Shivering:Horkvir Bear-Arm's House (Dementia)

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
This page is currently being rewritten as part of the Oblivion Houses Redesign Project.
The page is being rewritten and checked in several stages. If you make an addition to this page, please update this template accordingly, but make sure you have observed the project guidelines.
Detail
Summary: written by Quill-Tail

House Inventory: not written

Description: written by Quill-Tail

Residents: written by Quill-Tail

Related Quests: written by Quill-Tail
OB-mapicon-Door.png
Home:
Horkvir Bear-Arm's House
(view on map)
Console Location Code(s)
SESplitDementiaHorkvirBearArmsHouse
Region
Dementia
Location
Split
Horkvir Bear-Arm's House

Horkvir Bear-Arm's House is a large house in Split, next to Urul gro-Agamph's House.

The Demented version of Horkvir Bear-Arm lives here. It consists of only one zone, Horkvir Bear-Arm's House.

Residents[edit]

Residents
Horkvir Bear-Arm

Related Quests[edit]

Horkvir Bear-Arm's House[edit]

Being the largest house in town, Horkvir has found a way to fill it: On top of the cupboard near the entrance two samples of black tar have been placed and next to it, two weak poisons of burden, a strong poison of illness and a strong poison of clumsiness have been placed on a small shelf, also on top of it three bottles of Bernice's Summer Wine can be found. On a small table three samples of water root pod pit, one sample of smoked baliwog leg, one sample of withering moon and a bottle of mead have been placed. On a second, bigger table, Horkvir has placed three more samples of smoked baliwog leg along with two samples of rot scale and a strong potion of detect life. On another shelf, a potion of chameleon, a poison of affliction and a poison of confusion stand out among all the clutter, and the chest next to it may contain a few pieces of low-level armor and weapons. Also, in the first room upstairs, two patchwork pants, a black finery outfit and three repair hammers can be found lying on the floor. The jewelry box on top of the drawers has a chance of contain a single piece of unenchanted jewelry. In the second room of his house, a patchwork shirt, two pairs of scruffy shoes, another pair of patchwork pants and two lockpicks are scattered around.

Notes[edit]