Lore:Circle of Champions

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The Gladiator's Quarters of Vivec City

The Circle of Champions was a guild which formed in the Second Era to test the greatest fighters of Tamriel in games of martial skill.[1] The group would seek out dangerous locales for use as battlegrounds, and would reward fighters for taking part in various lethal games at these remote locations. Games were team-based, with fighters being divided into three teams: the Fire Drakes, the Pit Daemons, and the Storm Lords.[2][nb 1] Many soldiers from the Alliance War took part in these games, as they were encouraged to participate in Battlegrounds exercises with payments of scrip known as Alliance Points.[3]

Circa 2E 583 the Circle of Champions had established camps in several of the major cities of Tamriel. Known as Gladiator's Quarters, these camps were located outside the city walls of Alinor, Daggerfall, Davon's Watch, Rimmen, Vivec City, and Vulkhel Guard. The guild was led by a Dunmer named Battlemaster Rivyn.[2]

List of Battlegrounds[edit]

Many dangerous and exotic locations were used by the Circle of Champions to host their games:


  • ^  All of the team names come from an early concept of The Elder Scrolls: Arena, wherein each city had their own gladiatorial teams that would fight in a tournament. The Firedrakes were originally designated to Torval, the Pit Daemons to Helstrom, and the Stormlords to Narsis.[UOL 1]

See Also[edit]


  1. ^ Battlemaster Rivyn's dialogue
  2. ^ a b Events of ESO
  3. ^ Alliance Points flavor text in ESO

Note: the following references are not from official sources. They are included to provide a rounder background to this article, but may not reflect established lore.

  1. ^ Original TES: Arena texts at the Imperial Library