Help Swims swim
The Furnace Depths: Submerged Aqueduct
The Submerged Aqueduct is a location available in The Furnace Depths, unlocked by completing Collapsing Tunnel. When you select the battle, you'll be informed that you'll "Play as Swims-at-Night in this aquatic mission."
When you complete the match for the first time, you'll receive a playset of Brassilisk.
- Swims-at-Night: "Hmm. Trapped in a cavern filling with water. Only one tunnel out. Time to live up to my name."
Post-match, Piston Cavum Incomplete:
- Swims-at-Night: "Fancy meeting you here. No I'm fine. Only a tiny bit drowned. Come on, let's find Laaneth."
Post-match, already completed Piston Cavum:
- Swims-at-Night: "Fancy meeting you two here. Tell me you've found a way out."
- Laaneth: "Not yet. But I think I saw the pulse of a memory star this way."
|1||Curse||Action||0||–||–||Rare||Give a creature -1/-1.|
|1||Move in Shadows||Action||0||–||–||Rare||Move a friendly creature. It moves again at the end of the turn.|
|1||Paralyze||Action||0||–||–||Common||Shackle an enemy creature.|
|1||Shadow Shift||Action||1||–||–||Common||Move a friendly creature.
Draw a card.
|1||Barter||Action||2||–||–||Epic||Trade a card in your hand for a random card in your opponent's hand.|
|1||Caravan Enforcer||Creature (Khajiit)||2||2||2||Common||When Caravan Enforcer moves, he gains +1/+1.|
|1||Dune Stalker||Creature (Khajiit)||2||3||1||Rare||Prophecy
Summon: Move another friendly creature in this lane.
|1||Fighters Guild Recruit||Creature (Argonian)||2||1||2||Common||Prophecy, Guard, Lethal|
|1||Finish Off||Action||2||–||–||Common||Destroy a Wounded enemy creature.|
|2||Goblin Skulk||Creature (Goblin)||3||2||3||Rare||Pilfer: Draw a random 0-cost card from your deck.|
|1||Helstrom Footpad||Creature (Argonian)||2||3||2||Common|
|1||Lockpick||Action||2||–||–||Rare||Either put another Lockpick into your hand or draw a card and reduce its cost by 2, chosen randomly.|
|1||Thieves Guild Recruit||Creature (Argonian)||2||1||2||Common||Summon: Draw a card. If it costs 7 or more, reduce its cost by 1.|
|1||Brotherhood Slayer||Creature (Wood Elf)||3||3||3||Common||Prophecy
Slay: Put a Completed Contract into your hand.
|2||Dune Smuggler||Creature (Khajiit)||3||3||1||Rare||Summon: Move another friendly creature in this lane.
When a friendly creature moves, give it +1/+1.
|1||Skooma Racketeer||Creature (Khajiit)||3||2||2||Rare||Summon: Give a creature Lethal.|
When you play a 0-cost card, deal 1 damage to your opponent and gain 1 health.
|1||An-Xileel Invader||Creature (Argonian)||4||5||3||Common|
|1||Murkwater Shaman||Creature (Goblin)||4||3||3||Epic||At the start of your turn, put a Curse into your hand.|
|1||Leaflurker||Creature (Wood Elf)||5||4||3||Epic||Summon: Destroy a Wounded creature.|
Deal 3 damage and gain 3 health.
|2||Smuggler's Haul||Action||6||–||–||Epic||Put four random 0-cost cards into your hand.|
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For more information, see the help files, the style guide, and this article's .
|1||Enraged Mudcrab||Creature (Mudcrab)||1||2||1||Common|
|1||Mudcrab Anklesnapper||Creature (Mudcrab)||2||3||2||Common||Summon: Deal 1 damage to your opponent.|
|1||Raging Horker||Creature (Beast)||2||1||3||Rare||When Raging Horker takes damage, it gains +1/+1.|
|2||Barded Guar||Creature (Reptile)||3||3||3||Common||Summon: Give a creature Guard.|
|1||Giant Bat||Creature (Beast)||3||2||2||Common||Charge, Drain|
|1||Territorial Viper||Creature (Reptile)||4||1||1||Rare||Charge, Lethal|
|Prev: Collapsing Tunnel||Up: Return to Clockwork City
Conc: Piston Cavum
|Next: Piston Cavum, The Tools|