Elsweyr

Online:Living Death

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Living Death is one of three class skill lines available to Necromancers. Abilities in this line focus on support and healing. Known abilities in this skill are listed below.

Skill Perks[edit]

The Living Death skill line is immediately available to all Necromancers, and is leveled up by earning experience while Living Death skills are slotted. Skills include: Notes

  • The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50 Champion Points160. Damage values are based on Max Magicka/Stamina 7958, Max Health 8744, and Weapon/Spell Damage 1037. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.
Icon-notice.png

Skills with this icon may need to be updated following changes in Update 22.

Ultimate Abilities[edit]

These abilities must be activated manually, for a cost of Ultimate.

Name Line Rank Cast Time Target Range Radius Duration Cost
ON-icon-skill-Living Death-Reanimate.png Reanimate 12 Instant Ground 28 meters 12 meters 335 Ultimate
Cost: [350 / 345 / 340 / 335] Ultimate.
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location.
Morph ON-icon-skill-Living Death-Renewing Animation.png Renewing Animation You restore Magicka and Stamina for each ally you resurrect.
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore [5000 / 5100 / 5200 / 5300] Magicka and Stamina for each ally you resurrect.
ON-icon-skill-Living Death-Animate Blastbones.png Animate Blastbones You consume other corpses in the area and summon Blastbones.
Cost: [335 / 330 / 325 / 320] Ultimate.
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blastbones for each corpse consumed.

Active Abilities[edit]

These abilities must be activated manually, for a cost.

Name Line Rank Cast Time Target Range Radius Duration Cost
ON-icon-skill-Living Death-Render Flesh.png Render Flesh 1 Instant Area 28 meters 4320 Magicka
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for [9222 / 9322 / 9423 / 9527] Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and Health Recovery by 15%.
Morph ON-icon-skill-Living Death-Resistant Flesh.png Resistant Flesh Grant resistances to the target equal to half the amount healed.
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for [9525 / 9630 / 9736 / 9839] Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and Health Recovery by 15%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds.
ON-icon-skill-Living Death-Blood Sacrifice.png Blood Sacrifice Consumes a corpse to heal a second target.
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for [9525 / 9630 / 9736 / 9839] Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and Health Recovery by 15%. Consumes a corpse near you when cast to heal a second target.
ON-icon-skill-Living Death-Expunge.png Expunge 4 Instant Self 1940 Health
Cost: [2000 / 1980 / 1960 / 1940] Health.
Embrace the power of death, removing up to 2 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%.
Morph ON-icon-skill-Living Death-Expunge and Modify.png Expunge and Modify You restore Magicka and Stamina for each negative effect removed.
Embrace the power of death, removing up to 2 negative effects from yourself and restoring [500 / 505 / 510 / 515] Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%.
ON-icon-skill-Living Death-Hexproof.png Hexproof Increases the amount of negative effects removed.
Cost: [1940 / 1920 / 1900 / 1880] Health.
Embrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%.
ON-icon-skill-Living Death-Life amid Death.png Life amid Death 20 Instant Ground 28 meters 8 meters 3510 Magicka
Release residual fragments of fallen souls at the target location, healing you and your allies for [6149 / 6216 / 6284 / 6349] Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 6143 Health over 5 seconds.
Morph ON-icon-skill-Living Death-Renewing Undeath.png Renewing Undeath Consuming a corpse also removes negative effects.
Release residual fragments of fallen souls at the target location, healing you and your allies for [6350 / 6420 / 6489 / 6561] Health. Consumes a corpse on cast to immediately remove up 3 negative effects and continue to heal you and your allies in the area for [6143 / 6198 / 6272 / 6344] Health over 5 seconds.
ON-icon-skill-Living Death-Enduring Undeath.png Enduring Undeath Can consume multiple corpses to increase the duration of the heal over time.
Release residual fragments of fallen souls at the target location, healing you and your allies for [6350 / 6420 / 6489 / 6561] Health. Consumes a corpse on cast to continue to heal you and your allies in the area for [6143 / 6198 / 6272 / 6344] Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds.
ON-icon-skill-Living Death-Spirit Mender.png Spirit Mender 30 Instant Self 16 seconds 2430 Magicka
CRIMINAL ACT. Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring [1846 / 1866 / 1887 / 1905] Health. Creates a corpse on death.
Morph ON-icon-skill-Living Death-Spirit Guardian.png Spirit Guardian Some of the damage you take is transferred to the spirit instead.
CRIMINAL ACT. Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring [1903 / 1924 / 1945 / 1965] Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death.
ON-icon-skill-Living Death-Intensive Mender.png Intensive Mender The spirit heals for three times the amount, but lasts half as long.
Duration: 8 seconds.
CRIMINAL ACT. Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring [5531 / 5590 / 5652 / 5712] Health. Creates a corpse on death.
ON-icon-skill-Living Death-Restoring Tether.png Restoring Tether 42 Instant 28 meters 3240 Magicka
Siphon the last remnants of life from a corpse, healing for [16568 / 16749 / 16914 / 17117] Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%.
Morph ON-icon-skill-Living Death-Braided Tether.png Braided Tether Also heals allies in a radius around you.
Area: 5 meters.
Siphon the last remnants of life from a corpse, healing for [17043 / 17223 / 17388 / 17560] Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%.
ON-icon-skill-Living Death-Mortal Coil.png Mortal Coil You restore Stamina while siphoning the corpse.
Siphon the last remnants of life from a corpse, healing for [17043 / 17223 / 17388 / 17560] Health over 12 seconds to yourself and all allies between you and the corpse. You also restore [2736 / 2772 / 2808 / 2844] Stamina over 12 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%.

Passive Abilities[edit]

Passive abilities are active all the time.

Name Line Rank Skill Rank Description
ON-icon-skill-Living Death-Curative Curse.png Curative Curse 8 1 While you have a negative effect on you, your healing done is increased by 4%.
18 2 While you have a negative effect on you, your healing done is increased by 8%.
ON-icon-skill-Living Death-Near-Death Experience.png Near-Death Experience 14 1 While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to 10% in proportion to the severity of the target's wounds.
27 2 While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to 20% in proportion to the severity of the target's wounds.
ON-icon-skill-Living Death-Corpse Consumption.png Corpse Consumption 22 1 When you use an ability on a corpse, you generate 5 Ultimate. This effect can occur once every 16 seconds.
36 2 When you use an ability on a corpse, you generate 10 Ultimate. This effect can occur once every 16 seconds.
ON-icon-skill-Living Death-Undead Confederate.png Undead Confederate 39 1 While you have a Blastbones, Skeletal Mage, or Spirit Mender active, your Magicka and Stamina Recovery is increased by 100.
50 2 While you have a Blastbones, Skeletal Mage, or Spirit Mender active, your Magicka and Stamina Recovery is increased by 200.