Online:Restoring Light
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Restoring Light is one of three class skill lines available to Templar characters. Skills in this line focus on magical defense, support, and healing.
Skill Perks[edit]
The Restoring Light skill line is immediately available to all Templars, and is leveled up by earning experience while Restoring Light skills are slotted. Skills include: Notes
- The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50
160. Damage values are based on Max Magicka/Stamina 7958, Max Health 8744, and Weapon/Spell Damage 1037. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.

Skills with this icon may need to be updated following changes in Update 25.
Ultimate Abilities[edit]
These abilities must be activated manually, for a cost of Ultimate.
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Rite of Passage | 12 | Instant | Area | – | 20 meters | 4 seconds | 125 Ultimate | |
Channel the grace of the gods, healing you and nearby allies for [3598 / 3639 / 3677 / 3716] Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. | |||||||||
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Remembrance | You take less damage. Channel the grace of the gods, healing you and nearby allies for 3721 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 30% for [7 / 8 / 9 / 10] seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
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Practiced Incantation | Increases the duration of the channel. Channel Time: 6 seconds, Duration: 6 seconds. Channel the grace of the gods, healing you and nearby allies for [3721 / 3763 / 3803 / 3845] Health every 1 second for 6 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
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Active Abilities[edit]
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Rushed Ceremony | 1 | Instant | Cone | – | 28 meters | – | 4590 Magicka | |
Beacon your inner light, healing yourself or a wounded ally in front of you for [4499 / 4546 / 4594 / 4646] Health. | |||||||||
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Honor The Dead | Refunds part of the ability's cost when used to heal an injured target. Beacon your inner light, healing yourself or a wounded ally in front of you for [4645 / 4697 / 4748 / 4796] Health. Healing anyone who is below 75% Health restores 60% of the ability's cost over 6 seconds as Magicka. |
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Breath of Life | Heals a second target for one third the amount. Beacon your inner light, healing yourself or a wounded ally in front of you for 4645 Health. Also heals one other injured target for [1501 / 1517 / 1534 / 1549] Health. |
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Healing Ritual | 4 | Instant | Area | – | 10 meters | – | 7290 Magicka | |
Focus your spiritual devotion, healing you and nearby allies for [4499 / 4546 / 4594 / 4646] Health. | |||||||||
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Ritual of Rebirth | You heal a single ally outside the ability's radius. Focus your spiritual devotion, healing you and nearby allies for 4645 Health. You heal a single ally outside this ability's radius for an additional [4645 / 4697 / 4748 / 4796] Health. |
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Hasty Prayer | Healed allies gain Minor Expedition for a short duration. Cost: [7290 / 7200 / 7110 / 7020] Magicka. Focus your spiritual devotion, healing you and nearby allies for 4645 Health. Affected targets gain Minor Expedition, increasing their movement speed by 10% for 5 seconds. |
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Restoring Aura | 20 | Instant | Area | – | 12 meters | 20 seconds | free | |
Duration: [17 / 18 / 19 / 20] seconds. Champion the cause of divine glory to apply Minor Magickasteal to all enemies around you for [17 / 18 / 19 / 20] seconds, causing you and your allies to restore 300 Magicka every 1 second when damaging them. While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 10%. |
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Radiant Aura | Increases the radius. Radius: [25 / 26 / 27 / 28] meters. Champion the cause of divine glory to apply Minor Magickasteal to all enemies around you for 20 seconds, causing you and your allies to restore 300 Magicka every 1 second when damaging them. While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 10%. |
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Repentance | No longer applies Minor Magickasteal on activation, instead you consume corpses to restore Health and Stamina. Consecrate the souls of the fallen, healing you and your allies for [2700 / 2800 / 2900 / 3000] Health and restoring [2700 / 2800 / 2900 / 3000] Stamina to you for each corpse nearby. While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 10%. |
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Cleansing Ritual | 30 | Instant | Area | – | 12 meters | 12 seconds | 4860 Magicka | |
Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for [968 / 979 / 988 / 1000] every 2 seconds for 12 seconds. Allies in the area can activate the ![]() ![]() ![]() |
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Ritual of Retribution | The area now harms enemies who enter it. Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, you and allies are healed for [994 / 1004 / 1016 / 1027], while enemies take [994 / 1004 / 1016 / 1027] Magic Damage every 2 seconds for 12 seconds. Allies in the area can activate the ![]() ![]() ![]() |
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Extended Ritual | Increases the duration and the amount of harmful effects cleansed from yourself. Duration: [18 / 20 / 22 / 24] seconds. Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 994 Health every 2 seconds for [18 / 20 / 22 / 24] seconds. Allies in the area can activate the ![]() ![]() ![]() |
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Rune Focus | 42 | Instant | Self | – | 17 seconds | 1080 Magicka | ||
Duration: [14 / 15 / 16 / 17] seconds. Create a rune of celestial protection. While active, the rune grants you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5280. Standing within the rune increases Physical Resistance and Spell Resistance granted by 50%. |
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Channeled Focus | Restores Magicka. Duration: [17 / 18 / 19 / 20] seconds. Create a rune of celestial protection. While active, the rune grants you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5280. You also recover 240 Magicka every 1 second. Standing within the rune increases Physical Resistance and Spell Resistance granted by 50%. |
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Restoring Focus | Restores Stamina every second. Cost: 920 Stamina, Duration: [17 / 18 / 19 / 20] seconds. Create a rune of celestial protection. The rune grants you Major Resolve, increasing your Physical Resistance and Spell Resistance by 5280. You also recover 240 Stamina every 1 second. Standing within the rune increases Physical Resistance and Spell Resistance granted by 50%. |
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Passive Abilities[edit]
Name | Line Rank | Skill Rank | Description | |
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Mending | 8 | ![]() ![]() |
Increases the healing effects from your Restoring Light abilities by up to 6%, in proportion to the severity of the target's wounds. |
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Increases the healing effects from your Restoring Light abilities by up to 12%, in proportion to the severity of the target's wounds. | ||
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Sacred Ground | 14 | ![]() ![]() |
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect and for up to 2 seconds after leaving them you gain Minor Mending, increasing your healing done by 8%. Also increases the amount of damage you can block by 10% for the duration. |
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While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 4 seconds after leaving them you gain Minor Mending, increasing your healing done by 8%. Also increases the amount of damage you can block by 10% for the duration. | ||
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Light Weaver | 22 | ![]() ![]() |
Provides bonuses for Restoring Light abilities: Increases the duration of Restoring Aura by 10%. Healing Ritual grants 1 Ultimate to allies healed under 60% Health. Channeling Rite of Passage grants you 8580 Physical and Spell Resistance. |
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Provides bonuses for Restoring Light abilities: Increases the duration of Restoring Aura by 20%. Healing Ritual grants 2 Ultimate to allies healed under 60% Health. Channeling Rite of Passage grants you 16500 Physical and Spell Resistance. | ||
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Master Ritualist | 39 | ![]() ![]() |
Increases resurrection speed by 10%. Resurrected allies return with 50% more Health. Gives you a 50% chance to fill an empty Soul Gem after each successful resurrection. |
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Increases resurrection speed by 20%. Resurrected allies return with 100% more Health. Gives you a 50% chance to fill an empty Soul Gem after each successful resurrection. |
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