Oblivion talk:Fingerbowl Cave

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Extra section?[edit]

My version of this crawl includes another section named Fingerbowl Cave - Servant Crypt, reached from within the listed Servant Crypt, it contains vampires and more undead. Why does my version differ from this?--82.71.72.46 14:30, 21 June 2010 (UTC)

undead are supossed to be there but the vampires....are you running any mods?--GUM!!! 14:47, 21 June 2010 (UTC)
Fair point, I am, but I can't see which would add the section. All the official DLC (including Shivering and KotN) Unofficial patch for vanilla, DLC and Shivering, Quest Award Leveller, Keychain mod, Natural Environments, and No Psychic Guards.--82.71.72.46 14:57, 21 June 2010 (UTC)
then i don't know...mabye it was just a one off?--GUM!!! 15:12, 21 June 2010 (UTC)
Are you sure that's all the mods you are running? Most likely, a mod put it there for a future quest. --Arch-Mage MattTalk 15:36, 21 June 2010 (UTC)
I missed beautiful people, but yes, I haven't added extra quest content as I want to finish the majority of the original quests before I add anything like that.--82.71.72.46 15:41, 21 June 2010 (UTC)
And GUM, A glitch would not add a section to a cave. And it seems that none of these mods would have a quest involved. It is almost undoubtedly mods, but witch one?--70.105.76.59 15:47, 21 June 2010 (UTC)
I'd uncheck them in your data files one by one until you find the culprit. --Arch-Mage MattTalk 17:22, 21 June 2010 (UTC)

() Are you using the Unofficial Oblivion Patch? If I understand the fix list correctly, that adds a second Fingerbowl Cave - Servant Crypt section. Robin Hoodtalk 21:37, 21 June 2010 (UTC)

The vampires at Fingerbowl cave are in an unacessible area which was never deleted from the main game. The Unofficial Oblivion Patch made those areas accesible through trapdoors. Quite interesting and worthy the visit. I think Bethesda deleted it because the dungeon gets just too big if those areas are kept. — Unsigned comment by AcesHigh (talkcontribs) at 02:56 on 10 August 2010

boss level coffin in zone 2?[edit]

Can someone check this on the pc and confirm? All I know is I've done the "save before zone 2 and check the boss chest" trick because I need some alchemy equipment. Over about 12 runs I haven't got a single one (should be 25%). Sure bad luck is possible, but according to the dungeon page, there is a 0% chance of getting plain armor or a plain weapon, both of which I have seen in this supposed boss coffin. DTM 06:29, 28 February 2011 (UTC)

Nevermind, I realized this is technically an undead dungeon. Shouldn't the description say a dungeon that contains necromancers and undead then? Or an undead "dungeon" with necromancers would be more accurate. DTM 06:33, 28 February 2011 (UTC)

Freeze Ray![edit]

When I shot a Wizard's Fury spell at a wraith in zone 1, it just stayed there, like it was frozen in time. Anyone else get this? — Unsigned comment by 184.88.12.130 (talk) at 13:09 on 15 July 2012 (UTC)

I haven't seen it in Fingerbowl Cave or with the Wizard's Fury, but I have seen several cases of a Wraith being killed and only partially dropping to the floor, so rather than making the pile of cloth on the ground, it forms a semi-transparent "curtain" hanging in midair. I have also seen one time where a Wraith was killed, but it didn't change at all when it happened: no cloud of gas released, the face remained, and it even continued to breathe. It was definitely dead and even intangible though, it just seemingly glitched out. --Dragos Drakkar (talk) 00:23, 17 September 2016 (UTC)