ESO:Zone Guide/Grahtwood

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
ON-load-Grahtwood 02.jpg
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root.


ON-mapicon-Zone Quest.png8 ON-mapicon-Wayshrine.png10 ON-mapicon-Delve.png6 ON-mapicon-Quest Hub.png17 ON-mapicon-Locale.png7 ON-mapicon-Crafting.png3
ON-mapicon-Mundus Stone.png3 ON-mapicon-Dungeon.png1 ON-mapicon-Portal.png3 ON-mapicon-GroupBoss.png6 ON-mapicon-Skyshard.png16 ON-mapicon-Lore Book.png32

Zone Story Quests[edit]

Zone Story Quests are the main story arc for the zone. Completing these quests can award you with skill points, experience, gold, and gear.


Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.

Cave Delver[edit]

Delves are solo-able dungeons found throughout the world. Delves will always contain a single skyshard and a boss who drops item set gear.

Points of Interest[edit]

Points of Interest are self-contained stories that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.


Striking Locales are places of interest within the world. Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.

Set Stations[edit]

Set Stations are locations in the world where you can craft items with specific item set bonuses.

Mundus Stones[edit]

Mundus Stones are objects in the world that grant a boon in the form of a temporary player buff. This buff will persist until replaced with a different Mundus Stone boon.

Public Dungeons[edit]

Public Dungeons are open world dungeons found throughout Tamriel and beyond. These are designed for four player groups. Completing different parts of Public Dungeons can award you with a skill point, experience, gold, and gear.

World Events[edit]

World Events such as Dark Anchors are activities that occur in the world that are best tackled by a group of adventurers. Completing a World Event can award you experience, gold, and higher tier gear.

World Bosses[edit]

World Bosses are difficult enemies meant to be tackled by a group of adventurers. Defeating a world boss can award you higher tier gear.

Skyshard Hunter[edit]

Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities.

Clue Location Notes
Granted safe haven by the mages. In Haven, on the ground on the western side of the Mages Guild hall. (map)
The shrine of the south leads north. Between Southpoint and the Bone Orchard. (map)
Cooling off on the way to the Tower. By a pond northwest of the Tower Stone. (map)
Where the road to the root is an isle. On a small island east of Elden Root, near an Ayleid ruin overgrown with vines. (map)
Atop falls that feed the temple. South-southeast of Karthdar, on top of the eastern waterfall. (map)
Spotted from a treehouse vantage. Southwest of Karthdar, west of a treehouse, under the root/road. (map)
A doorway to trolls near Redfur. Southwest of Redfur Trading Post Wayshrine. (map)
Among ancient words in the stones. On an island west of the Lord Stone. (map)
Above a seasonal site of return. East of Falinesti Winter Site, In the ruins. (map)
Where Covenant forces pour forth. In Ne Salas top small room. (map)
A scrabbling, a skittering, a scurrying. In The Scuttle Pit halfway in on the left wall. (map)
Six-legged thunder invades. In Burroot Kwama Mine Room almost at the end. (map)
Not yet dead on the vine. In Vinedeath Cave main room left side. (map)
Stolen starlight in wormy depths. In Wormroot Depths, main room south of entrance. (map)
Mined by the bandits of Mobar. In Mobar Mine, main room. (map)
Crocs claimed a meal in the sunder. In Root Sunder Ruins room left of the main hall lots of crocs. (map)

Shalidor's Library Books[edit]

Shalidor's Library Books are scattered throughout the world. These books are identified by their distinctive purple glow. Discovering these books will improve your Mages Guild rank and advance the associated skill line.

Grahtwood Lore[edit]

Daedric Princes[edit]

  • The Dreamstride by The Mysterious Alchemists of Vaermina — A description of the nature and effect of Vaermina's Torpor
  • The House of Troubles — Chronicle of the Daedra who decided not to submit to the Tribunal

Divines and Deities[edit]

Dungeon Lore[edit]


Magic and Magicka[edit]

Myths of the Mundus[edit]