Online:Unaccounted Crew

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Help track down a captain's missing crew members.
Zone: Auridon
Quest Giver: Captain Erronfaire
Location(s): Vulkhel Guard, Maormer Invasion Camp
Reward: Sailor's Hatchet
Average Leveled Gold
XP Gain: Standard Experience
ID: 63 (Old)
1659 (New)
A damsel in distress
Captain Erronfaire is desperate to leave port, but she's lost track of some of her crew. She needs them found so she can set sail for Velyn Harbor.


Quick Walkthrough[edit]

  1. Talk to Captain Erronfaire in Vulkhel Guard.
  2. Talk to Tanamo.
  3. Talk to Anala.
  4. Talk to Balithil.
  5. Find and talk to Degail in the Maormer Invasion Camp.
  6. Return to Captain Erronfaire.

Detailed Walkthrough[edit]

Talk to Captain Erronfaire at the southwestern quay in Vulkhel Guard's harbor. She will provide the quest at the end of the following dialog:

"What do you want? Wait, never mind. I don't want to know. I'm not taking on any fares today."
Something wrong, Captain?
"You're damned right there's something wrong! I needed to sail for Velyn Harbor hours ago. I've got cargo still to load, and crew members deep in their cups around town.
I'd let the guard have the lot of them, if I could afford it."
I could round them up for you?
"There's coin in it for you if you do! Let's see. Tanamo favors the tavern. Anala spars at the Fighters Guild, and Balithil was visiting the market.
Don't know where Degail's gotten to. One of the others may know where she is."
Sounds good. I'll find them for you.

Find Captain Erronfaire's Crew[edit]

It does not matter in which order you talk to Tanamo, Balithil and Anala as the last one you talk to gives you the hint about Degail's whereabouts. After each one of them you talked to, the counter of the task entry in the journal is incremented.

Talk to Tanamo[edit]

Tanamo can be found in the side room on the ground floor of the Salted Wings Tavern.

"Do I know you? You look familiar. Could just be the spiced wine talking."
Captain Erronfaire sent me, she needs you back at the boat.
"Who? I don't know any Captain Fairies. And sure don't know anything about a goat.
Leave me be, all four of you."
No, Captain Erronfaire. The Wave Cutter. Your ship?

If he is not the last, the dialog ends with:

"Oh! The Captain! The Scourge of the Sun! Destroyer of happiness and joy! Fine, fine! I'll be on my way.
After one more spiced wine, of course."
I'll let her know.

If he is the last, the dialog continues:

"Oh! The Captain! The Scourge of the Sun! Destroyer of happiness and joy! Fine, fine! I'll be on my way.
Would you tell Degail for me, though? She said she'd meet me here. When she gets back."
Where can I find Degail?
"Ha! Her and Anala got into a fight. About? About Maormer scouts. Yes! That was it. Rumors of Maormer scouts near the Guard.
Degail went down the shore to prove Anala wrong. I'm sure she's just sitting out there with a bottle."
Thanks.

Talk to Balithil[edit]

Balithil can be found on the upper floor of the Aegis of Auri-El, lying obviously ill on a bed.

"What? What is it? My guts, still roiling. Damn the sea, and that Captain!"
Captain Erronfaire sent me to find you. She wants you back on the Wave Cutter.
"Ah, yes. Yes. No. No, I don't think so. Once was enough for me.
These legs were made for the land, and that's where they'll stay."
Why? What happened?

If he is not the last, the dialog ends with:

"Sea sickness. My guts are over there in the corner, if you want to examine the aftermath.
Me, I'll be huddled here on this bed for a good long time."
Fine, fine. I'll tell the Captain.

If he is the last, the dialog continues:

"Sea sickness. My guts are over there in the corner, if you want to examine the aftermath.
Oh, I wish I'd listened to Degail. Such a smart girl."
Do you know where I can find Degail?
"Last I heard, she went down the shore. I didn't want to get involved, but she and Anala got into it over some rumors.
Anala claimed that Maormer scouts were spotted nearby. And Degail didn't believe her at all."
Thanks.

Talk to Anala[edit]

Anala can be found outside the Fighters Guild, watching the archers.

"Yes? Speak, and make it quick. This one is short on time."
Captain Erronfaire needs you back at the docks. Now.
"Of course she does. This one can read the skies as well as the Captain. But Anala will be staying right here.
For now, at least."
Why? She seemed pretty upset.

If she is not the last, the dialog ends with:

"There are rumors of Maormer about. Anala will have none of it. This one stays in the safety of the Guard, until the coast is clear."
If that's your decision, I'll tell the Captain.

If she is the last, the dialog continues:

"There are rumors of Maormer about. Anala will have none of it. This one stays in the safety of the Guard, until the coast is clear.
Especially after what happened to Degail."
What happened to Degail?
"Degail didn't believe the rumors. She went for a walk along the southwest shore and never returned.
You are so much braver than Anala. You should look for Degail! Yes, look for Degail. Anala will remain here."
Thanks.

Find Degail[edit]

Over the flat rock into the water
Avoid guards
Close in

Degail promptly ran into the Maormer and sits now tightly tied up in the center of the Maormer Invasion Camp at the coast west of Vulkhel Guard. You can decide to either battle your way through the Sea Vipers or sneak up to her. A good route for the later approach is to go from the way from town over the large rock into the sea. Then swim an arc to behind the sailing boats near Degail. Close in on her between those two boats, stay next to the nearest boats board and start sneaking as soon as your feet catch ground. You will end up in her back. If you want to get in her front, pass her on the right. Once you have reached Degail, free her.

"You. You're not with them? Quickly, get me out of here!"
I've been looking for you. Are you all right?
"I didn't see them until I was almost on top of them. Their ships are all along the western shore! I'm sorry!"
Let me untie you, and we'll both get out of here.

Return to the Captain[edit]

After being untied, Degail thanks you and runs away. There is no need to escort her through the enemy lines, you are free to take any way back you want. You find the captain still on the southern quay. Talk to her to complete the quest.

"Well. At least Tanamo is back. Good, reliable Tanamo.
Where are the rest of them?"
Erm, about the rest of the crew.
"Oh, this should be good. What?"
Balithil says he'll never go to sea again. Sea sickness.
"Sea Sickness? The biggest swells we hit wouldn't have made my old mother queasy. And half the trip he spent in the cabins, swilling that awful meat brew Bosmer love.
Stars above! What about Anala?"
Anala's too afraid of the Maormer to go to sea again anytime soon.
"Maormer? What kind of phantom fear is that? I expected better of Anala, the Maormer are no threat to Vulkhel Guard."
Actually, the Maormer are moving on Auridon. Degail was captured walking the shore.
"Well. Auri-El strike me blind. I'd best be getting out of here, then. If we don't move quickly, they'll lock down the port."
Your crew's accounted for, then?
"Yes, yes. That's all of them. Now, let's see. If I toss Tanamo into a cabin and set sail today I should just make Velyn ahead of the news.
Good luck, drylegs."

Notes[edit]

  • After the quest Tanamo is no longer within the Salted Wings Tavern, but can be found in the harbor on the second quay from southwest.

Quest Stages[edit]

Unaccounted Crew
Finishes Quest Journal Entry
I've volunteered to help find the crew. She said Tanamo favors the tavern, Anala may be at the Fighters Guild, and Balithil is somewhere in the marketplace. Once I speak to them, I should see if they know where Degail is.
Objective: Find Captain Erronfaire's Crew
I received a tip that Degail could be found near the western shore. I'll look for her there.
Objective: Find Degail
Finishes quest☑ While rescuing Captain Erronfaire's crew member, I stumbled upon a Maormer invasion force! I found all of her missing crew. Now I should return to the captain.
Objective: Return to the Captain
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.