Lore:Places K

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Ka Po' Tun[edit]

Ka Po' Tun (meaning Tiger-Dragon's Empire), originally called Po Tun, is a nation of Akavir. It is inhabited by a race of cat-folk also called the Ka Po' Tun. They are ruled by Tosh Raka, the divine Tiger-Dragon who bears similarities to Akatosh. Ka Po' Tun has become a very great empire, stronger than Tsaesci in all but naval battle. When the Tsaesci attempted to enslave the dragons, the black dragons fled to Po' Tun. A great war was waged, which left both the cat-folk and the snakes weak, and resulted in the death of the dragons. Since that time, the cat-folk have tried to become the dragons. Tosh Raka was the first to succeed, and renamed the nation to Ka Po' Tun. Ka Po' Tun plans to kill the Tsaesci and then invade Tamriel.


Kagrenzel (translated as "Music City" in Dwemeris) is a small dwarven ruin found in the Velothi Mountains in the province of Skyrim. It is found in the region of Eastmarch. Kagrenzel was a small holdout that is shrouded in mystery, as it is filled with pit falls and various red herrings. It was meant to hold some sort of secret. A vast pitfall leads into a giant chasm, which flows into Stony Creek Cave. At one point, the stronghold contained the left side of the Wrathstone.


Kairou was a Third Era barony on the western coast of Hammerfell, in the Iliac Bay region. It was bordered by Pothago to the north, Myrkwasa and the Alik'r Desert to the east, and Abibon-Gora to the south. Its capital was the city of Kairou.

Kairou was the scene of a special event called Chil'a. It was the blessing of the new year in the barony and it was both a sacred day and a festival. The archpriest and the baroness each consecrated the ashes of the old year in solemn ceremony, then street parades, balls, and tournaments concluded the event.

The regional deity of Kairou was Zenithar, and the dominant vampire bloodline of the region was Selenu. After the Warp in the West, Kairou became a part of the kingdom of Sentinel.


Kamal (meaning Snow Hell) is a nation of Akavir. It is inhabited by armies of snow demons (also known as Kamal), who thaw out every summer and attempt to invade Tang Mo, but are always successfully repelled by the monkey-folk. Ada'Soom Dir-Kamal, a king among the demons, once invaded Tamriel, but was defeated circa 2E 572, when Vivec, warrior-poet god of the Dunmer, flooded the entirety of Morrowind, successfully drowning the invasion.


Kambria was a Third Era march in central High Rock located in the Iliac Bay region. It shared borders with the Wrothgarian Mountains to the north, Koegria to the east, Bhoriane to the south, and Dwynnen to the west. The provincial seat was the city of Kambria. The province rose from lowlands in the south to a windswept plateau in the north, where towns were situated in valleys for shelter. The tops of the hills in the area were once covered with forts, but these were demolished by Tiber Septim in order to reduce potential points of resistance. The regional deity was Zenithar, and the dominant vampire bloodline in the region was Vraseth.

The ruler of Kambria was allied with the Baron of Dwynnen during the war against the Camoran Usurper and helped turn the tide of the war against the Usurper. The city of Kambria is known to possess several libraries, and has been described as picturesque.


Kanesh is a large island in the Yokudan archipelago, between the Azurian Sea and the Sea of Pearls, and the closest of the group to Tamriel. Located due east of Akos Kasaz, it is a harsh volcanic island. To its south are the islands of Irranhu and Samara.

In the late Second Era, there was a settlement named Lumut on the east side of the island.


Kardesh is a small island in the southwest of the Yokudan archipelago, between the Azurian Sea and the Sea of Pearls. There is an isle just off the eastern coast that may be considered a separate entity. The closest major island is Yath to the east.

Karndar Watch[edit]

Karndar Watch (or Kardnar Watch) is an ancient village located in the Diren Valley region of Summerset, within the province of the Summerset Isles. Karndar Watch is a small but historic settlement, as it is the origin of the Laws of Karndar Watch created in ME 1180. The laws are ancient and very comparable to the ones established by the Dwemer in the northeast.

By the year 2E 582, Karndar Watch had become a derelict ruined settlement. Though one of the main roads on the island led up to it, it received little contact from the populace outside of worshipers who'd set up shrines at the ruins and the occasional traveling merchant. The grounds were overrun by imps and an indrik inhabited the area. The settlement was still marked on maps during the Tiber Wars, but it is unknown if it was re-inhabited by that time.

By the Imperial Simulacrum in the late Third Era, Karndar Watch was once again an active settlement, being ruled by Lady Zenosara. It had a rivalry with Silsailen Point. It was neighbored by several settlements, one of them being Cloudrest in the west, and was located across the sea from Belport Run.


Karnwasten is a large natural cove located along the shore of Summerset Isle, underneath the mountain of Eton Nir. Karnwasten is notorious for being the harbor for smugglers and contraband to be imported across the entire sub-continent. But unfortunately, most foreign ships dock at these ports because of the province's opinion on outsiders. Karnwasten is usually occupied by pirates and other criminals to maintain the black market around Summerset. The cave system of Karnwasten had its name loaned to the village of Karnwasten Moor (also called Karnstern Moor). It is found in the general area, southwest of Lillandril.

Castle Karstaag[edit]

Castle Karstaag was a massive fortress of ice, located in the northwestern region of Solstheim near the Moesring Mountains. The village of the Skaal lies to the east over the Isild River. Besides the front door, the castle may also be accessed by an underwater entrance. It used to be the home of the mythical frost giant Karstaag, as well as his Riekling servants and many Grahls. In 3E 427, Karstaag was taken from the castle by Hircine and forced to take part in his Hunt, as part of the Bloodmoon Prophecy. Karstaag was killed during the Hunt, and the castle was taken over by the Rieklings.

Karth River[edit]

The Karth River starts in the Reach and runs into Haafingar, emptying into the Sea of Ghosts near Solitude. At least three sources converge around the Karthspire mountain to form it, including one near Markarth and another at the infamous Bard's Leap. It forms a deep schism in the landscape, with high cliffs along most of its eastern side and the mighty Druadach Mountains to the west. Like the surrounding area, it is tumultuous, with many rapids and falls.

The famous Old Hroldan Inn is a stone's throw from its waters, and as it flows north, the town of Karthwasten can be found on its western shore. In Haafingar, it passes by Dragon Bridge, and underneath the famous bridge itself, before it reaches its end, where it helps form the marshes of Hjaalmarch. The river and its tributaries carve gorges running through the entire central part of the Reach.


Karthspire is a mountain found in the region known as The Reach, in the province of Skyrim. It is located in the middle of the Karth River, which flows through the region and eventually empties into the Sea of Ghosts. Karthspire centers the entire region, the hold-capital of Markarth is found directly to the east while the rolling highlands of the Sundered Hills is found across the river to the east, towards Whiterun Hold. On the summit of the mountain is Sky Haven Temple, an ancient Akaviri ruin that served as a stronghold for the Dragonguard of Emperor Reman II. Its entrance is found deep in the mountain's caves.


Karthwasten (also called Karthwasten Hall) was a mining settlement located in the province of Skyrim, within the region known as the Reach. It was notably found near the provincial border near Hammerfell and High Rock. The mixed community of Nords and Reachman were known to mine the veins of silver in the Sanuarach and Fenn's Gulch Mines near the settlement. It was built near the banks of the Karth River, hence the name.

Keel-Sakka River[edit]

The Keel-Sakka River runs through the Black Marsh region of Murkmire. The Argonian tribe known as the Tum-Taleel, or Root-House People, controls a bridge over the river, and demands tribute from anyone who attempts to cross it.


Kemen was an Ayleid settlement located in the foothills of the Valus Mountains. Its ruins can be found at the end of the Blue Road, east of the city of Cheydinhal in Cyrodiil. The lower levels of Kemen was known as the Varlasel, or "Hall of Stars" in Ayleidoon.


Kevalla is a small island in the Eltheric Ocean. It is located northeast of Akos Kasaz and Kanesh in Yokuda and west of the Glenumbra region of High Rock.

Khartag Point[edit]

Khartag Point is a landmark in the West Gash region of Vvardenfell. It's located northwest of Gnaar Mok and south of Andasreth.

It was originally a large rock formation that was made famous when Khartag, an Orc abolitionist and ex-champion of the Daggerfall Covenant, died there circa 2E 582. Khartag and his Orcish gang, "the Ropefish", were based out of the natural tunnels that ran beneath the rock, and worked at smuggling escaped slaves out of Vvardenfell. After a deal between them went sour, the Camonna Tong invaded Khartag Point to wipe out the operation and return the slaves. Khartag succumbed to a poisoned blade within the caves, but the surviving Ropefish continued smuggling escaped slaves in Khartag's name. The Ordinators of Vivec City also contracted hired help to investigate and disrupt the Camonna Tong's slave trading activities at Khartag Point. Parts of the caverns were flooded and overrun with dreugh at the time, which held back the Tong but resulted in the death of several escaped slaves.

Over time, the myth of Khartag seemingly warped, and it was said that he had died at the landmark after a battle. It became something of a monument to the Orcs, and its notoriety increased when another Orc was dared to jump off the cliffside, leading to his own demise.

In 3E 427, the Daedra Lord Boethia tasked the Nerevarine with the construction of a new shrine on Vvardenfell. The Nerevarine contracted the Orc sculptor Duma gro-Lag with the construction, and after twenty-one days Duma and his construction crew had transformed Khartag Point into a statue of the Prince. Boethiah rewarded the Nerevarine with the Goldbrand.


Khefrem is a coastal region in southwestern Hammerfell, meeting the waters of the Eltheric Ocean and Hubalajad's Bay. The city of Gilane and ruins of the Rourken capital are part of the region. It contains the peninsula of Hew's Bane, which was originally known as Khefrem's Boot.

In 2E 582, two Daggerfall Covenant officers, Lakhazga gro-Rimat and Morothmash gro-Uzug, defected and fled from Glenumbra to the wilds of Khefrem, where they contacted the Aldmeri Dominion through a Baandari peddler. The Covenant learned about this, and pursued them across the Abecean Sea to Auridon, where the two were ultimately saved from capture by the Vestige. In the same year, Madam Firilanya, a famous clothier, made landfall in Khefrem during her trip from Anvil to the Alik'r Desert.

The region is also home to the Khefrem Academy of Yokudan Heritage.

Khenarthi's Roost[edit]

Khenarthi's Roost, the Isle of Three Temples, is a small island off the coast of Elsweyr inhabited by both Khajiit and Maormer, named for the Khajiiti goddess Khenarthi. The island is dotted with moon sugar plantations and is a location of both active Khajiiti worship and Maormer magic, as the Khajiit signed a peace treaty with the Maormer which allowed them to settle on the island. The port city of Mistral can also be found here. Khenarthi's Roost once contained the ancient Kingdom of Khenarthia, one of the original sixteen states of Elsweyr, known for their sugar production and expert fishermen.


Khuul was a small fishing village in the West Gash region of Vvardenfell, on the island's northern coast. Aside from a single Redoran-style shell-house, which served as a Tradehouse, the buildings were all rustic huts made of logs, rough planks and thatch. There was a boat to Solstheim in the village, if one had any reason to go.

The only other legitimate businesses near Khuul were two egg mines–the Panud Egg Mine, just outside town, and the Asha-Ahhe Egg Mine, far to the southwest. There was also a silt strider port just south of town, by the Panud Egg Mine.

The date of Khuul's founding is uncertain, as while an area known as Khuul was a stop for Silt Strider caravaneers around 2E 582, there was no settlement there besides the nearby Urshilaku Camp. Khuul had always been rumored to be a smuggling town, but the residents never confirmed nor denied this. They were suspicious of strangers asking a lot of questions and didn't like people poking around.

King's Haven Pass[edit]

King's Haven Pass (or simply King's Haven) is a valley path that runs through the northern mountain, Eton Nir, found in the province of the Summerset Isles. This mountain pass was once a prominent trade route that connected the cities of Corgrad and Shimmerene, both found on two sides of the island, but it was later abandoned and contain the region's population of Goblins, who escaped to these highlands following the Elven incursion of the islands. The village of Kings Haven (also spelled Kingshaven) was active throughout the reign of the Third Empire.


Klithi is a small island in the west of the Yokudan archipelago, between the Azurian Sea and the Sea of Pearls. It is roughly equidistant to Akos Kasaz and Yath, to the northeast and southeast, respectively.


Koegria was a Third Era fiefdom in High Rock along the northern bank of the Iliac Bay. It was bordered by Bhoriane and Kambria to the west, the Wrothgarian Mountains to the northeast, and Alcaire to the southeast. The provincial seat was the city of Koegria. The dominant vampire bloodline was Lyrezi, and the regional deity was Dibella.

Kolbjorn Barrow[edit]

Kolbjorn Barrow is a Nordic ruin on the island of Solstheim, located in the Hirstaang Forest.

In the Merethic Era, the great enchanter Ahzidal fled to Solstheim from Skyrim. Having been driven to madness by his study of Oblivion, Ahzidal was betrayed by his fellow Dragon Priests and disappeared from history. Through unknown means, he was sealed within Kolbjorn Barrow, along with his most powerful relics. The Skaal were the only ones to remember this. Hermaeus Mora chose to hide a Black Book titled Filament and Filigree deep within the barrow.

In 3E 427, draugr from the tomb attacked a seer named Geilir the Mumbling in his dwelling on the western coast of the island. The draugr took "Oddfrid", a seemingly magical skull that told Geilir of the future, and returned to the barrow with it. Geilir asked the Nerevarine to retrieve the skull, and in return provided a reading of the future.

After the Red Year of 4E 5, the southern half of Solstheim began to be subjected to constant falling ash from Red Mountain. In time, the ash buried Kolbjorn Barrow completely. In 4E 201, a financier from mainland Morrowind paid a Dunmer named Ralis Sedarys to recover the Relics of Ahzidal from the ruins. However, Ralis was surprised to arrive on the site and discover that the place was buried in ash. He attempted to excavate the ruins single-handedly, but it was no use. He then partnered up with the Last Dragonborn, who provided the necessary funding to hire miners from nearby Raven Rock. The excavation required several stages of funding, as the hired miners and mercenaries were repeatedly slaughtered or scared off by the awakened draugr within.

Throughout the dig, Ralis slowly began to lose his mind; at first, he heard only mocking voices, which eventually coalesced into the voice of Ahzidal himself, who had placed a spell on him. Ahzidal told him of the layout of the ruins and instructed him to excavate the inner chamber, where Ralis then began to sacrifice the souls of the miners to speak with his "master". He then attempted to summon Ahzidal, but the ceremony was interrupted by the Last Dragonborn, who defeated the undead Dragon Priest. The spell was broken, but it is unknown if the Dragonborn spared Ralis's life or not. Regardless, many of Ahzidal's relics were taken from the ruins, as well as the Black Book.


Kozanset is a city in Hammerfell, in eastern Alik'r Desert.

In 2E 582, Kozanset was attacked by harpies. A group of mercenaries was hired to get rid of the harpy threat. Later, it was revealed that the harpies had been provoked to attack by the same mercenaries, which were subsequently driven out of the city.

In the late Third Era, the city of Kozanset was the capital of the Barony of Kozanset. Immediately following the Warp in the West, this region came under the dominion of Sentinel.


Kragenmoor is one of the eight major city-states in the province of Morrowind, being situated in the western ashlands of Stonefalls. Kragenmoor is the main farming hub of the entirety of Stonefalls, supplying grain and livestock across the region, from the north to the east. At one point in time, Kragenmoor served as the seat of power for the Great House Dres during the mid-Second Era. It is also historically a territory of House Dres.

Kurallian Mountains[edit]

The Kurallian Mountains are a mountain range in the province of High Rock, specifically in the region of Rivenspire. The Kurallian Mountains make up the mountain range throughout Rivenspire, encompassing both the city-state of Shornhelm, as well as the spire known as the Doomcrag. Shornhelm is found upon the foothills of the Kurallian, along with the towns of Crestshade and Fell's Run.


Kvatch is a city in the hinterland of the Gold Coast of Cyrodiil, located between Anvil and Skingrad. It is built atop a large bluff, raising the city above the surrounding forests. Its coat of arms is a black Wolf on a grey background. The city is home to an arena, the imposing Kvatch Castle, and the Great Chapel of Akatosh. County Kvatch extends far to the northwest, up to the Brena River at the border of Hammerfell.


Kynesgrove, a simplification of the original Kyne's Grove (and sometimes known as Dragon Wood), is a small village south of Windhelm. The village survives off a Malachite mine and some farming. Although there are an abundant amount of trees in the area, they are considered sacred to Kyne and are not allowed to be harmed.

The dragon Sahloknir, who was slain in the First Era by the Nordic hero Jorg Helmbolg, was interred in a dragon mound near the village. The Dragonguard later established the hidden base of Dark Water Temple near the mound. In the Second Era, it was home to a major shrine to Kyne, tended to by the Keepers of the Grove. Suffering from the loss of their loved ones to the Alliance War, they lashed out against Kyne, thralling many civilians as the Muzzled Owls and overtaking the village. Keeper Ormi was turned into a hagraven, but after her son Sahun revealed himself to still be alive and prayed for her, Kyne cleansed and forgave her.

During the Imperial Simulacrum, the village of Dragonwood was an active settlement, being ruled by Lord Torbald. It had a rivalry with Pargran Village. The village also has an arena that was known to still be in use circa 4E 180.

In the Fourth Era, Ganna and Gemma Uriel came to Kynesgrove to start the Frostbark lumber mill without realizing the nearby grove's trees were sacred to Kyne, with the village containing remnants of the grove they initially cut. Much of the town's business came from the malachite ore from Steamscorch Mine. During the Stormcloak Rebellion, the Last Dragonborn came to Kynesgrove with Delphine after she tracked down Alduin's next foray, and they slew Sahloknir within moments of the wyrm's resurrection by Alduin.