Skyrim:Unfinished Quests

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This page lists quests that were meant to be included in Skyrim, but didn't make it to the finished version of the game. All that remains of the quests now are journal entries that can't be triggered. They can still be accessed by using console commands. However, since these quests are locked for a reason (like incompatibility with other quests), it is best not to access them. Some quests involve unused NPCs. To access all types of unused content, please click a link in this list in the related page.

Daedric[edit]

Boethiah's Bidding[edit]

This would have been a second quest given to you by Boethiah, which functioned more as a secondary task. The "quest" would start immediately after completing Boethiah's Calling by killing her previous champion and equipping the Ebony Mail. Instead of Boethiah congratulating you, she would instead inform you of your new objective, assassinating the Jarl of Solitude, Elisif the Fair using stealth, deceit and guile.

Boethiah would've spread rumors of an assassin coming for the jarl, and she would lock herself into her private chambers out of paranoia. The whole Blue Palace would go on high alert. You would not be able to walk around inside without constant supervision. Due to this, a guard would constantly accompany you while walking around, unless you could convince a friend inside the Palace to escort you instead. Access to the jarl's private chambers could be granted in two ways. You could either get a key to the door from either Erdi or Una, the two servants, or you could request help from a friend who would convince Elisif to let you inside her chamber in order to function as her personal bodyguard.

Possible friends that could help you with the latter option include steward Falk Firebeard, court wizard Sybille Stentor, housecarl Bolgeir Bearclaw, thane Bryling, her personal guard Irnskar Ironhand, thane Erikur's personal guard Melaran, but also Erikur's sister Gisli (who normally doesn't set foot in the Blue Palace under any circumstances) and the Palace's cook, Odar.

Once Elisif was slain, Boethiah would use her body as a conduit in order to speak with you. She would tell you that you've earned her respect and will be allowed to keep the Ebony Mail. With Solitude's jarl dead, many events would be set in motion. Many of these events had dialogue already recorded for them and include:

The most important consequence to the act would've been the fact that a new jarl would need to be chosen. Thane Erikur would be the one to replace Elisif, with him gaining new dialogue related to this as well. He would also give you the ability to, for one time only, completely erase your bounty in Haafingar by just talking to him.

In the final game however, Elisif will always be essential, and Boethiah's quest will have no influence over her at all.

Notes[edit]

  • It seems that at one point, Gisli was considered as a steward for Solitude, this may explain her inclusion as one of the possible "friends" who are almost always found at the Blue Palace.
  • Outside of the examples mentioned above, no replacement scenarios exist for other quests where Elisif would've been involved, for example Season Unending.
  • Both Erdi and Una have dialogue in relation to the scene that would've played out if you took the bodyguard route, instead of their route. This is odd since they do not have recorded dialogue for the other dialogue options.
  • Script notes indicate that Erikur would've been aware that it was you who assassinated Elisif. How he would be aware of this is never specified.

Bugs[edit]

  • It may be possible to start this quest, but since it is not finished, it cannot be completed.


{{ Template:FULLPAGENAME0/Line|!|Boethiah's Bidding|DA02KillObj}}

{{Template:FULLPAGENAME0/Line|1=50|2=|3=Lord Boethiah has sent me, her champion, to assassinate the Jarl of Solitude using guile, deception, and stealth.

Objective 50: Assassinate the Jarl of Solitude

}}{{Template:FULLPAGENAME0/Line|1=200|2=fin|3=Lord Boethiah has sent me, her champion, to assassinate the Jarl of Solitude using guile, deception, and stealth. I have successfully completed my mission. }}

Stage Finishes Quest Journal Entry

The CauseCC[edit]

Some of the later objectives of the quest were removed, and some were moved to the next quest. Valkyn Skoria was intended to be the boss, but was replaced by Valkyn Methats.

{{ Template:FULLPAGENAME0/Line|!|The Cause|ccBGSSSE067_Quest}} {{Template:FULLPAGENAME0/Line|1=|2=|3=

Objective 210: Retrieve Vonos' Journal
Objective 220: Read Vonos' Journal
Objective 230: Use the Scroll of Liminal Breach
Objective 235: (Optional) Find the missing Vigilants (0/3)
Objective 240: Locate the Sigil Stone in the Deadlands
Objective 250: Defeat the Dremora Valkynaz
Objective 260: Retrieve Scourge
Objective 270: Defeat Valkyn Skoria
Objective 280: Retrieve Torment

}}{{Template:FULLPAGENAME0/Line|1=220|2=|3=I've found the weakened Sigil Stone within the Deadlands, and now must make a decision. If I take the Sigil Stone, the gate will close and the Mythic Dawn will be defeated. However, if I place the Great Welkynd stone on the altar, it will recharge the gate, and seal it open...

Objective 290 or 300: Take the Sigil Stone or Place the Great Welkynd Stone

}}{{Template:FULLPAGENAME0/Line|1=230|2=|3=Gate Closed }}{{Template:FULLPAGENAME0/Line|1=240|2=|3=Gate Open }}{{Template:FULLPAGENAME0/Line|1=250|2=|3=A stranger informed me that the Mythic Dawn reformed and unearthed an ancient Oblivion Gate. They were searching for a Great Welkynd Stone to charge the gate, which I found within Rielle before they could. I infiltrated the Mythic Dawn's hideout and went inside the Deadlands to find the Sigil Stone. Rather than remove the stone and close the portal, I decided to follow the will of Mehrunes Dagon by using the Great Welkynd Stone to charge the gate and protect the Sigil Stone.

Objective 305: Escape the Deadlands

}}{{Template:FULLPAGENAME0/Line|1=250|2=|3=A stranger informed me that the Mythic Dawn reformed and unearthed an ancient Oblivion Gate. They were searching for a Great Welkynd Stone to charge the gate, which I found within Rielle before they could. I infiltrated the Mythic Dawn's hideout and went inside the Deadlands to find the Sigil Stone. I defeated two of Mehrunes Dagon's champions, and retrieved the Sigil Stone, thereby closing the portal and destroying the gate.

Objective 305: Escape the Deadlands

}}

Stage Finishes Quest Journal Entry
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Quest system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
  • On the PC, it is possible to use the console to advance through the quest by entering setstage quest stage, where quest is the internal name of the quest, and stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages, but it is possible to clear all stages of the quest using resetquest quest, where quest is the internal name of the quest.

College of Winterhold[edit]

Filling Soul Gems[edit]

This would have been a quest to buy, find, or fill a grand soul gem for Sergius Turrianus. The quest appears to be complete other than the fact that there's no reward; however, it cannot be started.

Mod Notes: The Fill the Soul Gems quest does not appear in the appropriate SM Event Node section.

{{ Template:FULLPAGENAME0/Line|!|Filling Soul Gems|MGR12}} {{Template:FULLPAGENAME0/Line|1=10|2=|3=

Objective 10: Bring a Filled Grand Soul Gem to Sergius Turrianus

}}{{Template:FULLPAGENAME0/Line|1=200|2=fin|3=}}

Stage Finishes Quest Journal Entry
  • The following empty quest stages were omitted from the table: 20, 255.

Research Thief[edit]

This would have been a quest given by Nirya to steal Faralda's research notes from an unspecified location. After obtaining the notes, it could have been given to Nirya in return for 100 gold or you could have reported Nirya's request to Faralda. The quest is fairly complete; however, the scripting is incorrect, and Faralda's notes do not appear anywhere in the game.

{{ Template:FULLPAGENAME0/Line|!|Research Thief|FreeformWinterholdCollegeA}}

{{Template:FULLPAGENAME0/Line|1=200|2=fin|3=}}

Stage Finishes Quest Journal Entry
  • The following empty quest stages were omitted from the table: 0, 10, 20.

Rogue Wizard[edit]

This would have been a quest to kill a rogue wizard. The wizard could have appeared in any warlock lair or draugr crypt that had a boss in it. In its current state of development, there is no reward for the quest.

{{ Template:FULLPAGENAME0/Line|!|Rogue Wizard|MGRRogue}} {{Template:FULLPAGENAME0/Line|1=10|2=|3=

Objective 10: Deal with the rogue wizard

}}{{Template:FULLPAGENAME0/Line|1=20|2=|3=

Objective 20: Return to Tolfdir

}}{{Template:FULLPAGENAME0/Line|1=200|2=fin|3=}}

Stage Finishes Quest Journal Entry
  • The following empty quest stages were omitted from the table: 0, 5, 30, 100.

Dialogue[edit]

Tolfdir:

Is there anything I should be aware of?
"I'm afraid so. There's a problem with one of the Jarls here in Skyrim."
'He's been complaining of a member of the College running amok in his hold. We have, of course, severed all ties with the mage in question, but the Jarl isn't appeased. So, the mage needs to be "taken care of," if you understand me."

Jarl:

I'm here on behalf of the College.
"Ah, so they've finally sent someone to deal with that lunatic."
It's been dealt with.
"Well, that's good to know. I suggest you tell your people at the College to keep a tighter leash on their mages."

Tolfdir:

The Jarl has been appeased.
"Very good. I hope this will allow us to maintain our reputation."

The Missing Apprentices[edit]

This was to be a quest to find the four missing apprentices of Phinis Gestor. The four students, Borvir, Ilas-Tei, Rundi, and Yisra, can be found dead around Skyrim. They each have an item which identifies them (e.g. Rundi's Dagger), which you would have had to bring to Phinis to prove their fate. The students' corpses and items appear and Phinis Gestor will talk about them, but bringing the items to him has no effect.

{{ Template:FULLPAGENAME0/Line|!|The Missing Apprentices|FreeformWinterholdCollegeB}}

{{Template:FULLPAGENAME0/Line|1=200|2=fin|3=}}

Stage Finishes Quest Journal Entry
  • The following empty quest stages were omitted from the table: 10, 20.

Miscellaneous[edit]

A Bad Trade[edit]

This quest involved placing a burial urn in Yngol Barrow. Birna in Winterhold should have sold the burial urn and wanted you to place it back in the barrow. Upon replacing the urn, you would have received 200 gold. Birna currently sells a Coral Dragon Claw; purchasing it advances the quest to stage 20, but nothing else can happen.

The quest objective is not set to display at any time.

{{ Template:FULLPAGENAME0/Line|!|A Bad Trade|FreeformWinterholdA}} {{Template:FULLPAGENAME0/Line|1=|2=|3=

Objective 20: Place the burial urn in Yngol Barrow

}}

Stage Finishes Quest Journal Entry
  • The following empty quest stages were omitted from the table: 0, 10, 20, 30.

Animal Pelt Collection[edit]

This quest would have had you collecting animal pelts for Aela the Huntress; however, several parts of the quest are incomplete, and it does not appear in the list of radiant quests that the game can run. Unlike most other quests of this type, the amount of pelts required would have been random, ranging from three to seven.

{{ Template:FULLPAGENAME0/Line|!|Animal Pelt Collection|CR03}}

{{Template:FULLPAGENAME0/Line|1=10|2=|3=I need to find <Global=CR03TotalPeltsNeeded> <Alias=SamplePelt>s for the Companions.

Objective 10: Collect <Alias=SamplePelt>s (<Global=CR03PeltsGotten>/<Global=CR03TotalPeltsNeeded>)

}}{{Template:FULLPAGENAME0/Line|1=20|2=|3=I found <Global=CR03TotalPeltsNeeded> <Alias=SamplePelt>s for the Companions.

Objective 20: Return to Aela

}}{{Template:FULLPAGENAME0/Line|1=200|2=fin|3=}}{{Template:FULLPAGENAME0/Line|1=250|2=fail|3=}}

Stage Finishes Quest Journal Entry
  • The following empty quest stages were omitted from the table: 0, 1, 100.

Collecting the Edda[edit]

This quest would have seen you collecting pieces of the Poetic Edda from bards you meet across Skyrim. The Poetic Edda is a living history of Skyrim, written by each bard studying at the Bards College. This quest would most likely have been acquired after finishing Tending the Flames.

{{ Template:FULLPAGENAME0/Line|!|Collecting the Edda|BardsCollegePoeticEdda}} {{Template:FULLPAGENAME0/Line|1=Unknown|2=|3=

Objective 10: Collect parts of the Poetic Edda from Bards you meet.

}}

Stage Finishes Quest Journal Entry
  • The following empty quest stages were omitted from the table: 0, 10, 200.

CWMission08[edit]

CWMission08 was a side quest of the main Civil War storyline meant to be picked up a military camp. It featured the player being tasked with stopping a Giant named Goldar from harassing supply caravans by offering a Painted Cow to the Giant as a gift, and subsequently making a deal with Goldar to assault the opposition at a radiant location. According to the quest script, all Giants in the main world would be allied with the player following the quest's conclusion.

Painted Cow

The following is recovered dialogue from DialogueViews.xml files located in the Scripts.zip shipped with the Skyrim Creation Kit:

Last Dragonborn: Tell me about this giant.

Imperial Commander: Apparently the giant's just after the cattle. He goes out of his way not to hurt them. He's less concerned about the men escorting them, however. | Not sure if he's hungry, or just insane. Regardless, he's endangering supply lines. I have a plan that should rid us of the giant and some rebels. | We know where he's made camp. We'll make peace with him and kindly explain where he can find a farm controlled by Stormcloaks to steal cattle from.

Stormcloak Commander: The giant is after the cattle. He tries not to hurt them. But people driving the caravan - he's not so careful with them. | He's either hungry, or crazy, or both. It matters little. We need to get rid of him. He's endangering our supply chain. But, I have a plan. | We know where he's camped. We'll make peace with him, and tell him where he can find a whole herd of cows. Just happens to be owned by imperials.

Last Dragonborn: I'm not sure. I need to think about it.

Imperial Commander: Don't take too long figuring it out, I've got a war to run here.

Stormcloak Commander: I see, make it quick, or do you have better things to do than fight for the people of Skyrim?

Last Dragonborn: Intriguing. I'm in.

Stormcloak Commander: Good. Our spies tell us there's a herd of cows at the Imperial military camp. Take the giant there and tell him he can have those instead of ours.

Stormcloak Commander: Talos willing, those Imperials will be stupid enough to try to stop him. Should be a blood bath. Good luck. | Oh, I almost forgot. I've requested a special cow for you to escort to the giant - as a peace offering. Should be here any moment now. | What? Don't give me that look.

Last Dragonborn: [Force Greet]

Cow Hand: You're the one that needs the cow, yeah?

Last Dragonborn: You're correct.

Cow Hand

Cow Hand: Alright. Got 'er all painted up like in the old days. You know, when we'd paint things the giants were allowed... there were more of 'em back then. | This one's pretty smart. Here, she likes these. Feed her one or two apples and she'll follow you forever. | Now you be careful with that giant. Make sure he sees the markings on the cow. He'll know you just mean to talk. | If you're lucky he won't try to kill you.

Cow Hand: Give her that apple. She'll follow you.

Goldar: Little man brings weak-milk-maker. Marked in the old way. Why little man does this?

Last Dragonborn: We want you to stop attacking our caravans.

Goldar: Oh. It means the parade of little men and small food and weak-milk-makers. | My herd of milk-makers. They are all gone. | Little men killed my milk-makers! | So now I take little men's weak-milk-makers.

Last Dragonborn: We didn't kill your herd. I bring you this cow in friendship.

Goldar: Hmm. It is not like other little men. It is not afraid or angry. It asks friendship. No little man asks that. | I will take the marked weak-milk-maker. The little man will be friend. | But I have nothing to give it in return. Friendship needs a trade to make strong.

Last Dragonborn: My people have an enemy. They are called Imperials. Help me kill them.

Goldar: Hmm. Taking a life, even a little man life, is bigger than a "cow." Killing "Imperials" makes a debt in the friendship. This cannot be.

Last Dragonborn: My people have an enemy. They are called Stormcloaks. Help me kill them.

Goldar: Hmm. Taking a life, even a little man life, is bigger than a "cow." Killing "Stormcloaks" makes a debt in the friendship. This cannot be.

Imperial Commander: Apparently the giant's just after the cattle. He goes out of his way not to hurt them. He's less concerned about the men escorting them, however. | Not sure if he's hungry, or just insane. Regardless, he's endangering supply lines. I have a plan that should rid us of the giant and some rebels. | We know where he's made camp. We'll make peace with him and kindly explain where he can find a farm controlled by Stormcloaks to steal cattle from.

Stormcloak Commander: The giant is after the cattle. He tries not to hurt them. But people driving the caravan - he's not so careful with them. | He's either hungry, or crazy, or both. It matters little. We need to get rid of him. He's endangering our supply chain. But, I have a plan. | We know where he's camped. We'll make peace with him, and tell him where he can find a whole herd of cows. Just happens to be owned by imperials.

Last Dragonborn: They've a herd of cows at <Alias=AttackPoint>. Help me and you can take those.

Goldar: Yes. This is fair. I know where this is. Come.

CWMission11[edit]

CWMission11 was a side quest of the main Civil War storyline meant to be picked up a military camp. It featured the player going on a spirit quest with an orc named Makhel Abbas. At the conclusion the player would be able to enter Orc Strongholds, and Makhel would show up as an ally in Civil War battles.

Makhel Abbas

The following is recovered dialogue from DialogueViews.xml files located in the Scripts.zip shipped with the Skyrim Creation Kit:

Imperial Commander: There's this orc hanging around. Name's Makhel something-or-other. Says he's on some kind of vision quest. | I told him I can't help him, but I can't be more forceful than that. I can't afford to piss off the Orc tribes in the area. I have enough problems. | I need someone that can be both assertive and diplomatic. Find out what he wants and either give it to him or find some other way to get rid of him. | Well, soldier? Are you up to the task?

Stormcloak Commander: There's this orc warrior hanging around. Name's Makhel something-or-other. Says he's on some kind of damned vision quest. | I tried telling him to get lost - not in so many words, though. I can't afford to piss off the orc tribes in the area. I've got enough to deal with. | I need someone to forcefully but diplomatically find out what the hell he's after, and either give it to him, or find a way to get rid of him. | What do you say? Can you do this?

Last Dragonborn: I'm not sure. I need to think about it.

Imperial Commander: Don't take too long figuring it out, I've got a war to run here.

Stormcloak Commander: I see, make it quick, or do you have better things to do than fight for the people of Skyrim?

Last Dragonborn: I'll see what he wants and get rid of him for you.

Imperial Commander: I knew I could count on you, soldier.

Stormcloak Commander: That's what I wanted to hear. Good luck out there.

Last Dragonborn: [Force Greet]

Makhel Abbas: You are the one from my vision! | I am Mahkel abbas. And you are my abbaseen. Quickly, we must hurry while there is time!

Last Dragonborn: Slow down there. What are you talking about?

Makhel Abbas: I am abbas, the seeker. And you are abbasseen, the seeker's companion. | A vision came to me. I saw Gar-shutan hovering in the clouds. But I was not alone. You were with me. | The wise woman said I must find you, and together we must seek Gar-shutan and slay it. | The sacrifice of blood, ours or the beast's, will bring prosperity and joy to my village.

Last Dragonborn (Orc): Slow down there. What are you talking about?

Makhel Abbas: One living under shadow of Malacath wouldn't need to ask. Did your parents teach you nothing? Perhaps this quest is more for you than it is for me? | I am abbas, the seeker. And you are abbasseen, the seeker's companion. | A vision came to me. I saw Gar-shutan hovering in the clouds. But I was not alone. You were with me. | The wise woman said I must find you, and together we must seek Gar-shutan and slay it. | The sacrifice of blood, ours or the beast's, will bring prosperity and joy to my village.

Last Dragonborn: Is this some kind of joke?

Makhel Abbas: A joke? No. One does not joke of sacred things. | Gar-shutan, the sacred beast, comes to the world in search of nobility. It always appears in a different form, testing the clarity of our vision. | It calls out to brave warriors through visions and dreams. It proves these warriors through combat and thereby proves the people. | We must prove ourselves by slaying the beast. Or we must prove our people worthy of our own sacrifice and die before Gar-shutan. | Come. Gar-shutan will not stay here forever. We must go before it tires of waiting for us.

Last Dragonborn: What's this Gar-shutan?

Makhel Abbas: Gar-shutan comes to the world in search of nobility. It always appears in a different form, testing the clarity of our vision. | It calls out to the brave through dreams and whispers. In combat, it tests the warrior and thereby tests his people. | We must either prove ourselves in combat, or we must prove our people worthy of sacrifice by dying at the feet of the beast. | Come. Gar-shutan will not tarry forever. We must go before it tires of waiting for us.

Last Dragonborn: How do we find this Gar-shutan?

Makhel Abbas: I shall follow my heart, and you shall follow me. As it is always with abbass and abbasseen.

Last Dragonborn: And what if I refuse to go with you?

Makhel Abbas: Then you will bring shame to your people and to mine. And I shall fill the void in my heart with anger, and roam the land in search of a good death. | But I can not imagine such a thing. If you are not ready to go, I will wait here in faith, until your heart fills with purpose.

Last Dragonborn: Alright, let's go kill this beast.

Makhel Abbas: Then we go! To glorious battle or glorious death!

Makhel Abbas: It is done! Gar-shutan has tested us and we were found worthy. | I will remember this day. And so will my people. I will tell of this day far and wide. Know this: Wherever I may go, you, too, are welcome. | But for now, we must go our separate ways. I'm sure we'll see each other again, in life or in death. I am your brother.

E3demo[edit]

This quest was used in the E3 demo. The parts of it are: a scene about a fox and a hare, some wolves, and a dragon attack. After that, there is a part similar to the dungeon portion of the quest Bleak Falls Barrow. Finally, there is a giant, which gets carried away by a dragon after which a second dragon is attacking. This quest was used in the official gameplay video released by Bethesda.

{{ Template:FULLPAGENAME0/Line|!|E3demo|e3demo}}

Stage Finishes Quest Journal Entry
  • The following empty quest stages were omitted from the table: 0, 20, 30, 90, 95, 100, 110, 120, 122, 125, 130, 135, 140, 145, 150, 155, 200, 300, 305, 320, 321, 350, 360, 361.

Lod's Lot[edit]

This quest would have been similar to this quest, but the two quests are actually separate. In this quest you would have bought a book off Lod that has something in it that is of interest to Kust, so you would give him the book. Whatever this book is, it is not found in-game and there is no way of starting this quest.

{{ Template:FULLPAGENAME0/Line|!|Lod's Lot|FreeformFalkreathQuest01}} {{Template:FULLPAGENAME0/Line|1=10|2=|3=

Objective 10 or 20: Buy the Book off Lod or Turn Lod in to Kust

}}

Stage Finishes Quest Journal Entry
  • The following empty quest stages were omitted from the table: 0, 200, 255.

Runil's Dark Past[edit]

This quest would have had you talk to Runil after hearing that his friends feel he's troubled. After he revealed that he'd been a Thalmor battlemage during the war, you would have had the option to either tell him that his secret is safe with you or tell Kust, Indara Caerellia, and Mathies about his past.

{{ Template:FULLPAGENAME0/Line|!|Runil's Dark Past|FreeformFalkreathQuest02}}

Stage Finishes Quest Journal Entry
  • The following empty quest stages were omitted from the table: 0, 10, 20.

Supply Line[edit]

This quest was supposed to have the College of Winterhold apprentices Rundi and Borvir open up Frost River Farm, a meadery to the east of Dragon Bridge in Haafingar. The objective was to bring their popular Frost River Mead to Candlehearth Hall, The Bannered Mare or The Frozen Hearth for a reward of 50 septims. However, the quest was not completed and Rundi and Borvir both ended up dead in the final game.

{{ Template:FULLPAGENAME0/Line|!|Supply Line|FreeformFrostRiver}}

Stage Finishes Quest Journal Entry
  • The following empty quest stages were omitted from the table: 10, 200.

Trius' Trinket[edit]

This would have been a quest where, upon meeting Trius outside a shipwreck, he asks you to search it for a jewelry box. Returning it to him would have given you a new spell. However, Trius does not appear in-game.

{{ Template:FULLPAGENAME0/Line|!|Trius' Trinket|dunShipwreck04QST}}

{{Template:FULLPAGENAME0/Line|1=10|2=|3=Trius has asked me to search the wreck below for a jewelry box. Any other loot I find is mine. }}{{Template:FULLPAGENAME0/Line|1=100|2=fin|3=I've given the box to Trius and he has rewarded me with a new spell.

}}{{Template:FULLPAGENAME0/Line|1=Unknown|2=|3=

Objective 10: Search the wreck below for the jewelry box.
Objective 20: Return the box to Trius for the promised reward.

}}

Stage Finishes Quest Journal Entry
  • The following empty quest stages were omitted from the table: 0, 20, 30, 40, 50.