Clockwork City

Legends:Submerged Aqueduct

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Help Swims swim
Episode: Furnace Depths
Opponent Name: Slaughterfish
Opponent Class: StrengthAgility Archer
Starting Health: 30
Special Conditions: Play with Swims-at-Night's deck, opponent begins with Rising Waters in play
Previous Quest: Collapsing Tunnel
Concurrent Quest: Piston Cavum
Next Quest: Piston Cavum, The Tools
Unlocks Quest: The Tools
Reward: Playsets of: Brassilisk
   

The Furnace Depths: Submerged Aqueduct[edit]

The Submerged Aqueduct is a location available in The Furnace Depths, unlocked by completing Collapsing Tunnel. When you select the battle, you'll be informed that you'll "Play as Swims-at-Night in this aquatic mission."

When you complete the match for the first time, you'll receive a playset of Brassilisk.

Dialogue[edit]

Pre-match:

Swims-at-Night: "Hmm. Trapped in a cavern filling with water. Only one tunnel out. Time to live up to my name."

Post-match, Piston Cavum Incomplete:

Swims-at-Night: "Fancy meeting you here. No I'm fine. Only a tiny bit drowned. Come on, let's find Laaneth."

Post-match, already completed Piston Cavum:

Swims-at-Night: "Fancy meeting you two here. Tell me you've found a way out."
Laaneth: "Not yet. But I think I saw the pulse of a memory star this way."

Your Decklist[edit]

Normal
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Agility Curse Action 0 2Rare Rare Give a creature -1/-1.
1 Agility Move in Shadows Action 0 2Rare Rare Move a friendly creature. It moves again at the end of the turn.
1 Agility Paralyze Action 0 1Common Common Shackle an enemy creature.
1 Agility Shadow Shift Action 1 1Common Common Move a friendly creature.
Draw a card.
1 Agility Barter Action 2 3Epic Epic Trade a card in your hand for a random card in your opponent's hand.
1 Agility Caravan Enforcer Creature (Khajiit) 2 2 2 1Common Common When Caravan Enforcer moves, he gains +1/+1.
1 Agility Dune Stalker Prophecy Creature (Khajiit) 2 3 1 2Rare Rare Prophecy
Summon: Move another friendly creature in this lane.
1 Agility Fighters Guild Recruit Prophecy Creature (Argonian) 2 1 2 1Common Common Prophecy, Guard, Lethal
1 Agility Finish Off Action 2 1Common Common Destroy a Wounded enemy creature.
2 Agility Goblin Skulk Creature (Goblin) 3 2 3 2Rare Rare Pilfer: Draw a random 0-cost card from your deck.
1 Agility Helstrom Footpad Creature (Argonian) 2 3 2 1Common Common
1 Agility Lockpick Action 2 2Rare Rare Either put another Lockpick into your hand or draw a card and reduce its cost by 2, chosen randomly.
1 Agility Thieves Guild Recruit Creature (Argonian) 2 1 2 1Common Common Summon: Draw a card. If it costs 7 or more, reduce its cost by 1.
1 Agility Brotherhood Slayer Prophecy Creature (Wood Elf) 3 3 3 1Common Common Prophecy
Slay: Put a Completed Contract into your hand.
2 Agility Dune Smuggler Creature (Khajiit) 3 3 1 2Rare Rare Summon: Move another friendly creature in this lane.
When a friendly creature moves, give it +1/+1.
1 Agility Skooma Racketeer Creature (Khajiit) 3 2 2 2Rare Rare Summon: Give a creature Lethal.
2 Agility Swindler's Market Support 3 2Rare Rare Ongoing
When you play a 0-cost card, deal 1 damage to your opponent and gain 1 health.
1 Agility An-Xileel Invader Creature (Argonian) 4 5 3 1Common Common
1 Agility Murkwater Shaman Creature (Goblin) 4 3 3 3Epic Epic At the start of your turn, put a Curse into your hand.
1 Agility Leaflurker Creature (Wood Elf) 5 4 3 3Epic Epic Summon: Destroy a Wounded creature.
1 Agility Ransack Prophecy Action 6 2Rare Rare Prophecy
Deal 3 damage and gain 3 health.
2 Agility Smuggler's Haul Action 6 3Epic Epic Put four random 0-cost cards into your hand.

Opponent Decklist[edit]

One or more decklists on this page are incomplete. You can help by adding to it.
For more information, see the help files, the style guide, and this article's talk page.
Normal
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Neutral Enraged Mudcrab Creature (Mudcrab) 1 2 1 1Common Common
1 Neutral Mudcrab Anklesnapper Creature (Mudcrab) 2 3 2 1Common Common Summon: Deal 1 damage to your opponent.
1 Neutral Raging Horker Creature (Beast) 2 1 3 2Rare Rare When Raging Horker takes damage, it gains +1/+1.
2 Neutral Barded Guar Creature (Reptile) 3 3 3 1Common Common Summon: Give a creature Guard.
1 Agility Giant Bat Creature (Beast) 3 2 2 1Common Common Charge, Drain
1 Agility Territorial Viper Creature (Reptile) 4 1 1 2Rare Rare Charge, Lethal


Prev: Collapsing Tunnel Up: Return to Clockwork City
Conc: Piston Cavum
Next: Piston Cavum, The Tools