Skyrim:Restore Health
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Restore Health | |
---|---|
School | Restoration |
Type | Restorative |
Alchemy | |
ID | 0003eb15 |
Base Cost | 0.5 |
Base Mag | 5 |
Base Dur | 0 |
Enchanting | |
ID | 0001cea5 |
Base Cost | 2 |
Availability (Click on any item for details) |
|
Built-In Potions Staves |
Alchemy description: Restore <mag> points of Health.
Enchanting description: Heals the target <mag> points per second, but not undead, atronachs or machines.
Restore Health repairs the target's damaged Health. Restore Health will not increase Health past its base value.
Alchemy[edit]
The following alchemy ingredients can be used to create a potion of Restore Health:
- AmbrosiaCC (1.2×,1.22×) (1st effect)
- Ash Hopper JellyDB (1st effect)
- Blisterwort (0.6×,0.57×)
- Blue Dartwing
- Blue Mountain Flower (1st effect)
- Butterfly Wing (1st effect)
- Charred Skeever Hide
- Corkbulb RootCC (1.2×,1.22×)
- Daedra Heart (1st effect)
- Eye of Sabre Cat
- Felsaad Tern FeathersDB (1st effect)
- Flame StalkCC (1.2×,1.22×) (1st effect)
- Heart of OrderCC (1.2×,1.22×) (1st effect)
- Imp Stool (0.6×,0.57×)
- MarshmerrowCC (1.2×,1.22×) (1st effect)
- Rock Warbler Egg (1st effect)
- SaltriceCC (1.2×,1.22×)
- SpadefishCC (1st effect)
- Swamp Fungal Pod
- Void EssenceCC (1.2×,1.22×) (1st effect)
- Wheat (1st effect)
Enchanting[edit]
The following items use this effect but cannot be disenchanted:
Spells[edit]
The following spells use the Restore Health group of effects. Following each spell is the specific variant of the effect that it uses:
- Close Wounds: Restore Health (
000b62f0
;RestoreHealthFFSelf50
) - Fast Healing: Restore Health (
0001cea6
;RestoreHealthFFSelf
) - Grand Healing:
- Restore Health Area (
000b62ed
;RestoreHealthFFSelfArea
) - Restore Health Blank (
000dd642
;RestoreHealthFFSelfBlank
)
- Restore Health Area (
- Heal Other: Restore Health (
0001cea7
;RestoreHealthFFActor
) - Healing: Restore Health (
0001cea4
;RestoreHealthConcSelf
) - Healing Hands: Restore Health (
0001cea5
;RestoreHealthConcActor
)
Notes[edit]
- All players can cast the Healing spell from the start of the game.
- Most foods will restore health; some by only a point or two, but carrying a good supply of high-health foods can be a useful element in your health restoration repertoire. Some player-cooked-foods and special foods, or foods used along with certain perks, can not only restore health, but also regenerate health or magicka over sustained periods.
Related Effects[edit]
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