Online:Clothing

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Clothing is a crafting profession in Elder Scrolls Online. This profession's specialty is to create and improve light and medium armor in various styles of different races. To perform this task you need to be at a clothing station, which can also be used to conduct research on different kinds of light and medium armor traits. The list of ingredients (cloth, leather, raw fibers, and tannins) used in Clothing can be found here.

In addition to light and medium armor, the Clothing skill allows you to craft furnishings for your home.

Learning[edit]

The Clothing skill line is granted the first time you activate a clothing station. You can increase your skill by crafting or deconstructing light and medium armor, researching traits, and by completing Clothier Writs or Master Writs. In addition, you can earn free levels in the skill line by reading Skill Books, which may be found randomly on bookshelves anywhere. The skill books which increase Clothing are:

Clothier Dialogue[edit]

You can learn about this profession by speaking with some of the clothiers, "What exactly does a clothier do?" They reply, "We tan, weave, stitch—you name it. People in search of medium and light armor come to us. This requires fibers, leather, and a work table like those found in town. We also seek out style books and special ingredients for more advanced work."

I assume there's more to it than tanning and weaving?: "Yes, of course. During the tailoring process, we can choose a special trait for the work. It takes research to discover these techniques, but it's well worth the effort. Reinforced buckles, intricate detail work ... each brings a special benefit."

What else is involved?: "Well, the piece can be improved even more through the use of tannins. These elements can enhance the value and quality of your work. Just be cautious. You risk ruining the piece if you're not careful. Improving on perfection is no mean feat!"

Skill Perks[edit]

Clothing has an associated skill line that is revealed through use of the Clothing profession. Known abilities are listed below. Notes

  • The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50 Champion Points160. Damage values are based on Max Magicka/Stamina 7958, Max Health 8744, and Weapon/Spell Damage 1037. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.
Icon-notice.png

Skills with this icon may need to be updated following changes in Update 20.

Passive Abilities[edit]

Passive abilities are active all the time, and affect the outcome of Clothing related activities.

Name Line Rank Skill Rank Description
ON-icon-skill-Clothing-Tailoring.png Tailoring 1 1 free Allows the use of Jute and Rawhide.
5 2 Allows the use of Flax and Hide.
10 3 Allows the use of Cotton and Leather.
15 4 Allows the use of Spidersilk and Thick Leather.
20 5 Allows the use of Ebonthread and Fell Hide.
25 6 Allows the use of Kresh Fiber and Topgrain Hide.
30 7 Allows the use of Ironthread and Iron Hide.
35 8 Allows the use of Silverweave and Superb Hide.
40 9 Allows the use of Void Cloth and Shadowhide.
50 10 Allows the use of Ancestor Silk and Rubedo Leather.
ON-icon-skill-Clothing-Keen Eye.png Keen Eye: Cloth 2 1 Fibrous plants in the world will be easier to see when you are 20 meters or closer.
9 2 Fibrous plants in the world will be easier to see when you are 30 meters or closer.
30 3 Fibrous plants in the world will be easier to see when you are 40 meters or closer.
ON-icon-skill-Clothing-Outfitter Hireling.png Outfitter Hireling 3 1 An outfitter hireling will send you cloth or leather and possibly other items every day.
12 2 An outfitter hireling will send you more cloth or leather and possibly better items every day.
32 3 An Outfitter hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
ON-icon-skill-Clothing-Unraveling.png Unraveling 4 1 Improves the chances of extracting Clothing ingredients and allows the refining of more powerful tannins from raw materials.
22 2 Greatly improves the chances of extracting Clothing ingredients and allows the refining of more powerful tannins from raw materials.
32 3 Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
ON-icon-skill-Clothing-Stitching.png Stitching 8 1 Reduces research times by 5% and allows the research of two items at once.
18 2 Reduces research times by 10% and allows the research of two items at once.
28 3 Reduces research times by 20% and allows the research of three items at once.
45 4 Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
ON-icon-skill-Clothing-Tannin Expertise.png Tannin Expertise 10 1 Increases the chances of improving items with tannins.
25 2 Greatly increases the chances of improving items with tannins.
40 3 More than doubles the chances to improve items with tannins.

Skill points[edit]

The table below shows the amount of skill points required in order to max out the Clothing skill line.

Order Progression Skill points required
1 Tailoring 9
2 Keen Eye: Cloth 3
3 Outfitter Hireling 3
4 Unraveling 3
5 Stitching 4
6 Tannin Expertise 3
Totals: All 25

Clothing Stations[edit]

Clothing stations can be found in towns, usually next to other crafting stations. At a clothing station, you can refine raw materials, craft new items, deconstruct existing items to retrieve material components, improve the quality of an item by using tannins, or research a trait by destroying an existing item. At a crafting station, your inventory is virtually merged with your bank, so you can use items from your inventory or your bank for any operation, but the materials from the inventory are used first.

Refining[edit]

You can refine raw resources in batches of 10, obtaining 7-10 materials suitable for crafting and possibly a gem or a tannin. The materials refine into the following:

Light Armor[edit]

Raw Material Refined Into Used To Make... Level
Raw Jute Jute 00Homespun Armor 1 - 14
Raw Flax Flax 01Linen Armor 16 - 24
Raw Cotton Cotton 02Cotton Armor 26 - 34
Raw Spidersilk Spidersilk 03Spidersilk Armor 36 - 44
Raw Ebonthread Ebonthread 04Ebonthread Armor 46 - 50
Raw Kreshweed Kresh Fiber 05Kresh Armor Champion Points10 - 30
Raw Ironweed Ironthread 06Ironthread Armor Champion Points40 - 60
Raw Silverweed Silverweave 07Silverweave Armor Champion Points70 - 80
Raw Void Bloom Void Cloth 08Shadowspun Armor Champion Points90 - 140
Raw Ancestor Silk Ancestor Silk 09Ancient Silk Armor Champion Points150 - 160

Medium Armor[edit]

Raw Material Refined Into Used To Make... Level
Rawhide Scraps Rawhide 00Rawhide Armor 1 - 14
Hide Scraps Hide 01Hide Armor 16 - 24
Leather Scraps Leather 02Leather Armor 26 - 34
Thick Leather Scraps Thick Leather 03Full-Leather Armor 36 - 44
Fell Hide Scraps Fellhide 04Fell Armor 46 - 50
Topgrain Hide Scraps Topgrain Hide 05Brigandine Armor Champion Points10 - 30
Iron Hide Scraps Iron Hide 06Ironhide Armor Champion Points40 - 60
Super Hide Scraps Superb Hide 07Superb Armor Champion Points70 - 80
Shadowhide Scraps Shadowhide 08Shadowhide Armor Champion Points90 - 140
Rubedo Hide Scraps Rubedo Leather 09Rubedo Leather Armor Champion Points150 - 160

Crafting new items[edit]

Clothing allows you to create cloth armor (light) or leather armor (medium). Initially you can craft from Jute and Hide, but when you improve your Clothing skill and apply skill points towards Tailoring, you get access to higher tier materials. For each material you can create items with a range of armor values and level requirements, depending on how much material you choose to use. Once you have access to a material, you can create every item out of it. See this page for the full list of the cloth and leather used in Clothing.

To craft a new item, you must choose the type of the item (robe, hat, etc.), the type and quantity of the material to use, the style of the item to create (this is required, and every style requires a specific secondary ingredient), and optionally a trait to add among the traits you have unlocked for this specific item type (adding a trait requires a tertiary ingredient).

Deconstructing items[edit]

You can deconstruct a piece of armor at a clothing station. The process destroys the item, but allows the recovery of refined materials, secondary (style) or tertiary (trait) ingredients that were used to create this item, and the extraction of a tannin of the item's quality. The chances of extracting each material are calculated separately, and are improved with higher ranks of the Unravelling skill. Finally, you will always get some Clothing experience, but much less will be obtained from deconstructing an item you made yourself.

Improving items[edit]

At a clothing station, you can apply tannins to items to try and improve them. Each improvement has only a chance of success, the higher the tier of the item the smaller the chance. Tannins can be obtained when refining raw fibers and scraps.

Research[edit]

Having an item with a trait, you can learn how to create other items of the same type with the same trait. Research takes predefined time and destroys the item. For a given item type researching the first trait lasts 6 hours, and each next trait takes twice longer than the previous. You can only research one trait per profession at a time; however, each profession has a perk (for Clothing it is Stitching) that allows you to have two or three parallel research processes. Traits on different types of items are completely separate, so if you learned a trait on a robe you can only apply it to a robe and not to a hat, and time for researching a trait for a robe will only depend on how many traits you have already discovered for a robe.

Style[edit]

Weapons and Armor are crafted in a variety of Styles. Crafting an item in a specific style requires a secondary ingredient. Each character starts with the ability to create items in their own racial style, and other styles may be learned from special consumable books called motifs. As of Update 17, it will be possible to change items to style of any learned style type.

These books along with secondary ingredients may be randomly found in containers (other than crates and barrels) throughout the world. The first fourteen motif listed below can be found throughout the world regardless of zone.

Besides that, secondary ingredients may be obtained when deconstructing an item of the respective style, and the ingredients for the ten basic racial styles are sold by vendors at crafting stations. Crafting hirelings for Blacksmithing, Clothing and Woodworking will also sell all types of racial style materials (for Motifs 1-10).

Style Material Motif
Altmer Style ON-icon-style material-Adamantite.png Adamantite ON-icon-quest-Book 01.png Crafting Motif 1: Altmer Style
Dunmer Style ON-icon-style material-Obsidian.png Obsidian ON-icon-quest-Book 01.png Crafting Motif 2: Dunmer Style
Bosmer Style ON-icon-style material-Bone.png Bone ON-icon-quest-Book 01.png Crafting Motif 3: Wood Elf Style
Nord Style ON-icon-style material-Corundum.png Corundum ON-icon-quest-Book 01.png Crafting Motif 4: Nord Style
Breton Style ON-icon-style material-Molybdenum.png Molybdenum ON-icon-quest-Book 01.png Crafting Motif 5: Breton Style
Redguard Style ON-icon-style material-Starmetal.png Starmetal ON-icon-quest-Book 01.png Crafting Motif 6: Redguard Style
Khajiit Style ON-icon-style material-Moonstone.png Moonstone ON-icon-quest-Book 01.png Crafting Motif 7: Khajiit Style
Orcish Style ON-icon-style material-Manganese.png Manganese ON-icon-quest-Book 01.png Crafting Motif 8: Orc Style
Argonian Style ON-icon-style material-Flint.png Flint ON-icon-quest-Book 01.png Crafting Motif 9: Argonian Style
Imperial Style ON-icon-style material-Nickel.png Nickel ON-icon-quest-Book 01.png Crafting Motif 10: Imperial Style
Ancient Elf Style ON-icon-style material-Palladium.png Palladium ON-icon-quest-Book 01.png Crafting Motif 11: Ancient Elf Style
Barbaric Style ON-icon-style material-Bronze.png Bronze ON-icon-quest-Book 01.png Crafting Motif 12: Barbaric Style
Primal Style ON-icon-style material-Argentum.png Argentum ON-icon-quest-Book 01.png Crafting Motif 13: Primal Style
Daedric Style ON-icon-style material-Daedra Heart.png Daedra Heart ON-icon-quest-Book 01.png Crafting Motif 14: Daedric Style
Dwemer Style ON-icon-style material-Dwemer Frame.png Dwemer Frame ON-icon-quest-Book 01.png Crafting Motif 15: Dwemer
Glass Style ON-icon-style material-Malachite.png Malachite ON-icon-quest-Book 01.png Crafting Motif 16: Glass
Xivkyn Style ON-icon-style material-Charcoal of Remorse.png Charcoal of Remorse ON-icon-quest-Book 01.png Crafting Motif 17: Xivkyn
Akaviri Style ON-icon-style material-Goldscale.png Goldscale ON-icon-quest-Book 01.png Crafting Motif 18: Akaviri
Mercenary Style ON-icon-style material-Laurel.png Laurel ON-icon-quest-Book 01.png Crafting Motif 19: Mercenary
Yokudan Style ON-icon-style material-Ferrous Salts.png Ferrous Salts ON-icon-quest-Book 01.png Crafting Motif 20: Yokudan
Ancient Orc Style ON-icon-style material-Cassiterite.png Cassiterite ON-icon-quest-Book 01.png Crafting Motif 21: Ancient Orc
Trinimac Style ON-icon-style material-Auric Tusk.png Auric Tusk ON-icon-quest-Book 01.png Crafting Motif 22: Trinimac
Malacath Style ON-icon-style material-Potash.png Potash ON-icon-quest-Book 01.png Crafting Motif 23: Malacath
Outlaw Style ON-icon-style material-Rogue's Soot.png Rogue's Soot ON-icon-quest-Book 01.png Crafting Motif 24: Outlaw
Aldmeri Dominion Style ON-icon-style material-Eagle Feather.png Eagle Feather ON-icon-quest-Book 01.png Crafting Motif 25: Dominion
Daggerfall Covenant Style ON-icon-style material-Lion Fang.png Lion Fang ON-icon-quest-Book 01.png Crafting Motif 26: Covenant
Ebonheart Pact Style ON-icon-style material-Dragon Scute.png Dragon Scute ON-icon-quest-Book 01.png Crafting Motif 27: Pact
Ra Gada Style ON-icon-style material-Ancient Sandstone.png Ancient Sandstone ON-icon-quest-Book 01.png Crafting Motif 28: Ra Gada
Soul-Shriven Style ON-icon-style material-Azure Plasm.png Azure Plasm ON-icon-quest-Book 01.png Crafting Motif 29: Soul-Shriven Style
Morag Tong Style ON-icon-style material-Boiled Carapace.png Boiled Carapace ON-icon-quest-Book 01.png Crafting Motif 30: Morag Tong Style
Skinchanger Style ON-icon-style material-Wolfsbane Incense.png Wolfsbane Incense ON-icon-quest-Book 01.png Crafting Motif 31: Skinchanger
Abah's Watch Style ON-icon-style material-Polished Shilling.png Polished Shilling ON-icon-quest-Book 01.png Crafting Motif 32: Abah's Watch
Thieves Guild Style ON-icon-style material-Fine Chalk.png Fine Chalk ON-icon-quest-Book 01.png Crafting Motif 33: Thieves Guild
Assassins League Style ON-icon-style material-Tainted Blood.png Tainted Blood ON-icon-quest-Book 01.png Crafting Motif 34: Assassins League
Dro-m'Athra Style ON-icon-style material-Defiled Whiskers.png Defiled Whiskers ON-icon-quest-Book 01.png Crafting Motif 35: Dromothra Style
Dark Brotherhood Style ON-icon-style material-Black Beeswax.png Black Beeswax ON-icon-quest-Book 01.png Crafting Motif 36: Dark Brotherhood
Ebony Style ON-icon-style material-Night Pumice.png Night Pumice ON-icon-quest-Book 01.png Crafting Motif 37: Ebony Style
Draugr Style ON-icon-style material-Pristine Shroud.png Pristine Shroud ON-icon-quest-Book 01.png Crafting Motif 38: Draugr
Minotaur Style ON-icon-style material-Oxblood Fungus.png Oxblood Fungus ON-icon-quest-Book 01.png Crafting Motif 39: Minotaur
Order of the Hour Style ON-icon-style material-Pearl Sand.png Pearl Sand ON-icon-quest-Book 01.png Crafting Motif 40: Order Hour
Celestial Style ON-icon-style material-Star Sapphire.png Star Sapphire ON-icon-quest-Book 01.png Crafting Motif 41: Celestial
Hollowjack Style ON-icon-style material-Amber Marble.png Amber Marble ON-icon-quest-Book 01.png Crafting Motif 42: Hollowjack
Grim Harlequin StyleCrown Store ON-icon-style material-Grinstones.png Grinstones ON-icon-book-Crown Motif.png Crafting Motif 43, Harlequin Style
Silken Ring Style ON-icon-style material-Distilled Slowsilver.png Distilled Slowsilver ON-icon-quest-Book 01.png Crafting Motif 44: Silken Ring
Mazzatun Style ON-icon-style material-Leviathan Scrimshaw.png Leviathan Scrimshaw ON-icon-quest-Book 01.png Crafting Motif 45: Mazzatun
Stalhrim Frostcaster StyleCrown Store ON-icon-style material-Stalhrim Shard.png Stalhrim Shard ON-icon-book-Crown Motif.png Crafting Motif 46: Frostcaster Style
Buoyant Armiger Style ON-icon-style material-Volcanic Viridian.png Volcanic Viridian ON-icon-quest-Book 01.png Crafting Motif 47: Buoyant Armiger
Ashlander Style ON-icon-style material-Ash Canvas.png Ash Canvas ON-icon-quest-Book 01.png Crafting Motif 48: Ashlander
Militant Ordinator Style ON-icon-style material-Lustrous Sphalerite.png Lustrous Sphalerite ON-icon-quest-Book 01.png Crafting Motif 49: Militant Ordinator
Telvanni Style ON-icon-style material-Wrought Ferrofungus.png Wrought Ferrofungus ON-icon-quest-Book 01.png Crafting Motif 50: Telvanni
Redoran Style ON-icon-style material-Polished Scarab Elytra.png Polished Scarab Elytra ON-icon-quest-Book 01.png Crafting Motif 51: Redoran
Hlaalu Style ON-icon-style material-Refined Bonemold Resin.png Refined Bonemold Resin ON-icon-quest-Book 01.png Crafting Motif 52: Hlaalu
Tsaesci StyleCrown Store ON-icon-style material-Snake Fang.png Snake Fang ON-icon-quest-Book 01.png Crafting Motif 53: Tsaesci
Bloodforge Style ON-icon-style material-Bloodroot Flux.png Bloodroot Flux ON-icon-quest-Book 01.png Crafting Motif 54: Bloodforge
Dreadhorn Style ON-icon-style material-Minotaur Bezoar.png Minotaur Bezoar ON-icon-quest-Book 01.png Crafting Motif 55: Dreadhorn
Apostle Style ON-icon-style material-Tempered Brass.png Tempered Brass ON-icon-quest-Book 01.png Crafting Motif 56: Apostle
Ebonshadow Style ON-icon-style material-Tenebrous Cord.png Tenebrous Cord ON-icon-quest-Book 01.png Crafting Motif 57: Ebonshadow
Fang Lair Style ON-icon-style material-Dragon Bone.png Dragon Bone ON-icon-quest-Book 01.png Crafting Motif 58: Fang Lair
Scalecaller Style ON-icon-style material-Infected Flesh.png Infected Flesh ON-icon-quest-Book 01.png Crafting Motif 59: Scalecaller
Worm Cult Style ON-icon-style material-Desecrated Grave Soil.png Desecrated Grave Soil ON-icon-quest-Book 01.png Crafting Motif 60: Worm Cult
Psijic Style ON-icon-style material-Vitrified Malondo.png Vitrified Malondo ON-icon-quest-Book 01.png Crafting Motif 61: Psijic
Sapiarch Style ON-icon-style material-Culanda Lacquer.png Culanda Lacquer ON-icon-quest-Book 01.png Crafting Motif 62: Sapiarch
Dremora Style ON-icon-style material-Warrior's Heart Ashes.png Warrior's Heart Ashes ON-icon-quest-Book 01.png Crafting Motif 63: Dremora
Pyandonean Style ON-icon-style material-Sea Serpent Hide.png Sea Serpent Hide ON-icon-quest-Book 01.png Crafting Motif 64: Pyandonean
Hunstman Style ON-icon-style material-Bloodscent Dew.png Bloodscent Dew ON-icon-quest-Book 01.png Crafting Motif 65: Hunstman
Silver Dawn Style ON-icon-style material-Argent Pelt.png Argent Pelt ON-icon-quest-Book 01.png Crafting Motif 66: Silver Dawn
Welkynar Style ON-icon-style material-Gryphon Plume.png Gryphon Plume ON-icon-quest-Book 01.png Crafting Motif 67: Welkynar
Dead-Water Style ON-icon-style material-Crocodile Leather.png Crocodile Leather ON-icon-quest-Book 01.png Crafting Motif 69: Dead-Water
Elder Argonian Style ON-icon-style material-Hackwing Plumage.png Hackwing Plumage ON-icon-quest-Book 01.png Crafting Motif 70: Elder Argonian

Traits[edit]

A weapon or piece of armor can have a single trait (in addition to an enchantment). These traits can be researched at crafting stations from an existing item which possesses the trait, destroying the item in the process. To add a trait when crafting one must use a tertiary ingredient.

Trait (Armor) Material Description
Sturdy ON-icon-trait material-Quartz.png Quartz Give a 22% chance to avoid decay when wielder is defeated
Impenetrable ON-icon-trait material-Diamond.png Diamond Increases resistance to Critical hits by 60
Reinforced ON-icon-trait material-Sardonyx.png Sardonyx Increases this item's Armor value by 4%
Well-fitted ON-icon-trait material-Almandine.png Almandine Reduces the cost of Sprinting by 2%
Training ON-icon-trait material-Emerald.png Emerald Increases armor skill line experience with this armor type by 11%
Infused ON-icon-trait material-Bloodstone.png Bloodstone Increases this item's armor enchantment effect by 8%
Exploration ON-icon-trait material-Garnet.png Garnet Increases exploration experience gained by 6%
Divines ON-icon-trait material-Sapphire.png Sapphire Increases Mundus Stone effects by 4%