Morrowind

Online:Huntmaster Sorim-Nakar

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Huntmaster Sorim-Nakar
Home Settlement Ald'ruhn
Race Dark Elf Gender Male
Health 39959
Reaction Friendly
Other Information
Faction(s) Erabenimsun Tribe
Huntmaster Sorim-Nakar

Huntmaster Sorim-Nakar is a Dark Elf of the Erabenimsun Tribe who can be found in his yurt in Ald'ruhn. He appears after completion of the quest Ancestral Ties and Ashlander Relations.

Related Quests[edit]

Dialogue[edit]

When you speak to him about starting a quest, he'll say any of the following:

"Still as eager as ever to return to the hunt? Hm! Good! I have just the beast to challenge you with."
"The outlander returns. This land hasn't broken you yet? Good.
Ready for another hunt?"
"I knew it. The hunt is in your blood!
Very well, outlander. Are you ready for a new quarry?"
"The thrill has taken hold of your spirit, hasn't it, my friend? Very well. Let's get you something new to hunt."
I'm interested in a hunt.

While a quest is in progress, he'll say:

"Now comes the hard part, outlander. The hunt. The dance. The kill.
Survival isn't proof of success, however. I demand a trophy, taken from the dead beast's body."
"Hunt and kill your prey, then bring me a trophy to prove that the deed was done."
"Track down the beast and slay it, but bring me something to show that the creature has been dispatched."
"I envy you, outlander. About to partake in another hunt. May your ancestors guide your hand!
Remember to bring back a trophy to prove that your kill was true and clean."

Returning to him after completing the task, he'll say:

"And so the hunter returns. What trophy have you brought me?"
"When the hunter returns, the tribe gives thanks.
But tell me, outlander. Do we have something to be thankful for?"
"The hunter returns. Was your hunt successful and your aim true? Better yet, show me what you have brought me."
"Welcome back, outlander. Was your hunt successful? Have you brought proof of your kill?"
Here's a trophy from my kill.

After completing a quest, but before the daily timer resets, he'll tell you one of the following:

"Your skill impresses, but you want to pace yourself. The thrill of the hunt beckons, but even the best hunter requires rest and reflection after a successful foray into the wild.
Return later if you want to attempt to track another quarry."
"You hunt like a born Ashlander, but even the most skilled hunter requires time to rest.
Come back later and we'll find you another quarry."
"Every kill adds to your growing legend, outlander. Save some creatures for the rest of us, or my hunters will lose their edge.
Return later and we'll see about finding you another quarry."
"Eager? I could see the love of the hunt in your eyes when first we met. But a hunter must practice patience.
Return later and we can discuss another quarry."

Mother Jagged-Claw Hunt[edit]

Mother Jagged-Claw

When approaching him:

"Outlander, how do you feel about mudcrabs of unusual size?"

Speaking to him:

"A giant mudcrab was recently spotted along the southeast coast, near the Shrine of Azura. Large females rarely show themselves, but when they do the Erabenimsun strike.
Quite a prize, if you can kill it. They're deadly—but also quite delicious."
Anything else I should know before I hunt a giant mudcrab?
"We call such creatures Mother Jagged-Claw, a name awarded to the largest, most aggressive matriarch to crawl from the churning sea.
If you want to attract the mother mudcrab's attention, disturb the mud piles where she lays her eggs."
I'll hunt down Mother Jagged-Claw.

Return to him and he'll comment:

"Excellent! The tribe will eat well tonight and praise your hunting prowess with every delicious morsel.
Such effort does not go unrewarded. Take this, with our compliments."

Ash-Eater Hunt[edit]

Ash-Eater

Approaching him:

"There's should be an ash beetle that could challenge your skills, young hunter."

Speaking to him:

"My scouts report that the terrible creature we call Ash-Eater stalks the nearby ashfalls. Ash-Eater and its ilk are extremely rare, a deadly variation of the typical shalk. They burrow beneath the ash and wait for prey to wander by."
Where was this creature spotted?
"East of our village, hiding among the mounds of ash. If you disturb the mounds, you should draw it out—provided it doesn't ambush you first.
Once the dire ash beetle appears, your skill will determine the outcome of the encounter."
I'll hunt down Ash-Eater.

After greeting you on your return, he'll say:

"It's unusual for an outsider to seek to honor our customs and follow our traditions. Continue on this path and never show weakness, and you will always be welcome among the Erabenimsun.
Accept this as a token of our mutual respect."

Old Stomper Hunt[edit]

Old Stomper

When approaching him:

"The hunt beckons, hunter!"

Speaking to him:

"An ancient cliff strider that we call Old Stomper preys upon our people near our camp to the southeast. The older these creatures get, the more crazed and dangerous they become. With most of our hunters engaged elsewhere, the camp remains at risk."
How do I find this ancient cliff strider?
"Head toward the camp near Nchuleftingth and search for signs of Old Stomper's attacks. A good tracker can follow the blood trail back to the creature's nest.
Just be wary. Old Stomper has survived these many seasons by being ferocious and cruel."
I'll hunt down Old Stomper.

Return to him with news of your kill and he'll say:

"Old Stomper falls and my people rejoice. Most impressive, hunter. You show your respect for our tribe and this land with every hunt you complete. Perhaps you have Ashlander blood flowing through you, after all.
Take this with our thanks."

Great Zexxin Hunt[edit]

Great Zexxin

Approaching him:

"Ah, another hunter seeks a worthy quarry."

Speaking to him

"Do you know the mighty nix-ox? A noble creature, but occasionally one so large and ill-mannered appears and gives us no choice but to slay it. We call such a monster Great Zexxin, a title that passes to the largest, most dangerous nix-ox in the land."
Where can I find Great Zexxin?
"Great Zexxin has been spotted to the northeast of the Erabenimsun camp near Nchuleftingth. Nix-ox and other creatures gather near the yellow rocks and pools in the area. Search for signs of Great Zexxin's passing and follow the tracks to your quarry."
I'll take on this hunt.

Return to him and he'll say:

"An impressive trophy from a worthy hunt! I'm beginning to forget you're an outlander.
Allow me to honor you, in turn, with this humble reward."

Tarra-Suj Hunt[edit]

Tarra-Suj
"The tribe's supply of nix-hound parts is depleted, but my hunters have encountered a problem. A deadly nix-hound, larger than the rest, preys upon them in return. We've yet to bring it down.
Let's see how you fare against the beast."
What else can you tell me about this deadly nix-hound?
"We call it Tarra-Suj, which means "powerful hunter" in my people's language. Our camp near Nchuleftingth suffers as the creature becomes ever more bold.
Kill common nix-hounds and Tarra-Suj will appear. Try to fare better than my hunters, outlander."
I'll hunt down Tarra-Suj.

Return to him and he'll say:

"You follow the path and honor the hunt. Continue this course and you'll always find a place at our fires, outlander.
For now, take this as a token of our mutual respect."

King Razor-Tusk Hunt[edit]

King Razor-Tusk

When approaching him:

"Outlander, do you hunt?"

Speaking to him:

"Our hunters must prove themselves by killing a kagouti pack leader. We call these rare and powerful beasts King Razor-Tusk. Due to the importance of this tradition, novice and veteran hunters alike track them to rekindle the spirit of the hunt."
Do you have any leads on where to find a King Razor-Tusk?
"We recently tracked the kagouti pack east, to the other side of Red Mountain. Pick off the members of its pack and eventually King Razor-Tusk will show its fearsome visage.
Just be wary, for the smell of blood will drive it into a frenzy."
I'll hunt down King Razor-Tusk.

Return to him and he'll say:

"A King Razor-Tusk trophy serves as a great talisman for hunters about to set off into the wild. Our crafters will make good use of this specimen.
And for you, this gift. As is our custom when a hunter successfully returns to camp."

Writhing Sveeth Hunt[edit]

Writhing Sveeth

When you approach him:

"Does the hunt call to you, outlander?"

Speaking to him:

"Our scouts recently reported a migration of fetcherfly hive golems near our camp to the southeast. Such herds often contain a greater hive golem, largest of their kind, and Writhing Sveeth was spotted with this bunch. Worthy prey for any hunter."
How do I find Writhing Sveeth?
"Check the fetcherfly nests northwest of our camp near Nchuleftingth. Disturb the nests and eventually Writhing Sveeth will appear to protect them. Just be careful not to take on too many of the pests at once. They like to swarm."
I'll hunt down Writhing Sveeth.

After killing Writhing Sveeth:

"A trophy from a greater hive golem? Impressive. A word of advice, though. The stink of fetcherflies clings to you like a tangled shawl. Soak in a hot spring and eliminate that scent before you hunt again.
Here's your reward."