Online:The Fires of Dune
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Quick Summary: not written
Quest Stages: not written |
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Quick Walkthrough[edit]
- Talk to the Champion in Dune.
- Charge the Sacred Khajiit Fang by killing five atronachs, then use it to close the Daedric portal.
- Find Esan outside the Mages Guild.
- Destroy the totem in Walker's Stay inn.
- Close the Daedric portal outside the Mages Guild.
- Talk to Dagila inside the guild.
- Cleanse the shrines of Jone and Jode.
- Defeat the Daedra at the shrine of Lorkhaj.
- Talk to the Champion, then follow her to the Temple of the Dance.
Detailed Walkthrough[edit]
Javad Tharn has grown tired of waiting. There have been reports of Daedra and Stonefire cultists in Dune. You need to clear the city of Daedra, then meet Ayrenn at the temple.
First, you need to find the Champion in Dune. Shazah or Khali rescued Esan from the Mages Guild. He has a plan. When he saw the Daedra, he stole a fang talisman from the temple's vault. You can focus its power and close the Daedric portals. However, you need to power the Fang by holding it when you fight atronachs.
To charge the fang, defeat five atronachs inside Dune, then use the Sacred Khajiit Fang on the portal in the center of the city.
The Lunar Champion says Esan left to investigate a second Daedric portal near the Mages Guild. She sends you after him while she reports to the Thalmor council and gathers troops for you.
The Mages Guild Portal[edit]
The Mages Guild is to the northeast. Esan is lying on the ground in front of the guild. The leaders of the guild turned on him. They must be working for Tharn. You need to kill Bayya, who has trapped the mages inside the guild, and destroy her totem.
Bayya is in the upper level of the inn Walker's Stay. Defeat her, destroy the totem and close the portal.
The Shrines of Jone and Jode[edit]
Dagila inside the guild says there is another portal in the temple district. The temple district is to the south.The Stonefire cult desecrated the shrines. You cleanse the shrines of Jone and Jode, while the Lunar Champion cleanses the shrine to Lorkhaj.
However, when you return to the Lunar Champion, Javad Tharn opens a dark anchor. He plans to walk the Path of Two-Moons himself. After you defeat the harvester, the Lunar Champion will thank you for saving her life.
As you run with the Lunar Champion to the Temple of the Dance, the people of Dune, the Vinedusk Rangers and even Queen Ayrenn will cheer and congratulate you on saving Dune.
Quest Stages[edit]
The Fires of Dune | |
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Finishes Quest | Journal Entry |
Objective: Find the Champion
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Objective: Charge the Fang
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Objective: Close the Portal
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Objective: Talk to the Champion
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Hidden Objective: Go to Mages Guild
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Objective: Find Esan
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Objective: Defeat Bayya
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Objective: Destroy the Totem
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Objective: Defeat Nuvondo
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Objective: Enter Mages Guild
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Objective: Talk to Dagila
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Objective: Check on the Mages
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Objective: Find the Champion in the Temple District
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Objective: Cleanse Shrine of Jode
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Objective: Cleanse Shrine of Jone
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Objective: Face Down Javad Tharn
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Hidden Objective: Follow the Champion
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Hidden Objective: Vinedusk
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Hidden Objective: Falinesti
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Hidden Objective: Greenhill
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Hidden Objective: Willowgrove
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Hidden Objective: S'ren-ja
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Hidden Objective: Senalana
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<Alias=LocationHold>
) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.