Lore:Molag Bal

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Molag Bal
"Your world would have been better off if the Planemeld had succeeded. Had you bowed before me and accepted eternal servitude, I would have protected you. There are worse masters than I. Far worse." —Molag Bal[1]

Molag Bal (Stone-Fire,[2] or literally "Fire Stone" in the Aldmeri language) is the Daedric Prince whose sphere is the domination and enslavement of mortals. He is known as the God of Schemes,[3] the King of Rape,[4] the Corrupter, the Tormentor of Men,[5] the Lord of Lies, [6] the Harvester of Souls,[7][8] the Lord of Brutality,[9] the Sower of Strife,[10] the Prince of Pain, the Captain of Corruption,[11] the Father of Torment, the King of Corruption, [12] and the Prince of Rage.[13] His main desire is to harvest the souls of mortals and to bring them within his sway by spreading seeds of strife and discord in the mortal realms. He takes great pleasure in the suffering of mortals, and often has them tortured for his amusement.[14] His enemies are Ebonarm, Boethiah, Meridia, and Mephala. Molag Bal is allied with Azura. His summoning day is Chil'a.

Molag Bal has a son, Ozzozachar[15], who is a Daedric Titan. He also has a daughter named Molag Grunda, a Winged Twilight who fell in love with the lowly Frost Atronach Nomeg Gwai. Molag Bal did not approve of the relationship and had them both banished to Oblivion, so they could be punished for eternity.[16]


History[edit]

Molag Bal was responsible for the destruction of the Bosmeri settlement of Gil-Var-Delle at the end of the First Era, when he was summoned by King Dro'Zel of Senchal.

In the year 582 of the second era, Molag Bal attempted to merge Nirn with his plane of Coldharbour in an event known as the Planemeld. However, this campaign was halted by the Soulless One. A last-ditch effort to claim the Mundus for his own occurred not long after, while his forces occupied the Imperial City. Their orders were to locate and destroy the Sublime Brazier so the Dragonfires could never be lit again. This plot, along with a ritual known as the Planemeld Obverse which involved an Elder Scroll, were also foiled.

He is credited with the creation of two species of Daedra, both involved in his experiments in a facility known as The Vile Laboratory.[17] The Xivkyn[18] and the Daedric Titan[19] are the products of his fascination with vestigial hybridization and the Dragons' dominion over mortalkind respectively. Both of these species were released upon the people of Tamriel for the first time during Molag Bal's invasion of Nirn.

It is possible he assisted Jagar Tharn in his temporary procurement of the Imperial throne.

Stories and Legends[edit]

He is the main source of the obstacles to the Dunmer people (and their Chimer predecessors). In the legends, Molag Bal always tries to upset the bloodlines of Houses or otherwise ruin Dunmeri 'purity'. He is also the god of rape and is said to be the parent (along with Vivec) of a population of mutant degenerates living in the Molag Amur region of Morrowind.[20] In Morrowind, he is seen as one of the four corners of the House of Troubles.

Another legend claims that Molag Bal created the first vampire when he raped a Nedic virgin named Lamae Beolfag, who in turn slaughtered a group of nomads.[21] He has also made pacts with mortals and bestowed the power of vampirisim upon them, such as Lord Harkon and his family. It is implied that Lord Harkon and his family are the original Volkihar Clan of vampires, having been turned by the Daedric Prince himself.[22] He is a Daedric power of much importance in Morrowind, where he is always the archenemy of Boethiah, the Prince of Plots.

Artifacts[edit]

The Mace of Molag Bal[edit]

The Mace of Molag Bal, also known as the Vampire's Mace, is a Daedric artifact attributed to Molag Bal, the Lord of Domination and Enslavement. Its enchantment drains the stamina and magicka of its victims and transfers them to the bearer. It also has been known to have the ability to transfer an enemy's strength to its wielder or trap their soul. It has been said to be a good weapon of choice for vanquishing wizards.

Many legends surround the mace, but its origins can be traced back to when Molag Bal deceived an Orcish blacksmith and enslaved him in pits of Coldharbour. The blacksmith was turned into a Soul Shriven and forced to forge the mace.

Due to Molag Bal's penchant for meddling in mortal affairs, he grants the mace to those he deems worthy but has also been quite free with his artifact. Molag Bal assumes that when such a powerful artifact falls into mortal hands, a trail of death and destruction is sure to follow. Some believe the mace to be an object of Daedra worship.

During Molag Bal's attempted Planemeld circa 2E 582, he was witnessed wielding the mace himself, and utilized it while dueling the Soulless One. In the events leading up to the Warp in the West an agent of the Blades received the Mace of Molag Bal in exchange for eliminating a heretic mage. In 3E 427, the mace was also awarded to a supplicant who dispatched a lazy Daedroth minion named Menta Na for not wreaking the havoc and terror he was created for. During the Oblivion Crisis, Molag Bal spread corruption by having the Champion of Cyrodiil incite a local pacifist to murder; again, the mace was given as a reward. In 4E 201, Molag Bal presented the mace to the Last Dragonborn for helping to capture the soul of a priest of Boethiah.

Coldharbour[edit]

Coldharbour is a realm of Oblivion created and ruled over by Molag Bal, the Daedric Prince of Domination. As befits his sphere, Bal's realm is a desolate, apocalyptic image of Nirn, which is achieved by both mocking imitation and outright theft of parts of the mortal realm. It is inhabited by Daedra and the eternally-tormented souls of mortals called Soul Shriven. Descriptions of the plane vary widely, but all accounts agree that Coldharbour is a dismal, cold, and largely lifeless realm.

Gallery[edit]

See Also[edit]

Books[edit]

Trivia[edit]

  • Molag Bal forbade ordinary Flame Atronachs from being summoned in his realm after a subordinate conjured one in his palace, and it damaged his favorite ice sculpture. Their presence was eventually replaced by the much cooler Cold-Flame Atronachs.[23]
  • Molag Bal once imprisoned one of his minions in a nanoplane for putting a whoopie-cushion on his throne in an incident known as "The Seat of Tyranny Rude Cushion Incident".[24]
  • The rules that govern Molag Bal's minions are outlined in two known doctrines: the Seven-Hundred-and-One Edicts is the primary set of rules, and the Mandatory Codicils cover special cases. Breaking one of these rules lands one a sentence to a facility known as the Scathe Rings, where those imprisoned can be sentenced to many painful punishments.[25] One such punishment is "Second-Degree Gradual Discorporation".[26]
  • If one of Molag Bal's servants is "put on trial" for their transgressions, they are tried in a facility known as the Court of Contempt, where they are entitled to a counsel of Scamps outfitted in puffy wigs. Scamps are not allowed to speak in the Court of Contempt. The Court has a one-hundred-percent conviction rate of defendants, otherwise known as "the Guilty".[27] The name of this facility is a spoiler for the outcome of every trial that goes on within.
  • On the subject of facilities in his realm, there is a place known as the Library of Dusk located in Coldharbour. The Library of Dusk is filled with propaganda, or "the truth according to Molag Bal".[28] There is, however, another library in the realm. It is located in Molag Bal's stronghold, and is his personal collection. The shelves in Molag Bal's book room span entire cliffs, and run deep into a chasm. Unsurprisingly, some of the stuff on his shelves is pretty disturbing.[29]
  • Molag Bal is fascinated by the metamagical technology of Soul Gems, often has a mystical research project or two in the works to develop new and more efficient methods of stealing and imprisoning the souls of mortals.[30]
  • There are a lot of graveyards in Molag Bal's plane of Oblivion for no other reason than because he likes them.[31]

References[edit]

  1. ^ Molag Bal's dialogue in ESO
  2. ^ Meridia's dialogue in ESO
  3. ^ Events of ESO
  4. ^ The House of Troubles
  5. ^ Amir's dialogue in Oblivion
  6. ^ Notes on the Mortuum Vivicus
  7. ^ Yushi's dialogue in Oblivion
  8. ^ Closing the Octal Cage
  9. ^ Afneer Cold-Moon's dialogue in ESO
  10. ^ Ritual of Resonance
  11. ^ Online:Bardic Performances in ESO
  12. ^ Rite of the Scion
  13. ^ 2920, Rain's HandCarlovac Townway
  14. ^ The Slave Pits of Coldharbour
  15. ^ Ozzozachar's appearance in ESO
  16. ^ Events of Morrowind
  17. ^ Lyranth the Foolkiller Answers Your QuestionsLyranth the Foolkiller
  18. ^ On the XivkynPelagius Habor, Council Daedrologist-in-Residence
  19. ^ Daedra Dossier: The TitansDenogorath the Dread Archivist
  20. ^ 36 Lessons of Vivec, Sermon 14Vivec
  21. ^ Opusculus Lamae Bal ta MezzamortieMabei Aywenil, Scribe
  22. ^ Lord Harkon's dialogue in Dawnguard
  23. ^ Daedra Dossier: Cold-Flame AtronachDenogorath the Dread Archivist
  24. ^ Prison of Xykenaz loading screen text in ESO
  25. ^ Loading screen text for the Lightless Cell in ESO
  26. ^ The Lightless Oubliette
  27. ^ Protocols of the Court of ContemptJudge Xiven
  28. ^ Loading screen text for the Library of Dusk in ESO
  29. ^ Kireth Vanos' dialogue in ESO
  30. ^ Loading Screen text for the The Wailing Maw in ESO
  31. ^ Loading Screen text for Mal Sorra's Tomb in ESO