Lore:Sanguine

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A statue of Sanguine (Oblivion)

Sanguine, known to his worshippers as the Lord of Revelry, Blood-Made-Pleasure, and he "who tastes the Shaven Fruit", is a Daedric Prince whose sphere is hedonistic revelry, debauchery, wild orgies, and passionate indulgences of darker natures. As the Daedra Prince of Lust, Perversity, and Unnatural Sexual Relations, anything in excess is his motto. Sanguine is depicted as a portly yet muscular crimson-skinned man with a dremora-like head with horns, tusks, usually with a bottle in his hand or a whore under his thumb. He is thought to control thousands of small realms. He is known to be allied with Vaermina, while his enemies are Ebonarm, the House of Dibella and the Benevolence of Mara. His summoning day coincides with Heart's Day, which falls on the 16th of Sun's Dawn.

Sanguine has a reputation among mortals for not being "as bad" as other Daedric Princes, and is more likely than most princes to take an interest in mortal affairs. Some see him as a harmless inveterate drunk due to his outgoing nature and his propensity for partying and drinking alcohol. In spite of his vulgar nature, many consider Sanguine one of the more "sophisticated" Princes. He is described by Lyranth to be one of the weaker princes. Those who worship him or appreciate his nature claim that Sanguine has never hurt anyone maliciously. He enjoys playing pranks on others. He is reputed for throwing the best parties in Oblivion, and celebrates at the drop of a hat. One instance of these spontaneous celebrations is the 400th anniversary of Sanguine's dog learning to play "undead", which occurred some time around 2E 182. All manner of entertainment can be found at Sanguine's parties, such as stage plays, orgies, bardic concerts, dancing, skooma, arena fights and, of course, refreshments. Food and drink are usually present, but Malacath is not.

Partying with Sanguine can be a dangerous affair, as those who stay too long may not want to leave or are enticed to stay, and may end up dying there. It is in Sanguine's nature to indulge the natures of others, particularly their darker desires—so to Sanguine, 'absolute control' is anathema. The Daedra in attendance may also become violent towards mortal guests. Sanguine welcomes all mortals to his shindigs, but those who enter must partake in the drinks there if they wish to remain. Those who drink from Sanguine's goblet will be bound to the party and unable to leave. Sanguine's cultists have tricked entertainers into signing contracts that force them to perform endlessly for Sanguine's parties. Some desperate mortals who have been forced to stay have committed suicide to escape. Mortals who have business or families on Nirn may be tempted to abandon their families and responsibilities to stay forever.

One of his possessions includes a red hat. There exists wine in Sanguine's private stock that allows one to control the dead. When poured over a corpse, the spirit of the mortal that corpse belongs to can be commanded. Scarlet bottles of a rare and expensive 'Sanguine's Rose' perfume are reputed to have aphrodisiacal properties.

Religion and Culture[edit]

A vampiric Clan Mother summons sanguine blood creatures

Khajiit[edit]

Sanguine is known to the Khajiit as "Sangiin": the Blood Cat, the Blood God of the Second Litter, or the God of Death and Secret Murder. According to the writings of Amun-dro, Sangiin is not evil by nature, but his sphere distracts Khajiit from the Path. His sphere encourages people to seek out the urges of blood and pleasure without purpose. "Sangiin's Midnight" is the term for when both moons are dark, and bright crimson red claw polish is used during this time. His worship is hidden from the Cat's Eye, Magrus. He is prayed to in secrecy in forbidden shrines. Sangiin grants those born under the sign of The Serpent the gift of swift mending. Wrist sheaths crafted from black leather have prayers to Sangiin written with metallic ink on the inside. The trickster god Rajhin is said to have had a drinking contest with Sanguine. It is alleged that Sangiin was the one who gave Khajiit the secret of wine by spilling the blood of the grapes.

He is said to tempt Khajiit by making their flesh immortal, likely implying he grants a form of vampirism to his followers. Though of a darker nature, they are still drawn by his promise of filling their cups and tasting life as Sangiin desires. The vampires of the Hollowfang Clan are devote followers of Sangiin. Clan members are known to bind their spines in leather and gird their loins, as Sangiin does before a tempestuous night.Hollowfang vampires devoted to Sangiin often perform blood sacrifices. Their thralls may be driven to kill themselves to bring forth a Hemo Helot, an orb of blood used in rituals or to empower other vampires. Hollowfang vampires, use Blood Magic to summon blood specters, and may do so while invoking Sangiin's name.

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A Sanguine's Rose Red Lip Tint

Worship[edit]

Sanguine's worshipers drink, dance, wear red lipstick, and make love to honor him. Some worship Sanguine because they think "normal" life is too boring, and they would simply rather be partying than going to work or being with their families. During Sanguinary feasts, revelers may wear masks to conceal their identity. Though not usually violent cultists, they are willing to assassinate any uninvited guests who witnessed them partake in such events. He inspires perversions in the wild and meek to seek illicit pleasures. When the first roses of the season bloom, the followers of Sanguine gather in candlelit gardens to caress each other's faces and mark them with markings described as "a rose-shaped path of pain and pleasure ". They use sacred, floral-based inks and their markings are floral in design as a reminder of Sanguine's great gifts: both bliss and agony.

In Cyrodiil, those seeking to speak with Sanguine usually offer a bottle of Cyrodiilic Brandy to one of his shrines. In Elinhir, the youth of the gentry give each other licentious presents during Saturalia that are intended to dare the recipients into lascivious behavior, though the giver's name is never revealed—it's up to each recipient to guess who their 'Secret Sanguine' was. It is not difficult to find worshipers of Sanguine during the holiday Carnaval, a portmanteau of carnal and carnival.

To the Ayleids, Sanguine was known as the Blood-Made-Pleasure. Those from the kingdoms that worshipped the more malevolent Daedric Princes were known to indulge in the pleasures of art-torture, such as flesh-sculpting and gut-gardening. An ancient Ayleid manuscript of Eldhaal the Inducer describes him being overseen and guided by Sanguine in these heinous arts, particularly in the creation of the "Messenger Beast Redeemed".

The Reachmen have no use for Princes such as Sanguine and Clavicus Vile.

History[edit]

Although the term "sanguine" means a crimson or bloody red liquid, the definition of the word is actually based off Sanguine's name, as the names of Daedra predate the concepts they connote. King Hale the Pious introduced four of the Daedric Princes to the written record almost a thousand years after the publication of the Alessian Doctrines in one of his tractates when he wrote that the wickedness of his political enemies was comparable to the depravity of Sanguine. Sanguine has been a favorite for several Emperors since the foundation of the first Empire. During the reign of Reman Cyrodiil records indicate Sanguine resided in White-Gold Tower where he is said to have helped Reman with the dubious draftsmanship of the Crendali Festivals. The vulgarities found within these festivals did nothing but hinder Imperial expansion efforts within the Summerset Isles during Reman Cyrodiil's tenure.

An emblem representing Sanguine

In 2E 582, several Aldmeri Dominion spies entered Sanguine's Demesne and drank from Sanguine's goblet, binding them to the party and rendering them unable to escape. That same year, Sanguine was recognized as a public menace by the authorities in Stormhold, and a bounty was put out for his cultists. Stormhold's citizens knew to stay away from the nearby temple to Sanguine. When the dragon Sahrotnax crashed into Moongrave Fane, the Hollowfang Clan considered it a great boon from Sangiin and performed many rituals in his name to prepare feasting upon the dragon's blood. Sanguine himself manifested in Tamriel for the Jester' Festival, taking on the alias of a Breton named "Samuel Gourone". Seeking to liven up the celebrations for his fellow prince Sheogorath, he had one of the festival goers compel a group of Daedra to perform as minstrels. Naturally, after the performance, the gathering almost turned into bloodshed before an act of absurd divine intervention turned the Daedra into confetti, presumably banishing them back to where they came.

Sometime before the Oblivion Crisis, Martin Septim was involved with Sanguine's cult and obtained the Sanguine Rose. An incident in the cult, presumed to have been caused by the dangers of the Rose, left many of his friends dead, and Martin thereafter dedicated himself to Akatosh. The forbidden knowledge on Daedric magic he had gained from the cult, however, was instrumental in bringing about an end to the Crisis. In 3E 433, Sanguine enlisted the Hero of Kvatch to sabotage an excruciating uptight party of Leyawiin Countess Alessia Caro, where she and her guests suddenly found themselves stripped of all their possessions—clothes included, leaving a lasting impression on her otherwise formal public image. In 4E 201, Sanguine, in the guise of a Breton named "Sam Guevenne", challenged the Last Dragonborn to a drinking contest. The events that followed culminated in the Last Dragonborn entering one of the Myriad Realms of Revelry and receiving the Sanguine Rose. This is one of the most recent recorded instances of Sanguine manifesting on Nirn.

Artifacts[edit]

Death Dealer's Fete[edit]

Death Dealer's Fete

The Death Dealer's Fete is a signet ring associated with the Daedric Prince Sanguine. The ring is cursed, allowing one to hear a glimpse of some revelry in the dead of night, full of laughter and anguished screams. Its enchantment, Escalating Fete, invigorates the wielder during conflicts, increasing higher the longer they are locked into combat. Its intended purpose is believed to be for preventing exhaustion when performing a sort of rigorous activity Sanguine's followers partake in.

It is believed to have been forged in the mid-First Era, and like many rings of that time, has a crude fastening system with heavy handed smithing that makes its silver prongs near unbreakable. The artifact's power comes from the various components that make up the ring's anatomy. The prongs themselves serve as conduits for siphoning magicka. They hold the center stone, an excessively huge and asymmetrical blood-red ruby that is warm to the touch and resonates with great power. The ring's shank is designed for discomfort, as it features minuscule barbs. This design choice is also present within other rings that Sanguine gives to mortals that attend his parties. These rings were enchanted to unexpectedly tighten to prevent exhaustion, though it is unknown if the Fete itself also has this enchantment. The base contains a faded inscription which, when touched, inspires reckless indulgence. The bridge was sculpted to resemble a fanged maw; its open spaces are thought to have once held jewels.

Sanguine Rose (Skyrim)

Sanguine Rose[edit]

The Sanguine Rose (sometimes called Sanguine's Rose) is a Daedric artifact created by the Daedric Prince Sanguine. It can take on many forms, including that of an actual rose, a wooden stave carved like a rose or a staff-sized rose. Although powerful, the Rose is not an artifact most would care to possess. It can be used to summon a lesser Daedra, who will attack all except the holder. The Daedra is uncontrollable, unlike those summoned by Conjuration, but as with conjured creatures it is only bound to the mortal plane temporarily. Each time the Rose is used it wilts a little, and when all the petals fall off, it loses its power. When this happens, a new rose blooms somewhere in Oblivion and is plucked by Sanguine to be given to another champion.

Threads of the Webspinner

Shortbow of Sanguine Sureflight[edit]

Shortbow of Sanguine Sureflight is an enchanted bow presumably associated with the Daedric Prince Sanguine based on its name. It was a shortbow enchanted to improve the archery skills of the wielder. As of 3E 427 it was found in the living quarters of the mushroom tower in the settlement of Tel Aruhn on the island of Vvardenfell.

Threads of the Webspinner[edit]

The Threads of the Webspinner are 27 pieces of extravagant enchanted clothing and jewelry associated with both Mephala and Sanguine. The story goes that Mephala sought to reward her devoted followers within the Morag Tong, and turned to Sanguine to create them. Each Thread enhances a single skill, such as weapon skills, speechcraft, and magic.

The Myriad Realms of Revelry[edit]

One of the Myriad Realms of Revelry

The Myriad Realms of Revelry are a congeries of one hundred thousand pocket and sub-realms of Oblivion, created and ruled over by the Daedric Prince of Indulgence, Sanguine. The realms are used mainly as pleasure pockets, refashioned to meet the needs and desires of its visitants. As such, Sanguine himself has very little control over them.

Servants[edit]

Several varieties of Daedra are known to serve Sanguine. Among them are Ogrim, Dremora, Dark Seducers, Banekin and Scamps. The Ogrim serve as bouncers at Sanguine's parties.

Sangiin's Thirst is known to manifest as bloody spectres resembling Khajiiti gargoyles. Blood can also be animated in the form of orbs called Hemo Helots or moving coagulant slimes.

Gallery[edit]

Notes[edit]

See Also[edit]

References[edit]

Note: The following references are considered to be unofficial sources. They are included to round off this article and may not be authoritative or conclusive.