. The region of Lagomere forms the western border.
- 20x20px Selfora — A small town in eastern Deshaan, east of Mournhold.
- 20x20px Silent Mire — An Argonian town in eastern Deshaan, just southeast of the Tal'Deic Fortress.
- 20x20px Tal'Deic Fortress — An Ebonheart Pact military outpost in eastern Deshaan, just northwest of the town of Silent Mire.
Caves, Ruins and Mines
- 20x20px Eidolon's Hollow — A Daedric ruin in northeastern Deshaan.
- 20x20px Shrine of Saint Veloth — A ruin in eastern Deshaan, north of the Tal'Deic Fortress.
- 20x20px The Corpse Garden — A crypt in eastern Deshaan, north of the Tal'Deic Fortress containing undead.
- Darkshade Caverns — A group dungeon found in southeastern Deshaan.
- 20x20px Knife Ear Grotto — A Daedric ruin in eastern Deshaan, northeast of the town of Silent Mire containing Daedra.
- 20x20px Caravan Crest — A hill in eastern Deshaan, west of Silent Mire.
- 20x20px Druitularg's Ritual Altar — On an island in the river north of Selfora in Deshaan.
- 20x20px Mabrigash Burial Circle — A cemetery in eastern Deshaan, at the eastern edge of the Vale of the Ghost Snake.
Points of Interest
- 20x20px Avayan's Farm — A small farm located in eastern Deshaan, just southeast of the Academy of Shad Astula.
- 20x20px Redoran Pier — A dock in eastern Deshaan, just west of Knife Ear Grotto.
- 20x20px Smuggler's Slip — A small dock on the eastern edge of Deshaan, just southeast of the town of Silent Mire.
- Eidolon's Hollow Wayshrine — Located southwest of Eidolon's Hollow.
- Selfora Wayshrine — Located southeast of Selfora.
- Silent Mire Wayshrine — Located southwest of Silent Mire.
- Tal'Deic Grounds Wayshrine — Located east of the Tal'Deic Fortress.
- Bad Soldiers: Reduce the "enthusiasm" of the Tal'Deic Fortress' Sentinel enforcers.
- A Blow for Order: Help the Ordinators get the upper hand against the Daedra.
- Cold-Blooded Vengeance: Help an angry Argonian take revenge on some Khajiiti pirates.
- A Fair Warning: Retrieve a Daedric artifact for a scholar.
- The Ravaged Village: Recover the sacred relics of Silent Mire.
- Rules and Regulations: Investigate the Redoran leadership at Tal'Deic Fortress.
- The Saving of Silent Mire: Free the pirates' captives at Silent Mire.
- The Soldier's Alibi: Help a deserting soldier escape his captors.
- Strange Guard Beasts: Rile up the wasps into attacking the Khajiiti pirates.
- Supply Run: Recover healing supplies for the wounded of Selfora.
- What Lies Beneath: Investigate the ruined crypts near Tal'Deic Fortress.
- The Wounds in the World: Shut down the Daedric portals spewing enemies across the countryside.
There is one Achievement associated with this region:
|Vox Slayer||15||Kill Magistrix Vox at Eidolon's Hollow and restore peace to Deshaan.|