Legends:Solo Arena/Dragon Guard

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Dragon Guard
The Defender
LG-arena-Imperial 4.png
Class WillpowerEndurance Spellsword
Elo 1900
Theme Dragons/Guard
Statistics
Prophecies Prophecy 1x Fharun Defender, 1x Loyal Housecarl, 1x Mentor of the Watch, 2x Midnight Snack, 1x Piercing Javelin
Attributes Willpower 13Endurance 13Neutral 4
Rarity Common 15Rare 6Epic 1Legendary 8

Statistics

Attributes Rarity Magicka Curve
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Endurance Ancient Lookout Creature (Skeleton) 2 2 3 1Common Common When you summon a Dragon, summon a 1/1 Draugr Sentry with Guard.
1 Endurance Fharun Defender Prophecy Creature (Orc) 2 1 4 1Common Common Prophecy, Guard
1 Willpower Kvatch Soldier Creature (Imperial) 2 2 3 1Common Common Guard
2 Neutral Midnight Snack Prophecy Creature (Nord) 2 2 2 1Common Common Prophecy, Guard
Last Gasp: Reduce the cost of a random Dragon in your hand by 1.
2 Willpower Cliffside Lookout Creature (Nord) 3 2 5 1Common Common When you summon a Dragon, Cliffside Lookout gains +1/+1.
1 Endurance East Empire Crafter Creature (Imperial) 3 2 4 1Common Common When you summon another creature with 5 health or more, give it +1/+1 and Guard.
1 Endurance Innkeeper Delphine Creature (Breton) 3 2 3 4Legendary Legendary After you play a Dragon or Shout, Innkeeper Delphine changes into Grandmaster Delphine.
1 Endurance Mentor of the Watch Prophecy Creature (Imperial) 3 2 2 1Common Common Prophecy, Guard
Summon: Give a creature in your hand Guard.
2 Willpower Devour Action 4 2Rare Rare Destroy a creature with 4 power or less and give its Keywords to a random Dragon in your hand.
1 Endurance Dragonplate Armor Item 4 1Common Common +2/+2
Summon: +2/+2 if you have a Dragon in your discard pile.
1 Endurance Emperor Titus Mede II Creature (Imperial) 4 1 4 4Legendary Legendary At the end of your turn, give the top creature of your deck +1/+1 and Guard.
1 Willpower Imperial Camp Support 4 2Rare Rare Ongoing
Summon: Put a 1/2 Septim Guardsman with Guard into your hand.
Friendly Guards have +1/+0.
2 Willpower Revered Guardian Creature (Dragon) 4 4 4 1Common Common Guard
1 Willpower Karthspire Scourge Creature (Dragon) 5 4 4 2Rare Rare Summon: Give all enemy creatures in this lane -1/-0.
1 Willpower Loyal Housecarl Prophecy Creature (Nord) 5 2 2 3Epic Epic Prophecy
Summon: Give a creature +2/+2 and Guard.
1 Willpower Lydia Creature (Nord) 5 3 8 4Legendary Legendary Guard
Lydia guards both lanes.
1 Willpower Piercing Javelin Prophecy Action 5 1Common Common Prophecy
Destroy a creature.
1 Neutral Dragon Mound Support 6 4Legendary Legendary Ongoing
Summon: Transform all cards in your deck into random Dragons.
Your Dragons cost 1 less.
2 Endurance Spine of Eldersblood Creature (Dragon) 6 6 6 2Rare Rare Summon: Gain +1 max magicka.
1 Willpower Undying Dragon Creature (Dragon) 6 5 5 4Legendary Legendary Drain
+5/+5 while you have 30 or more health.
1 Endurance Ironscale Dragon Creature (Dragon) 7 7 7 1Common Common Regenerate
1 Endurance Nahagliiv Creature (Dragon) 7 7 7 4Legendary Legendary Guard
Your opponent can't target Nahagliiv with actions.
1 Endurance Skeletal Dragon Creature (Dragon, Skeleton) 8 5 5 4Legendary Legendary Guard
Summon: Give all creatures in your discard pile +2/+2.
Last Gasp: Draw another random creature from your discard pile.
1 Neutral Alduin Creature (Dragon) 20 12 12 4Legendary Legendary Cost 2 less for each Dragon in your discard pile.
Summon: Destroy all other creatures.
At the start of your turn, summon a random dragon from your discard pile.