Online:Zone Guide/Craglorn

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ON-load-Craglorn.jpg
CRAGLORN
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar.

MAP COMPLETION

ON-mapicon-Zone Quest.png8 ON-mapicon-Wayshrine.png11 ON-mapicon-Delve.png11 ON-mapicon-GroupDelve.png7 ON-mapicon-Quest Hub.png5 ON-mapicon-Locale.png11
ON-mapicon-Crafting.png2 ON-mapicon-GroupBoss.png15 ON-mapicon-Skyshard.png18

Zone Story Quests[edit]

Zone Story Quests are the main story arc for the zone. Completing these quests can award you with skill points, experience, gold, and gear.

Wayshrines[edit]

Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.

Cave Delver[edit]

Delves are solo-able dungeons found throughout the world. Delves will always contain a single skyshard and a boss who drops item set gear.

Group Delves[edit]

Group Delves are open world dungeons found in Craglorn, specifically designed for four player groups. Group Delves will always have a single skyshard and a boss who drops item set gear.

Points of Interest[edit]

Points of Interest are self-contained stories that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.

Pathfinder[edit]

Striking Locales are places of interest within the world. Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.

Set Stations[edit]

Set Stations are locations in the world where you can craft items with specific item set bonuses.

World Bosses[edit]

World Bosses are difficult enemies meant to be tackled by a group of adventurers. Defeating a world boss can award you higher tier gear.



Skyshard Hunter[edit]

Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities.

Clue Location Notes
Lava flows where Ayleids walked. In Molavar, right of entrance, upper level (map)
In a lair of metal spiders. In Rkundzelft (map)
Among Yokuda's dead. In the Ruins of Kardala, second room on the path to the right of the entrance (map)
Where sunlight penetrates Dwarven delves. In Rkhardahrk (map)
Where fishmongers sell no fish. In Haddock's Market (map)
Where chisled [sic] tunnels meet crystal caverns. In Chiselshriek Mine (map)
A sea of dunes beneath the earth. In Buried Sands (map)
Under Centurion guard. In Mtharnaz (map)
At the head of the class. In Balamath, right of entrance, atop a doorway (map)
In the grotto of snake-women. In Zalgaz's Den, northern room (map)
Beyond the pillar of hunger. In the Tombs of the Na-Totambu (map) You can see this one from the entrance on your left, but you'll need to fight or sneak your way through the entire delve to reach it.
Howling at the moon. In Hircine's Haunt, the corridor before Packleader Sigmund (map)
Clue Location Notes
In the nesting grounds of scales and deceit. In the Serpent's Nest. (map)
Overlooking a valley of serpents beneath glimmering falls. In the Loth'Na Caverns. (map)
Among the treasures of the Iron Exarch. In Exarch's Stronghold. Middle room. (map)
Beneath the tower on the ridge. In Ilthag's Undertower. (map)
Amidst howling winds and restless tombs. In the Howling Sepulchers. (map)
Clutched within the jaws of the stone serpent. In Fearfangs Cavern. (map)