Online:Veiled Strike

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ON-icon-skill-Shadow-Veiled Strike.png Veiled Strike
Line Shadow
Line Rank 1 Cost 2295 Magicka
Cast Time Instant Duration
Target Enemy
Range 5 meters
Morphs
Morph ON-icon-skill-Shadow-Surprise Attack.png Surprise Attack
Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy.
ON-icon-skill-Shadow-Concealed Weapon.png Concealed Weapon
While slotted you gain movement speed and leaving Sneak or invisibility increases your damage done.
Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
Veiled Strike
Veiled Strike: Slash an enemy, dealing [3000 / 3031 / 3064 / 3100] Magic Damage. If you strike an enemy from their flank you set them Off Balance.
Surprise Attack: Cost: 2295 Stamina.
Slash an enemy, dealing [3098 / 3133 / 3168 / 3199] Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 4 seconds.
Concealed Weapon: Slash an enemy, dealing 3098 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak, invisibility, or Major Expedition ends while in combat, your damage done is increased by [7 / 8 / 9 / 10]% for 5 seconds. While slotted, you gain Minor Expedition, increasing your Movement Speed by 15%.

Veiled Strike deals Magic Damage to a single opponent, and causes them to become off balanced and stunned if you are invisible or in stealth mode. Its range is slightly greater than that of a melee attack, affording you a better chance of getting the stealth bonus without being detected. The Concealed Weapon morph increases your movement speed while stealthed or invisible, giving you an even greater chance of getting close enough without being seen. Alternatively, the Surprise Attack morph changes it to a Stamina cost, deals Physical Damage, and will reduce the enemy's armor, causing your subsequent attacks to do more damage.

Notes[edit]

  • As a stealth-based skill, it may be difficult to use while you are in a group or in an area where there are other players around, as many players tend to charge in and spoil the surprise. One way to counteract that is to use abilities such as Shadow Cloak or Consuming Darkness that can grant invisibility, allowing you to get the full benefit from Veiled Strike. You can also craft potions to give yourself the invisibility effect.
  • Concealed Weapon is a good morph for mobility. When combined with Dark Stalker, Shadow Cloak, and Cripple (on a target) it becomes a great escape maneuver.
  • Concealed Weapon is a recommended morph for the Nightblade Initiate build, while Surprise Attack is recommended for Umbral Assassin.

Patch Notes[edit]

  • Concealed Weapon: Your stealthed movement speed bonus is no longer removed if another player character casts Shadow Cloak while stealthed.
  • This ability will no longer stun and off-balance enemies who dodge the attack.
  • Concealed Weapon: The stealth speed bonus from this ability now persists if you weapon swap twice.
  • Fixed an issue with the impact sounds on the abilities Flurry and Veiled Strike.
  • Veiled Strike and its associated morphs will no longer stun enemies or cause them to go off-balance if they dodge the initial attack.
  • Surprise Attack: This morph is now a stamina-based ability, now applies the Major Fracture debuff, and will no longer reduce your target's armor if they dodge the initial attack.
  • Fixed an issue where this ability was not playing the correct audio during impacts.
  • Adjusted the order of the Active Abilities in this skill line. They now unlock in the following order:
  • Fixed an issue where this ability and its morphs would still stun and set an enemy Off Balance even if they could detect you with detection potions.
  • Surprise Attack: This ability no longer applies Major Fracture. Instead, if you use the ability on the flank of an enemy (behind or at their sides), you reduce their Physical Resistance by 5%. This effect cannot stack, but will always prioritize the highest value.
    • Developer Comment: Similar to the other changes, this pass was done to ensure the Nightblade has less moments of redundancy within its own kit. Since Mark Target exists primarily as the class' way to gain access to Major Fracture or Breach, having a morph of your main ability grant the same thing heavily reduced the value of having Mark Target. Note that this effect will not stack per caster, similar to the Crusher enchantment for weapons.
  • Concealed Weapon: Fixed an issue where casting this ability from crouch would apply the stun to your target, but not animate the stun.
  • Reduced the base cost of this ability and the Concealed Weapon morph to 2295, down from 2700, to ensure they stand out more appropriately as melee spammables such as Lava Whip or its morph, Surprise Attack.
  • This ability and its morphs now stun and set targets Off Balance when used from the flank of an enemy, rather than when you are stealthed or invisible. This change was done to offset the loss of the ability to activate this portion of the attack with the recent fixes to Heavy Attacks properly breaking invisibility.