Online:Accelerate
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< Elder Scrolls Online: Skills: Psijic Order(Redirected from Online:Acceleration)
Accelerate | |||||
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Line | Psijic Order | ||||
Line Rank | 5 | Cost | 3780 Magicka | ||
Cast Time | Instant | Duration | – | ||
Target | Self | ||||
Morphs | |||||
Channeled Acceleration Triples the duration, but adds a cast time. |
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Race Against Time Grants immunity to snares and immobilizations for a short duration. |
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Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
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- Accelerate: Cost: [4050 / 3960 / 3870 / 3780] Magicka.
Bend time and space around you to gain Major Expedition for 4 seconds and Minor Force for 20 seconds, increasing your Movement Speed by 30% and Critical Damage by 10%. - Channeled Acceleration: Casting Time: 1.3 seconds, Cost: [3780 / 3690 / 3600 / 3510] Magicka.
Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 1 minute, increasing your Movement Speed by 30% and Critical Damage by 10%. - Race Against Time: Bend time and space around you to gain Major Expedition for 4 seconds and Minor Force for 20 seconds, increasing your Movement Speed by 30% and Critical Damage by 10%. Activating this ability removes all snares and immobilizations from you and grants immunity to them for [2 / 2.7 / 3.3 / 4] seconds.
Accelerate (also known as Acceleration) increases your Movement Speed and critical damage dealt for a short time. Channeled Acceleration increases the duration at the cost of a short channeling delay, while Race Against Time also grants immunity to Snares and Immobilizations for 4 seconds.
Patch Notes[edit]
- Increased the duration of the Major Expedition buff from this ability and its morphs to 4 seconds from 3. Note Channeled Acceleration will now last 12 seconds, rather than 9.
- Race Against Time (morph):
- This morph no longer reduces the cost of sprinting by 50% for 4 seconds. Instead, it now grants immunity to Snares and Immobilizations for 4 seconds.
- This ability no longer becomes cheaper as it ranks up.
- Reduced the Snare and Immobilization immunity to 1 second from 4 seconds.
- The immunity's duration now increases as the ability ranks up, up to a maximum of 2 seconds.
- Developer Comment: Since Accelerate is already such a powerful ability granting both damage and mobility potential at reduced costs, we wanted to ensure other abilities that grant similar functions of snare or immobilization immunity still had a place in builds. This is also seen with the Protective Plate ability, which already grants an incredibly powerful base function, so the standard 4 seconds duration is halved.
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