Legends:Solo Arena/Champion of Cloudrest

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Champion of Cloudrest
The Victorious
LG-arena-Highelf 1.png
Class IntelligenceWillpower Mage
Elo 1400
Theme Actions
Statistics
Prophecies Prophecy 2x Cloudrest Illusionist, 1x Fire Storm, 2x Piercing Javelin, 1x Priest of the Moons
Attributes Intelligence 16Willpower 13Dual Attribute 1
Rarity Common 21Rare 6Epic 3

Statistics

Attributes Rarity Magicka Curve
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Intelligence Lesser Ward Action 0 1Common Common Give a creature a Ward.
2 Willpower Aldmeri Patriot Creature (High Elf) 1 1 2 2Rare Rare Summon: +1/+1 if you have an action in your hand.
2 Intelligence Brutal Ashlander Creature (Dark Elf) 1 1 1 1Common Common Last Gasp: Deal 3 damage to a random enemy.
2 Willpower Execute Action 1 1Common Common Destroy a creature with 2 power or less.
2 Willpower Sunhold Medic Creature (High Elf) 1 1 1 1Common Common Summon: Give a creature +0/+2.
2 Intelligence Dunmer Nightblade Creature (Dark Elf) 2 2 1 1Common Common Last Gasp: Put an Iron Sword into your hand.
2 Intelligence Ice Spike Action 2 1Common Common Deal 2 damage to your opponent.
Draw a card.
1 Willpower Priest of the Moons Prophecy Creature (Khajiit) 2 2 2 1Common Common Prophecy
Summon: You gain 2 health.
2 Intelligence Cunning Ally Creature (Dark Elf) 3 3 3 1Common Common Summon: Put a Firebolt into your hand if the top card of your deck is Intelligence.
2 Willpower Auridon Paladin Creature (High Elf) 4 4 4 1Common Common When you play an action, Auridon Paladin gains Drain this turn.
1 Intelligence Baron of Tear Creature (Dark Elf) 4 3 3 2Rare Rare Summon: Give other friendly Intelligence creatures +1/+0 and Guard.
2 Willpower Cloudrest Illusionist Prophecy Creature (High Elf) 4 4 3 3Epic Epic Prophecy
Summon: Give a creature -4/-0 this turn.
1 Intelligence Elusive Schemer Creature (Dark Elf) 4 3 1 2Rare Rare Summon: Draw a card.
Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck.
1 Intelligence Fire Storm Prophecy Action 4 2Rare Rare Prophecy
Deal 2 damage to all creatures in a lane.
1 Intelligence Royal Sage Creature (High Elf) 4 4 4 2Rare Rare Summon: If you have more health than your opponent, give each friendly creature a random Keyword.
2 Intelligence Lillandril Hexmage Creature (High Elf) 5 5 4 1Common Common After you play an action, deal 1 damage to your opponent.
2 Willpower Piercing Javelin Prophecy Action 5 1Common Common Prophecy
Destroy a creature.
1 IntelligenceWillpower Skywatch Vindicator Creature (High Elf) 6 4 4 3Epic Epic Summon: Deal 2 damage to an enemy creature or give a friendly creature +2/+2.