Online:Patch/2.5.4

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Released on July 25 2016.

The Elder Scrolls Online v2.5.4 is our last incremental patch on the PTS. In this update, you'll find some small fixes in the Dark Brotherhood and Thieves Guild DLC game packs, plus a number of fixes for general gameplay. The size of this patch is approximately 145MB.

Dark Brotherhood Fixes & Improvements[edit]

Combat & Gameplay[edit]

Dark Brotherhood

  • Shadowy Supplier: The tooltip for this ability now lists where you can find the NPC that provides the beneficial items.

Crafting & Economy[edit]

General

  • Fixed an issue where the Order of the Hour style was incorrectly named the "Akatosh" style. Though the Order of the Hour is closely associated with Akatosh, the style is not directly wrought by his hand.
  • Updated the chapters of the Minotaur style to have their correct text. They now contain the writings of Nonus Caprenius, Temporarily Unaffiliated Scholar of Imperial Antiquities.
    • Note: These are not yet localized in the German and French game clients.

Exploration & Itemization[edit]

Achievements

  • Added achievements for learning all chapters of the Order of the Hour, Minotaur, and Dark Brotherhood styles.

Quests & Zones[edit]

Gold Coast

  • Sergus, a worker doing manual labor, is no longer classified as a Commoner and is instead listed as a Laborer.

Thieves Guild Fixes & Improvements[edit]

Art & Animation[edit]

Figure

  • Thieves Guild Medium Helmets will now display correctly on Argonian and Khajiit faces.

Dungeons & Group Content[edit]

Maw of Lorkhaj Trial

  • S'kinrai and Vashai will once again properly explain the nature of their existence when they are first approached.

Exploration & Itemization[edit]

Achievements

  • Added an achievement for learning all chapters of the dro-m'Athra style.

Base Game Fixes & Improvements[edit]

Combat & Gameplay[edit]

General

  • The Minor Slayer and Minor Aegis buff categories now apply their bonuses to all monsters in Trials and Dungeons, instead of only on Boss monsters.
  • Updated the racial descriptions on the Character Creation screen to reflect the recent changes to racial passives.

Weapon

  • Bow
    • Bombard (Arrow Spray morph): This morph no longer applies its immobilize effect to targets that are already snared.

Armor Heavy Armor

    • Rapid Mending: Fixed an issue where this passive ability's Heavy Attack resource restore bonus was applying even when you did not have 5 pieces of Heavy Armor equipped.

Guild Fighters Guild

Alliance War Support

    • Battle Resurrection: Fixed an issue where this passive was functioning inside the Imperial City Prison and White-Gold Tower dungeons.

Racial Khajiit

    • Cutpurse: Fixed an issue where this passive's pickpocket bonus was not stacking with the Light Fingers passive pickpocket bonus.

Nord

    • Reveler: Fixed an issue where this passive's drink bonus was not stacking with the Gourmand passive drink bonus.

Redguard

    • Wayfarer: Fixed an issue where this passive's food bonus was not stacking with the Connoisseur passive food bonus.

Crown Store & ESO Plus[edit]

General

  • The hood from Naryu's Assassin's Armor Costume will now properly conform to Argonian and Khajiit faces.

Style Parlor

  • Added a depth of field effect to the background for the Race Change and Appearance Change screens.

Dungeons & Group Content[edit]

Trials

  • Sanctum Ophidia
    • Ozara will no longer cast Trapping Bolt on more than four player characters.

Exploration & Itemization[edit]

Achievements

  • An Unsparing Harvest: Updated the text for the second requirement of this achievement to "Plunder Skull Fanatic" to match the name of the associated achievement.

Item Sets

  • Imperial Physique: Fixed an issue where this item set's bonus was functioning inside the Imperial City Prison and White-Gold Tower dungeons.

Quests & Zones[edit]

Grahtwood

  • Unsafe Haven: The quest item to allow you to eavesdrop on NPCs will no longer function oddly (such as allowing you to eavesdrop on the recently deceased).

Shadowfen

  • Fangs of Sithis: Barvyn will now properly respawn if you die to him, and later run back through the space to reach him.