Online:Zone Guide/Murkmire

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
ON-load-Murkmire.jpg
MURKMIRE
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves.

MAP COMPLETION

ON-mapicon-Zone Quest.png7 ON-mapicon-Wayshrine.png5 ON-mapicon-Delve.png2 ON-mapicon-Quest Hub.png3 ON-mapicon-Locale.png6 ON-mapicon-Crafting.png3
ON-mapicon-GroupBoss.png2 ON-mapicon-Skyshard.png6

Zone Story Quests[edit]

Zone Story Quests are the main story arc for the zone. Completing these quests can award you with skill points, experience, gold, and gear.

Wayshrines[edit]

Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.

Cave Delver[edit]

Delves are solo-able dungeons found throughout the world. Delves will always contain a single skyshard and a boss who drops item set gear.

Points of Interest[edit]

Points of Interest are self-contained stories that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.

Pathfinder[edit]

Striking Locales are places of interest within the world. Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.

Set Stations[edit]

Set Stations are locations in the world where you can craft items with specific item set bonuses.

World Bosses[edit]

World Bosses are difficult enemies meant to be tackled by a group of adventurers. Defeating a world boss can award you higher tier gear.

Skyshard Hunter[edit]

Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities.

Clue Location Notes
Along the shore south of the Xinchei-Konu. Southeast of the Xinchei-Konu Monument (map)
Atop the xanmeer between Lilmoth and Alteen Meerhleel. Halfway between Lilmoth and Alten Meerhleel (map)
Before a waterfall south of the Dominus Fatum. At the top of the waterfall south of the Dominus Fatum (map) You'll need to drop down from above to reach it.
Beside the rotten hut north of Dead-Water Village. North of Dead-Water Village (map)
Within the Teeth of Sithis atop the sunrise xanmeer. On the top of the eastern xanmeer in the Teeth of Sithis. (map) While the skyshard is visible from the entrance,
you'll need to enter the interior to reach it.
Deep in Tsofeer Cavern far from any exit. In the southwestern-most cave in Tsofeer Cavern. (map)