Online:Aedric Spear
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1 | Puncturing Strikes | ||||||||||||||||||||
4 | Piercing Javelin | ||||||||||||||||||||
Piercing Spear I | 8 | ||||||||||||||||||||
12 | Radial Sweep | ||||||||||||||||||||
Spear Wall I | 14 | ||||||||||||||||||||
Piercing Spear II | 18 | ||||||||||||||||||||
20 | Focused Charge | ||||||||||||||||||||
Burning Light I | 22 | ||||||||||||||||||||
Spear Wall II | 27 | ||||||||||||||||||||
30 | Spear Shards | ||||||||||||||||||||
Burning Light II | 36 | ||||||||||||||||||||
Balanced Warrior I | 39 | ||||||||||||||||||||
42 | Sun Shield | ||||||||||||||||||||
Balanced Warrior II | 50 | ||||||||||||||||||||
Aedric Spear is one of three class skill lines available to Templar characters. Skills in this line focus on melee weapon attacks.
Skill Perks[edit]
The Aedric Spear skill line is immediately available to all Templars, and is leveled up by earning experience while Aedric Spear skills are slotted. Skills include:
Ultimate Abilities[edit]
These abilities must be activated manually, for a cost of Ultimate.
Name | Tree Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Radial Sweep | 12 | 0.4 seconds | Area | – | 8 meters | 6 seconds | 75 Ultimate | ||
Swing your Aedric spear around with holy vengeance, dealing [3000 / 3031 / 3064 / 3100] Magic Damage to all nearby enemies and an additional [1499 / 1515 / 1530 / 1549] Magic Damage every 2 seconds for 6 seconds. | |||||||||
Everlasting Sweep | Deals Physical Damage and increaes the duration, which further increases for each enemy hit. Duration: 10 seconds. Swing your Aedric spear around with holy vengeance, dealing [3098 / 3133 / 3168 / 3199] Physical Damage to all nearby enemies and an additional 1549 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. |
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Crescent Sweep | Deals additional damage to enemies in front of you. Swing your Aedric spear around with holy vengeance, dealing [3098 / 3133 / 3168 / 3199] Magic Damage to all nearby enemies and an additional 1549 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. |
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Active Abilities[edit]
Name | Tree Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Puncturing Strikes | 1 | Instant | Area | – | 8 meters | – | 2295 Magicka | ||
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals [1152 / 1165 / 1177 / 1189] Magic Damage to the closest enemy and [598 / 603 / 609 / 616] Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. | |||||||||
Biting Jabs | Converts into a Stamina ability and deals Physical Damage. Grants you Major Brutality and Sorcery after casting and increases the damage done of the area of effect. Cost: 2295 Stamina. Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals [1188 / 1200 / 1215 / 1228] Physical Damage to the closest enemy and [776 / 786 / 795 / 802] Physical Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Activating this ability grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20% for 10 seconds. |
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Puncturing Sweep | You heal for a percentage of the damage done. Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals [1188 / 1200 / 1215 / 1228] Magic Damage to the closest enemy and [617 / 624 / 632 / 638] Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. |
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Piercing Javelin | 4 | Instant | Enemy | 22 meters | – | – | 3780 Magicka | ||
Hurl your spear at an enemy with godlike strength, dealing [1796 / 1814 / 1834 / 1855] Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. | |||||||||
Aurora Javelin | Deals additional damage based on the distance the spear travels. Hurl your spear at an enemy with godlike strength, dealing [1860 / 1881 / 1902 / 1920] Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. |
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Binding Javelin | Converts into a Stamina ability and deals Physical Damage. Stuns the enemy for longer instead of knocking back. Cost: 3213 Stamina. Hurl your spear at an enemy with godlike strength, dealing 1860 Physical Damage and stunning them for [2.5 / 3 / 3.5 / 4] seconds. This ability ignores the enemy's Resistances and cannot be blocked. |
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Focused Charge | 20 | Instant | Enemy | 22 meters | – | – | 3510 Magicka | ||
Charge with your divine lance to impale an enemy, dealing [1796 / 1814 / 1834 / 1855] Magic Damage. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for 3 seconds. | |||||||||
Explosive Charge | Deals damage and interrupts all enemies near the point of impact. Increases damage dealt. Area: 6 meters. Charge with your divine lance to impale all enemies in the area, dealing [2326 / 2352 / 2377 / 2401] Magic Damage. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 3 seconds. |
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Toppling Charge | Always stuns the enemy and sets them Off Balance, regardless if they are casting. Charge with your divine lance to impale an enemy, dealing [1860 / 1881 / 1902 / 1920] Magic Damage, stunning them for 3 seconds, and setting them Off Balance. Interrupts the target if they were casting. |
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Spear Shards | 30 | Instant | Ground | 28 meters | 8 meters | 10 seconds | 2970 Magicka | ||
Send your spear into the heavens to bring down a shower of divine wrath, dealing [2248 / 2272 / 2298 / 2321] Magic Damage to enemies in the area and an additional [173 / 175 / 178 / 180] Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. | |||||||||
Luminous Shards | The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. Cost: [2970 / 2880 / 2790 / 2700] Magicka. Send your spear into the heavens to bring down a shower of divine wrath, dealing 2326 Magic Damage to enemies in the area and an additional 184 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. |
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Blazing Spear | Increases the damage dealt. Send your spear into the heavens to bring down a shower of divine wrath, dealing [3019 / 3053 / 3086 / 3118] Magic Damage to enemies in the area and an additional [235 / 236 / 239 / 243] Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. |
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Sun Shield | 42 | Instant | Area | – | 5 meters | 6 seconds | 4320 Magicka | ||
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take [2248 / 2272 / 2298 / 2321] Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. | |||||||||
Radiant Ward | Has reduced cost, and the shield is strengthened further for each enemy hit. Cost: 4050 Magicka. Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 2326 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by [17 / 18 / 19 / 20]%. |
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Blazing Shield | No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. Radius: 8 meters. Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing [21 / 24 / 27 / 30]% of the damage it absorbed to nearby enemies. |
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Notes
- The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50 160. Damage values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.
Passive Abilities[edit]
Name | Tree Rank | Skill Rank | Description | |
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Piercing Spear | 8 | Increases your Critical Damage by 5%. Increases your damage done to blocking targets by 5%. | ||
18 | Increases your Critical Damage by 10%. Increases your damage done to blocking targets by 10%. | |||
Spear Wall | 14 | Gain Minor Protection for 3 seconds, reducing damage taken by 5%. | ||
27 | Gain Minor Protection for 6 seconds, reducing damage taken by 5%. | |||
Burning Light | 22 | When you deal damage you generate a stack of Burning Light for 3 seconds. After reaching 4 stacks, you deal 598 Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats. | ||
36 | When you deal damage you generate a stack of Burning Light for 3 seconds. After reaching 4 stacks, you deal 1198 Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats. | |||
Balanced Warrior | 39 | Increases your Weapon and Spell Damage by 3% and Physical and Spell Resistance by 660. | ||
50 | Increases your Weapon and Spell Damage by 6% and Physical and Spell Resistance by 1320. |
Notes[edit]
- In early betas of the game, this skill line was called Sol Spear.
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