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Skyrim talk:Easter Eggs/Archive 9

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This is an archive of past Skyrim talk:Easter Eggs discussions. Do not edit the contents of this page, except for maintenance such as updating links.

skeleton inside a mamoth skeleton

2012-05-30_00001.jpg

Possibly an easter egg but I have no idea what the referance would be. It is due north of sleeping tree camp under the mountain by a small pool. theres no loot there and the skeleton is arranged and not just random. Jet4571 02:56, 31 May 2012 (UTC)

Unless somebody knows specifically what this is referencing, it's not an Easter Egg, merely a curiosity. Kitkat TalkContribE-mail 08:25, 31 May 2012 (UTC)
According to what i read for a description of an easter egg and what i then checked in the CK on this it was quite deliberate and can be an easter egg. there are 8 static parts to that skeleton arranged with the legs crossed above the hips. most random dead skeletons use the misc item version or a live skeleton NPC set for initialy dead in near every circumstance including quests. using the static version says that the dev didnt want a player to randomly run across it and kick parts of it to the ocean but to see what he/she did, very deliberate. thats what brooked my curiosity on it, and it could be a personal easter egg with no pop culture reference.*edit Thanks for the belated welcome email KitKat. Jet4571 08:42, 31 May 2012 (UTC)
One of the definitions of an Easter Egg is that it references something. It can be obscure, and it doesn't have to be in popular culture, but it has to be a fairly obvious reference, with more than one similarity. Kitkat TalkContribE-mail 10:51, 31 May 2012 (UTC)
http://www.eeggs.com/faq.html I think would be the best definition of what is or is not an easter egg and they do not say that it must be an obvious referance. if this section is only about that one particular part of the definition and only those are allowed then it should be renamed to "Reference Easter Eggs" or a note in the rules that only an easter egg that references something is accepted here, and best have the accepted definition at the top of the easter egg page. But I digress, I am pointing this potential egg out because it is clearly obvious that it was intentionaly placed there for a reason, anyone with the CK can go and take a look if they doubt that. What should be up for discussion is what that reason is, and maybe someone might see it and know what it references if it references anything at all. It could be one of those easter eggs where a dev just felt like hiding a skeleton inside a mammoth skeleton just to see if anyone notices, and that is also part of what an easter egg can be. Jet4571 18:26, 31 May 2012 (UTC)

() Jet, our definition of an Easter Egg is at the top of the page: "Easter Eggs include inside jokes, pop culture references, and any similar reference to something outside the Elder Scrolls games." Vely►Talk►Email 18:29, 31 May 2012 (UTC)

I just wanted to pop in here and say that perhaps it is time to change your definition of an easter egg. After all, the first easter egg was simply the outline of an egg that could be shown on top of one of Windows earlier programs. Some easter eggs I have seen in other wikis were the product of developers just pissing around. -Selrahc404. — Unsigned comment by 75.92.192.59 (talk) at 13:03 on 9 June 2012
I remember hearing Nazir talk about hiding inside the body of a Mammoth when killing one of his targets. Possibly this is someone who used the same technique but failed? — Kimi the Elf (talk | contribs) 13:31, 9 June 2012 (UTC)
Perhaps, but since it's already been established that this doesn't meet our definition of an egg, it's a moot point. ThuumofReason 13:39, 9 June 2012 (UTC)
While this doesn't belong on the easter eggs page, I feel that it does warrant a mention somewhere on the wiki, so I added it to User:Tovenam/Skyrim:Unmarked Places#Smaller Anomalies which is a template for a future Unmarked Places page for Skyrim.--Tovenam 16:18, 11 July 2012 (UTC)

A Cabin In The Woods

I found a book in the Jarl's quarters in Whiterun entitled "A Cabin In The Woods" the story was very similar to the recent movie with the same title. — Unsigned comment by 166.249.133.109 (talk) at 14:42 on 1 June 2012

Considering the movie was released five months after Skyrim, I'm going to have to doubt it. Besides, the "scary cabin in the dark woods" thing is an age old horror story theme. Kitkat TalkContribE-mail 15:01, 1 June 2012 (UTC)

Hit the one in the middle!

As a reader somewhere in this wiki already pointed out, this quote "Remember, hit the one in the middle" occasionally said by bandits is from the movie Rocky 4 (1985):

Rocky: I see three of them out there. Paulie: Hit the one in the middle.

Easter egg! — Unsigned comment by 210.187.220.21 (talk) at 20:32 on 1 June 2012 (UTC)

The line is: "Remember... hit the one in the middle!", and a search revealed that this line is commonly associated with the movie. Seems reasonable. --AKB Talk Cont Mail 20:32, 1 June 2012 (UTC)
Uh...I'm not sure about that, Ken. When is this line said in-game by bandits? What prompts the line? ThuumofReason 21:42, 1 June 2012 (UTC)
It is said by bandits during combat. Rexwar 15:50, 16 July 2012 (UTC)
Well, clearly, but I was asking if there were any specific actions that triggered the line. If not, and it's just a random dialogue line that plays in combat, it sounds more like a coincidence than anything. ThuumofReason 20:21, 16 July 2012 (UTC)
I had Vorstag as a companion for a while and he regularly said the line in combat. I agree that it's a random dialogue that can be used by bandits, too, but I thought it was used to underline Vorstag's general state of drunkenness. Now that I think of it, I think I heard it during brawls as comments from bystanders, too. That would be a better link to Rocky, but I'm not sure if this really happened. Did anyone else hear the line during brawls, too? NeoDobby (talk) 11:33, 3 September 2012 (EDT)

The Lady in the Lake

I wanted to bring this up before adding it as an easter egg. But it caught my attention that the Lady Stone is in the middle of lake Ilinalta. Could this possibly be a reference to "The Lady in the Lake" of Arthurian Lore, considering there are so few, if any, lakes in Skyrim of Tamriel? I'd like some thought if this counts or not.

Hawkeye1185 13:09, 7 June 2012 (UTC)

I think we would need more than just a naming coincidence to qualify this as an Easter Egg. --Xyzzy 14:06, 7 June 2012 (UTC)
I'll add this to the existing entry. I thought it was there already. ThuumofReason 17:01, 7 June 2012 (UTC)
Maybe more a play on words than an egg.— Unsigned comment by 58.7.80.189 (talk) at 03:06 on 9 September 2012‎

Daggerfall inn tune

i haven't seen this anywhere else on the internet so i thought it was worth bringing up.Has anyone else noticed that the bards on skyrim occasionally play on the lute what i think is the same tune that starts playing when you enter an inn/tavern on Tes II Daggerfall?

I don't have Skyrim and I have never gotten out of Privateer's Hold in Daggerfall, but assuming that it is the same tune, a note like this would belong on the Historical References page. Eric Snowmane (Talk | Contribs | Block) 20:35, 10 June 2012 (UTC)
I have noticed the same tune as well but the music from morrowind is played in skyrim as well so if that is not on the page then maybe this shouldn't be either. I'll leave this up to somebody else to call though. RIM 20:39, 10 June 2012 (UTC)
I think it's only been proposed recently. As for the MW music in SR, it was also played in OB, and I believe there is a note on one of the albums' pages about that. Vely►Talk►Email 20:40, 10 June 2012 (UTC)
If you're talking about the age of aggression, that really sounds nothing like the Daggerfall tavern music. Any of them. ThuumofReason 23:31, 10 June 2012 (UTC)

I think he is talking about the background music when you first walk into an inn. Not a song you ask a bard to play. Rexwar 23:24, 13 July 2012 (UTC)

There is definitely a lot of Dunmer influence from Vvardenfell in Skyrims music thanks to all the refugees (trying to fit it in with lore). Nothing for this page though. --Ulkomaalainen 09:50, 15 July 2012 (UTC)

The Vlad Taltos novels

In the Vlad Taltos novels by Steven Brust, one of the "Great Houses" is the house of Teckla. Their society is essentially a caste system, and the Teckla comprise servants, peasants, and common labor. (Each book's title is one of the great houses; Teckla is the third book in the series.) I'm pretty sure the character "Tekla," a maid in Falkreath, is intended to be a reference to this.

This is my first post; sorry if I'm breaking conventions here. Should I go to chat about this instead? — Unsigned comment by Zafner (talkcontribs) at 04:34 on 11 June 2012

I don't really think it is a direct reference but it's not a bad thought. If Tekla made some reference in dialogue then maybe but she doesn't, also she isn't really that poor or a peasant. RIM 12:21, 11 June 2012 (UTC)
You're doing the right thing by posting to the talk page, and it's good that it hasn't been proposed before. However, this seems coincidental to me. A similar name isn't enough to qualify. As a general rule, there has to be enough evidence to show beyond any reasonable doubt that the developers intended it to be a reference to one specific thing. If you could explain how Tekla the maid has such a connection to House Teckla, it would help your argument. ThuumofReason 14:12, 11 June 2012 (UTC)
The only connections I can see are the name and the fact that she's a servant. Teckla in the novels are kind of irrelevant minor characters most of the time, just like servants in most fiction, so that fits (the fact that she's in no way special), but I can't really see anything else. There is something weird about her, though: a minor character, part of no quest, mentioned once in a journal and once in dialogue, marked essential but with basically no dialogue. If that doesn't reach the threshold of "easter-eggedness", though, then I guess it shouldn't be included. — Unsigned comment by Zafner (talkcontribs) at 20:51 on 13 June 2012
It is possible that one of her factions makes her essential, or she is essential based on the fact that she works for a thane. She could be marked essential just so that the paranoid dialogue has a reason to be used. I would want some paranoia, spying, or plotting to be involved before I'd say it's a connection.
I would also say that having the name is not good enough. There's a company named Tekla and a saint named Thecla/Tecla/Tekla, who was a noble whose family feared that she "would follow Paul's demand 'that one must fear only one God and live in chastity'", so there's some paranoia there. You could also relate the flowers in Runil's Journal to her virginity, and the essential status to her being a saint. Either way I find it to be a bit of a stretch, though. Vely►Talk►Email 16:57, 14 June 2012 (UTC)

Big E Preset Model

When in the racesex menu (when you're creating your character, or when you've invoked it from the console) simultaneously press (Page Up, Page Down and Tab) 4 times.

This should also work on XBox 360 and PC with XBox 360 conrroller with (L1, R1 and B) 4 times

This should also work on PS3 with (L1, R1 and Circle) 4 times (This may be Circle in Japan, idk how button switching works).

Doing this makes it so your character looks like this and sets race to Nord: [1]

No idea who Big E, perhaps it's the character they used for E3 or the Dawnguard trailers?

This only works in v1.6.89.0 Mardoxx 02:22, 15 June 2012 (UTC)


FWIW here's the source code from my repository... http://paste2.org/p/2056062 Mardoxx 11:50, 19 June 2012 (UTC)

I have restored this post. This person was trying to suggest what he or she believed was a legitimate easter egg, and it may come up in the future. If people decide it is not a legitimate egg, then the discussion should be documented in case it's suggested again. Editors who oppose this as an egg, please copy, summarize, or link to your objections below. eshetalk 13:48, 19 June 2012 (UTC)
Confirmed. I was able to duplicate the PC version of this. --Xyzzy 13:53, 19 June 2012 (UTC)
Doesn't work on PS3. If you check the Controls page, there is no PS3 option for what the Page buttons do. The Silencer speaksTalk 14:15, 19 June 2012 (UTC)
Silencer: did you try the PS3 controls listed above? R1 and L1 seem to be used in place of Page Up and Page Down. —Legoless 16:00, 19 June 2012 (UTC)
Yes. That's when I checked the controls to see what they did to see what the XBox and PC buttons do. The L1 R1 buttons do not work on default setting for this and there is no PS3 mapping option for to change them to what the Page buttons do. The Silencer speaksTalk 16:06, 19 June 2012 (UTC)
This is not only NOT a legitimate egg, it can't even be considered a PROPOSED egg. As snowmane said in his edit summaries, this is not hidden, not referencing anything, and clearly doesn't belong on this page. It might belong on another page, but definitely not on this one. ThuumofReason 16:39, 19 June 2012 (UTC)
To quote, "Dev shortcuts are still not notable, and this has been a forum-like post since the beginning, which has to be removed anyway." ThuumofReason 16:42, 19 June 2012 (UTC)

() It may not be a reference to something, but it is an interesting thing that is hidden. I feel like it should be documented somewhere.

On the other hand, our MW Egg page has hidden files on it, so adding this Big E thing to the page would be in-line with that. Vely►Talk►Email 16:46, 19 June 2012 (UTC)

Mardoxx clarified over IRC that PS3 users will need to wait for patch 1.6 before this will work (as noted in the first post). Seems like a curious thing to add to the game. —Legoless 18:09, 19 June 2012 (UTC)
Just to clarify my perspective on it, then I will stop debating the dev short-cut. I believe it is not at all notable for the Easter Eggs page. The Testinghall and its subsections are hidden too, and they are not Easter Eggs. Not at all notable. And, the reason I deleted the post: I genuinely believe that Mardoxx was making a good faith addition to the site, which Thuum reverted originally. I have no problem with this being here, were it reworded, which in hindsight, I probably should have asked Mardoxx to do, so I wish to apologise to him, first and foremost. As my edit summary, which Thuum happened to put, I reverted it on the argument that it was forum-like and speculative, going off of this sentence here: "No idea who Big E, perhaps it's the character they used for E3 or the Dawnguard trailers?", which I read as "Hey, look. I found this key code, what do you think it is?" I personally had viewed it as he wanted to speculate on the subject, so I had made a good faith reversion, which led inadvertently to the edit war between us, for which I am sorry. Had I simply asked him to reword it, or better yet, left the topic on here, and discussed it over one of our talk pages, we wouldn't have had this mess. One question to close the my wall of text... Now that I have gotten my full night of rest (well, day since I am practically a vampire), I am able to look back and realize that I was just as badly at fault as Mardoxx was, so can we cut him a little slack on the block? Hell, should it be necessary, I will take a reprimanding as well. ES(talkemail) 22:32, 19 June 2012 (UTC)
If I recall, the block was as much for repeated use of obscenities and personal attacks as much as edit warring? ThuumofReason 01:21, 20 June 2012 (UTC)
Correct. I never said remove it. I just said Mardoxx either deserved a little slack, or I deserved a chew out as well for my part in it. Block for violations of etiquette should still be enforced. ES(talkemail) 01:56, 20 June 2012 (UTC)

() I was poking around the credits page, and found a page for Emil Pagliarulo. Could this be who "Big E" is? The similarity between his appearance and the preset character is striking. --Xyzzy 16:11, 30 June 2012 (UTC)

Alien (1979)

This is a very small and almost un-noticable easter egg that can be seen during the quest "Elder Knowledge." While navigating the cave of Blackreach, toward the end of the main cave you will find an area called War Quarters. Upon entring the Dwemer War Quarters there lies a room on the right which may or may not be an easter egg design to mimmick the opening character sequence of Ridley Scott's Sci-Fi classic 'Alien.' However I believe this to be intentional as it features a rounded room of equal proportions and features seven stone beds arranged in a circular fashion with a central light source, remniscent of the 7 hypersleep chambers and seven characters of the film (Dallas, Ripley, Lambert, Brett, Kane, Ash and Parker) that emerge from hypersleep at the beginning of the film. Whether or not there are more references to this film within the standard game is unknown, however a mod for Prometheus(2012) is currently being worked on.— Unsigned comment by 121.72.66.118 (talk) at 04:16 on 20 June 2012

I actually thought that was a reference to Snow White, to be honest - seven stone beds, low-ceilinged room, Dwemer/Dwarves being basically the same thing... Kitkat TalkContribE-mail 07:32, 20 June 2012 (UTC)
Interesting idea, but I really don't think it's anything more than a coincidence. ThuumofReason 11:43, 20 June 2012 (UTC)
Several beds circling a fire or whatever actually makes sense when you thing about it. The central walking space is well lit, and your cold feet would be warmed :P Anyway, it sounds like it isn't worth a note. 'Kat though it was Snow White, and I can probably think of something here soon that also does it. ES(talkemail) 12:03, 20 June 2012 (UTC)

Monty Python and The Holy Grail

When you enter the Dark Brotherhood Sanctuary north of Falkreath for the first time, one of the answers to the question the door asks is, "Um... the lute? No, drums!" This is possibly a reference to the scene in Monty Python and The Holy Grail where they are about to cross the bridge, but have to answer a few questions, and one character responds with, "Blue... No, red!" — Unsigned comment by KingSpencer97 (talkcontribs) at 02:09 on 27 June 2012

Very unlikely and coincidental. Two similarly constructed sentences do not make an easter egg. The Silencer speaksTalk 01:12, 27 June 2012 (UTC)
I forgot to mention that the question is also stated in a similar fashion, where the questioner draws out the what, but I see your point and understand this still is probably not an Easter egg. --The King named Spencer 02:04, 27 June 2012 (UTC)

Game of Thrones Reference

In the Dawnguard Downloadable Content, there is a husky in Fort Dawnguard named Bran. Possibly a Game of Thrones reference as the husky is similar to a wolf (or dire wolf) which is the Stark family sigil and the pets of the Stark children. (Bran being one of the sons of Catelyn and Eddard) — Unsigned comment by 98.209.197.210 (talk) at 03:12 on 29 June 2012

Sounds possible. Is there any dialogue concerning Bran? Vely►Talk►Email 13:12, 30 June 2012 (UTC)
Since Dawnguard isn't out on PC yet, I can't really make any definitive judgment myself, but it does at least sound plausible. If we can get more evidence that supports this claim, I have no problem with adding it. ThuumofReason 13:23, 30 June 2012 (UTC)
On the talk page for Bran, more than one editor has pointed out that the two hunting dogs belonging Finn Mac Cumhaill of Celtic mythology were named Bran and Sceolang. I was able to find this info on-line in several places. I definitely think this a reference to Finn's dogs, rather than Song of Ice and Fire. --Xyzzy 20:07, 7 July 2012 (UTC)
(Moved from Skyrim talk:Bran)
I felt that I should add that it is Finn, because he had two dogs, Bran and Sceolang, which as you know are the dogs in dawnguard. Also Garmr and CuSith are also from Celtic mythology.--71.22.182.47 08:06, 10 July 2012 (UTC)

() Towards the rear in the inside of Fort Dawnguard, the two dogs that can be brought along with the player are named Bran and Sceolang, coincidentally the names of Finn McCool's two hunting dogs. Finn McCool's dogs didn't hunt Vampires in Celtic mythology, but it's still pretty cool. (First time posting something on this site, so cut me some slack if I did something wrong.) 74.96.246.240 22:01, 16 July 2012 (UTC)

I think it's very likely that these dogs' names are a reference to the Finn mythology. If no one objects, I will add it to the notes sections of their articles.--XyzzyTalk 15:52, 13 August 2012 (UTC)
It's on the Eggs page, and we don't place Eggs on the NPC pages... If their name comes from a real-world word, it can be added to notes if relevant (like Farkas and Vilkas), but not if their name's a reference to something. Vely►t►e 15:55, 13 August 2012 (UTC)
I guess we never did come to a conclusion on that topic on the community noticeboard. I will hold off for now. --XyzzyTalk 16:10, 13 August 2012 (UTC)

Swedish Death Metal Update

Anders Nystrom is also the guitarist in the considerably heavier band from Sweden called Bloodbath — Unsigned comment by 174.23.136.74 (talk) at 14:08 on 29 June 2012

I don't think it's really necessary to mention everything about Nystrom. The article mentioned the specific band/song/album/whathaveyou that was being referred to, so that's probably all that needs to be said. ThuumofReason 13:13, 30 June 2012 (UTC)

Flag of Iwo Jima

On an island north of Solitude there is a crouching skeleton with a flag that resembles the famous flag raised on Iwo Jima. — Unsigned comment by 96.236.129.100 (talk) at 19:43 on 29 June 2012

How so? A skeleton holding a flag is not a unique occurrence, and a similar looking flag is coincidental. Is there anything else to suggest an intended connection? ThuumofReason 13:12, 30 June 2012 (UTC)
If anybody wants to see for themself, this is actually NW of Solitude, and due west of Broken Oar Grotto. It is mildly interesting, but I don't see enough similarities to call this an Egg. --Xyzzy 16:59, 30 June 2012 (UTC)
Not eggy enough. The flag of Iwo Jima is an iconic picture of four people (soldiers) raising the flag. This isn't even close IMO. Unless again my "always running" screwed something up thanks to the physics engine. --Ulkomaalainen 01:46, 2 July 2012 (UTC)

Possible Aqua Teen Hunger Force reference

Almost directly south of Geirmond's Hall, and west of Honeystrand Cave I found a single Novice Necromancer, with some chickens. The Chickens had the same blue aura around them as a humanoid zombie would, and after killing the necromancer and waiting an hour ingame the chickens "died". The exact ATHF episode is season 3, episode 1, titled "Video Ouija" (link).--ProfessorRickshaw 23:42, 3 July 2012 (UTC)

I don't think so. From what you described, the necromancer used a standard revive spell on some dead chickens. Revived NPCs have blue auras and fade into ash after the spell wears off. It's entirely possible to replicate this yourself, so it's highly unlikely that this was intentional on Bethesda's part. If the Necromancer was named "Billy", it would be different, but just a standard enemy isn't enough. ThuumofReason 17:12, 4 July 2012 (UTC)
I just encountered said necromancer, and what is weird about the encounter is normally when you kill the caster of the revive spells, it kills the resurrected body as well, however killing the necromancer doesn't kill the chickens. Also there is a chicken nest propped up in a bone alter that at certain angles glows a blueish silver. But there is no other resemblance to the suggested show/episode.--Dro'Bakha 01:31, 7 July 2012 (UTC)

I just read the description of the episode and I think he may be on to something seeing as both of them resurrected chickens and it seems that it takes awhile for the chickens to die. Whereas they would usually die right when the summoner is killed. However this could also be a part of the skyrim trailer where they showed someone resurrecting a chicken at some point. Rexwar 05:29, 13 July 2012 (UTC)

The episode doesn't contain any kind of altars, and the only actual appearance of a chicken in the episode happens after Billy Witchdoctor has been killed off. There is nothing like this in the trailer for Skyrim, I don't know where you got that idea. I've experienced time delays between the death of an NPC and the fading into ash of summoned creatures occasionally, which I believe are due to either glitches or framerate issues. Even if this does refer to something, I promise you it's not an ATHF reference. ThuumofReason 20:31, 16 July 2012 (UTC)

Possible Indiana Jones nod?

During Unbound, Ralof/Hadvar will say "What's next, giant snakes?" once all the frostbite spiders are dead. It reminded me of the tarantula scenes from Raiders of the Lost Ark and Indy's well known fear of snakes. Not sure if it's concrete enough to be considered an easter egg, but I feel it's probably a nod at least.99.229.102.14 00:03, 7 July 2012 (UTC)

Check the archives. ThuumofReason 12:06, 7 July 2012 (UTC)

Sorry, was it already mentioned? Must have missed it. I did wonder why it hadn't been brought up yet. 99.229.102.14 06:57, 9 July 2012 (UTC)

Jack the ripper

I am new here but I would like to point out something I thought was overlooked when it comes to the jack the ripper subject. It has to be noted that jack the ripper not only killed young beautiful women. But specifically killed prostitutes. Coincidentally, the person who you find is killed in the quest Blood on the Ice was noted for trying to get tips by flirting with men. She was very raunchy and that seems to hint the player towards it being a jack the ripper reference. Rexwar 20:06, 12 July 2012 (UTC)

Check the archives before posting. ThuumofReason 22:22, 12 July 2012 (UTC)

Alright sorry. Again I am new here so if I mess up I am sorry. Rexwar 01:12, 13 July 2012 (UTC)

Deathly Hallows Symbol

When you walk through the archway outside of the companions guild building, simply look to the left and down while walking through and you will see the deathly hallows symbol from Harry Potter. If you don't already know, the companions guild is in Whiterun. — Unsigned comment by 173.17.144.7 (talk) at 17:02 on 12 July 2012

I bet what you are seeing is a Thieves Guild Shadowmark. --Xyzzy 00:07, 13 July 2012 (UTC)
(edit conflict) Check the archives before posting please. We have received that suggestion several times before, and some editors get impatient when they have to answer repeats of the same question. Thanks :) And, it's a Shadowmark. Snowmane(talkemail) 00:10, 13 July 2012 (UTC)
To be fair, the monstrous archives are a gigantic pain to check through. Most headers are not related to the proposed easter egg, making it EXTREMELY difficult to sort through all of them trying to see if a particular egg has been proposed before. I don't know if there is any way to make this easier, but I don't blame editors for being unable (or unwilling) to find this. --Xyzzy 00:13, 13 July 2012 (UTC)
I do, Xyzz. I do. ThuumofReason 01:56, 13 July 2012 (UTC)
LOL. I hear you. Maybe we could also have a non-egg page, where all of the frequently proposed non-eggs can be listed. It might even be good to have it at the top of the Easter Egg talk page, similar to the note about sweetrolls and giant snakes that already exists. It might head off some of these endlessly-repeated proposals. --Xyzzy 03:26, 13 July 2012 (UTC)

Courage?

Okay.. I strongly remember this one Dunmer girl has a dog that follows her and protects her from everything, or try to protect her at least... And she is always says "Stupid Dog!" at it.. Possible Courage reference? — Unsigned comment by 172.129.35.96 (talk) at 18:50 on 19 July 2012

Sounds too generic to me. Vely►t►e 18:31, 19 July 2012 (UTC)
No. ThuumofReason 19:06, 19 July 2012 (UTC)
I heard a randomly-encountered hunter in the wilderness bad-mouthing his dog in the same fashion. I think it's just random dialogue. Can you be more specific on the Dunmer girl? --XyzzyTalk 20:53, 19 July 2012 (UTC)

Star Trek Reference in Riften

In the Riften market you'll find a rather abrasive vendor named Grelka. This character may be a reference to the female Klingon warrior from Star Trek TNG, who is also rather abrasive. — Unsigned comment by 66.79.243.170 (talk) at 05:13 on July 20, 2012

That isn't really enough to call it an easter egg --SPMcKinney 05:18, 20 July 2012 (UTC)
Check the archives. ThuumofReason 12:15, 20 July 2012 (UTC)

Ice Wizard Vs Fire Wizard Talking then fighting (Looks like Harry potter duesl)

Near the ruins of Bthalft with the dawnguard plug in. I came across two wizards who were talking from a distance then developed in a full blown wizard duel using high level fire spells and Ice respectively. I wasn't even able to fight them they were that strong (im level 50) had to let them kill each other. Has anyone else come across this? — Unsigned comment by 86.128.223.23 (talk) at 20:50 on 20 July 2012

This is just a random encounter, nothing special. The Silencer speaksTalk 19:55, 20 July 2012 (UTC)
^What he said. ThuumofReason 23:54, 20 July 2012 (UTC)

CuSith and Garmr

The Death Hounds CuSith and Garmr, added by the Dawnguard plug-in, are references to the Cù Sìth and Garmr, two legendary dogs. —Legoless 23:49, 20 July 2012 (UTC)

Both are Death Hounds and both legendary dogs are strongly related to death... I agree with this. Vely►t►e 00:03, 21 July 2012 (UTC)
I've added it to the article. —Legoless 00:18, 21 July 2012 (UTC)

Hamelyn

The NPC Hamelyn is most likely a reference to the 1971 movie "Willard," in which the eponymous character trains rats to kill people. His name may be a reference to the Pied Piper, but the character reflects the movie. Ermine90 03:37, 22 July 2012 (UTC)

Besides the name, I see no other connection between the two, and a name is simply not enough. Snowmane(talkemail) 03:46, 22 July 2012 (UTC)
Hamelyn's Journal tells of him creating an "army" (of Skeevers) to attack Whiterun and Winterhold, to get back at his abusive instructor and the people who ridiculed him. In the movie, Willard trains his rats to attack, and uses them to kill his boss and coworkers after he was fired from his job.Ermine90 03:56, 22 July 2012 (UTC)
Didn't know about the journal, but if it says that, then that's good enough for me. Snowmane(talkemail) 03:57, 22 July 2012 (UTC)
So would that make Hamelyn a dual reference, the name from the Pied Piper, and his activities from Willard? --XyzzyTalk 04:02, 22 July 2012 (UTC)
Yeah, I believe so. Ermine90 04:03, 22 July 2012 (UTC)
I think this one fits better than the Pied Piper one, from what I'm seeing, but since it's already been approved as an egg for one, the dual reference idea works for me. ABCface 04:09, 22 July 2012 (UTC)
At this point, I think it's worth pointing out that Willard isn't the only other thing that's done this. A season 2 episode of Batman Beyond entitled "Rats" contained a character named Patrick who did the exact same thing for the same reasons. ThuumofReason 00:02, 25 July 2012 (UTC)

Sovengarde

Should it also be mentioned that Sovengarde is based off Valhalla from norse mythology?--82.46.168.98 11:00, 23 July 2012 (UTC)

This was discussed a while ago, the consensus was that it should be removed from the page. Check the archives for more info. ThuumofReason 12:04, 23 July 2012 (UTC)

Arvak

First time contributing so sorry if I do something wrong. I looked around and didn't see this yet to I wanted to point out that the name for the summoned horse Arvak in the Dawnguard expansion comes from the Norse mythical horse Arvakr, meaning early walker. He was one of the horses that pulled the sun chariot. Td2t 22:51, 24 July 2012 (UTC)

I glanced at the relevant pages for Arvak, and seeing how it is not related to pulling the sun (at least so far as I can see), and in fact isn't even spelled the same, I am skeptical about the reference. Snowmane(talkemail) 22:58, 24 July 2012 (UTC)
My quick research found one more slight similarity. Arvakr's mane gave off light, while Arvak's mane appears to be some sort of "flames". So our possible connections are: a horse, with similar names, both with flaming/glowing manes. Maybe... --XyzzyTalk 23:14, 24 July 2012 (UTC)
Yeah.I just looked him up.Arvakr pulled the chariot for the god Sol.•~•Skyrimplayer 00:18, 25 July 2012 (UTC)
Did more research on the horse. Some sources list it as Arvak. Spelling in names change sometimes with the norse myths, draugr becomes draug etc. As to the sun connection the whole expansion basically revolves around the sun. Seems like more than a coincidence to me.Td2t 00:23, 25 July 2012 (UTC)
I think we might just have enough information to add this as an easter egg.If not,we could always add this to Arvak's page.--Skyrimplayer 01:37, 25 July 2012 (UTC)

() Skyrimplayer, this wouldn't go on Arvak's page at all.

I don't think there's enough of a connection for an Easter Egg. Vely►t►e 01:42, 25 July 2012 (UTC)

If you say so.--Skyrimplayer 01:55, 25 July 2012 (UTC)
It's not the first name reference to mythology in Dawnguard (see this discussion above). There can never be absolute certainty with Easter eggs, but it looks likely enough to deserve a mention. —Legoless 02:04, 25 July 2012 (UTC)
Hmm...maybe. ThuumofReason 16:08, 25 July 2012 (UTC)

To Kill an Empire/To Kill a Mockingbird

The dark brotherhood quest Skyrim:To Kill an Empire might be a reference to a famous book by Harper Lee, To Kill a Mockingbird. For a Famous saying in the book "Shoot all the bluejays you want, but remember its a sin to kill a mockingbird." I can go in to more detail but I wish not to spoil and it would be me over thinking, I was approached the thought that I was just going of of a phrase but I see a lot of easter eggs on the page going of a phrase, I strongle beleive this is a To Kill a Mockingbird reference, for those who don't know, Mockingbirds are usually put out to be innocent and "do no harm" and all they do is sing nicely to people. Gunbeard 14:48, 26 July 2012 (UTC)Gunbeard

If you're just going on the "To Kill a..." wording, that's way too vague. Type in "To Kill a" on Wikipedia, and you get a whole slew of non-mockingbird results. Do you have any other similarities? --XyzzyTalk 17:10, 26 July 2012 (UTC)
I don't think so. ThuumofReason 19:43, 26 July 2012 (UTC)
On contrare, (I think I'm using the word right) I tried on multiple search engines and when I type "To Kill A" I get the book To kill a mockingbird, I'm looking further into this, I really beleive its a reference/easteregg. Gunbeard 18:21, 27 July 2012 (UTC)Gunbeard
Au contraire is the phrase you're looking for, meaning "on the contrary".
Even with a wording coincidence, it probably needs a lot of other similarities to the book if you're looking for something. I'm not even seeing a connection to the innocence/harmlessness of a singing mockingbird in this quest. Vely►t►e 18:29, 27 July 2012 (UTC)
the innocence/harmlessness of the decoy Tidus Mead and possibly even the true tidus mead. And the corruption used to get inside the palace to poisen the emperor, just like in the book the corruption used to convict Tom Robinson in the book to false charges of rape because he was a negro (takes place in a small farming prejudiced town the deep south in 1930.) If were going on wording coincidence I can name one or 2 easter eggs that could be removed from the page.
Gunbeard 20:05, 27 July 2012 (UTC)Gunbeard
You're really stretching for connections where there are none. ThuumofReason 20:08, 27 July 2012 (UTC)

() I would say that the deception of a decoy isn't innocent or harmless. Additionally, framing someone or pressing false charges isn't like poisoning someone. Race is also irrelevant here.

If there are Eggs on this page you disagree with, feel free to create a discussion about them or add on to an existing discussion. Vely►t►e 20:13, 27 July 2012 (UTC)

Ghostbusters II

While in the Soul Cairn some souls will say "Death is but a door. Time is but a window. I'll be back." These are the last words of Vigo the Carpathian before his brutal death and the prophecy of his return from Ghostbusters II. — Unsigned comment by 97.92.16.210 (talk) at 03:50 on 29 July 2012

This seems like an easter egg to me. Links for reference: Dialogue and Quote -ABCface 04:01, 29 July 2012 (UTC)
The same guy who said that is voiced by von Sydow at some point in that movie and in the video game... I would say the quote itself is good enough for a reference, von Sydow makes me think it's an Egg that much more. Vely►t►e 04:08, 29 July 2012 (UTC)
Nice find! It's been a while since we've had such an unequivocal reference. This should go in the Easter Egg Hall of Fame. --XyzzyTalk 04:10, 29 July 2012 (UTC)
Decent Easter Eggs are apparently impossible to find. Good to know we have a good one for a change :) Snowmane(talkemail) 04:24, 29 July 2012 (UTC)
I agree, this is a rare find. I'm all for it. ThuumofReason 12:03, 29 July 2012 (UTC)

The White Witch

In the Dawnguard quest line, I noticed that the inner sanctum of the Forgotten Vale has frozen statues, similar to the White Witch's castle in The Lion, The Witch, and the Wardrobe. Some were on pedestals, which is also similar. Not sure if this is enough to qualify as an Easter Egg.— Unsigned comment by 210.49.195.127 (talk) at 03:47 on 4 August 2012

No, it's not. ThuumofReason 10:52, 4 August 2012 (UTC)
I don't know... A huge ice throne and everyone around it frozen in ice. That sounds very similar to the lion the witch and the wardrobe. I think that this shouldn't be ruled out. Rexwar 21:41, 18 August 2012 (UTC)

Moved from article

  • When you first enter Riverwood, an old woman shouts "A dragon! A dragon! I swear I saw a dragon!" This is a reference to a song in the children's film Pete's Dragon.

The actual line spoken by Hilde is "A dragon! I saw a dragon!" I've never heard the song in question, but if the only similarity is two people saying that they've seen dragons, I think it's more of a coincidence than anything else. Thoughts? ThuumofReason 20:41, 4 August 2012 (UTC)

If the wording was exactly identical, maybe. Having two people both yell about seeing a dragon hardly makes it a reference. --XyzzyTalk 01:35, 5 August 2012 (UTC)

Coin Purses

Coin purses pop up everywhere. I found 5 on some rafters. Not sure what reference it is though.— Unsigned comment by 75.140.127.197 (talk) at 15:34 on 4 August 2012

Not a reference. People just hide their money in weird places. I guess to make it harder to find for thieves. Snowmane(talkemail) 22:49, 4 August 2012 (UTC)
I agree. Not a reference. --XyzzyTalk 01:31, 5 August 2012 (UTC)
Easter Egg references are meant to be specific. This could be anything. ABCface 03:11, 5 August 2012 (UTC)

ardeth bey (THE MUMMY) line

When doing the dawnguard questline you will have to recruit a man named gunmar, his voice is surley a mimic of ardeth bey from them mummy, but the thing that makes me beileve it is an easter egg is a line that he will say when ending conversation 'we must destroy this creature before it kills again!' this is the exacly line ardeth bay uses when rick meets him in 'the mummy'. the voice and the line just fitted perfectly for me. :) — Unsigned comment by 94.2.6.176 (talk) at 05:41 on 6 August 2012 (UTC)

The first is a coincidence, the second is a common phrase. This isn't enough to constitute an easter egg. ThuumofReason 19:22, 6 August 2012 (UTC)

The White Stag

In the quest named Ill Met By Moonlight the white stag can refer to the hungarian mythology. [[2]] Hunor and Magor (Magyar), sons of Nimród the mesopotamian king, rode away to hunt down a mysterious white stag. That white stag was their only chance to save their people from starving to death. So hunting a white stag kind of reminds me of this little aspect of hungarian mythology. — Unsigned comment by 89.165.196.47 (talk) at 07:23 on 8 August 2012 (UTC)

Check out the Wikipedia page for White Stag. It appears that this animal is a common theme running through European mythology, so I wouldn't call it a reference to the Hungarian story specifically. The quest animal may have been inspired by the mythical animal, but I think it's too vague of a reference to list on this page.--XyzzyTalk 13:47, 8 August 2012 (UTC)
I agree; it sounds too vague. Vely►t►e 15:52, 8 August 2012 (UTC)

Vampire's Assistant

Found this on Babette's talk page: “Babette could be a reference to the "Cirque Du Freak" book series. In the series, a child is turned into a Vampire and is expected to help care for the Vampire's pet spider. The book on the table next to her, The Apprentice's Assistant, furthers this as it is similar to the second novel in the series, "The Vampire's Assistant." Babette also has a large 'pet' spider near her customary table in the Dark Brotherhood Sanctuary.
I'm familiar with Cirque De Freak and The Vampire's Assistant and think that this is possible, and might be worth mentioning. 98.217.230.157 02:16, 9 August 2012 (UTC)

I don't know. The pet spider seems to be the only semi-solid evidence. The book title could be coincidence, as could the fact that Babette often sits near the spider. I would need to see more of a connection before I could support this. --XyzzyTalk 03:21, 9 August 2012 (UTC)
Agreed. Can you give any more solid evidence to support a connection? ThuumofReason 10:06, 9 August 2012 (UTC)
Lis could just be a continuation of the DB having a bizarre choice of pet (Schemer in Oblivion). However the fact that there is a Child Vampire who sits in the same place watching the Spider is rather coincidental.The Dark Brotherhood seems to hold a myriad of other references such as the Mothers head in Oblivion and Cicero in Skyrim. Would follow suit if this is another. Alan B'stard 09:16, 10 August 2012 (UTC)
two coincidences were mentioned. Remember that the series was very popular. I read the series and I think that this could be an egg. It has to do with a child who was turned into a vampire, she takes care of the spider, and a book with a very similar name is near it. A few too many coincidences to just dismiss. However I will leave it up to the site. Rexwar 21:49, 18 August 2012 (UTC)
I agree, on reflection I think this is an egg, however I know how to put it up on the actual page or if we have to wait for a moderator to check and agree it.— Unsigned comment by A.B'stard (talkcontribs) at 06:15 on 30 August 2012
I don't think we have a full consensus yet here, so I would ask that you please refrain from adding it to the page until we do. The Apprentice's Assistant is a book of advice for using magic in-game. Festus Krex hangs out around that area as much as Babette, and because he's a master of Destruction magic, I would find it more likely that the book is his. It could be Gabriella's too, she hangs out in that alcove as well. Babette has also been proposed as a reference to an Ann Rice character, which just makes it more difficult to state definitively that this is an intentional reference. ThuumofReason 13:28, 30 August 2012 (UTC)

LOTR Sauron

There´s a quest in the nordic burrow of Angarvunde ( quest has same name ) where a woman wants your help to find the treasure the place holds, when you finnaly open the door that leads to the chest she says something along "finally the treasure is mine! all mine!", before she can get to it she dies in a trap, the treasure chest is open and contains a broken steel sword, a skeletal hand and a coinpurse or sometimes a ring. Sauron had his hand cut off by a broken sword, its still a longshot but the ring was known to "summon" ppl or get em killed with a will of its own, furthermore, the closer ppl were to the ring, the more power it had over them, the woman promised to share the treasure but as she got closer she wanted it for herself like frodo and isildur in mount doom, i dont know but tought it was worth mentioning. 85.138.95.161 00:08, 10 August 2012 (UTC)

The treasure is random, so any resemblence to LOTR items is purely coincidental. I don't see any similarities here. --XyzzyTalk 00:20, 10 August 2012 (UTC)

Valve

With the dawnguard plug-in installed, I did the Quest lost to the ages. Near the end, when you are inside the Aetherium forge, there is a red valve that you have to turn to control the steam. The valve is the same colour and shape as the valve sticking out of the back of the guys head in the valve loading sequence that appears whenever you play a valve game, like Portal 2. It controls the steam, which is also the name of the PC program that is used to run Skyrim. I definitely think this is a nod to Steam. — Unsigned comment by 210.49.195.127 (talk) at 03:55 on 11 August 2012

This isn't the only place in Skyrim, or video games anywhere, where this is true. It also in Mjoll's quest. I've seen valves be used for steam in inFAMOUS, so it's a stretch.--Br3admax 04:11, 11 August 2012 (UTC)
Errr Steam control valves are quite a common exhibit in plumbing. Alan B'stard 14:41, 11 August 2012 (UTC)
Not to mention the abundance of valves just like those in Dwemer ruins. ThuumofReason 16:33, 11 August 2012 (UTC)

Horik Halfhand - A Song of Ice and Fire Reference?

As I just entered Dawnstar for the first time on this character, and I've been reading ASoIaF, I noticed the similarity between the names of Qhorik Halfhand, a ranger in the night's watch in ASOIAF, and Horik Halfhand, the imperial soldier antagonizing Skald by wearing his armor. The name, combined with the fact that he is in one of the northernmost cities in Skyrim makes me suspect it is more than just a coincidence. — Unsigned comment by 71.224.160.62 (talk) at 03:04 on 12 August 2012

I don't think that a name and location is enough, though.--Br3admax 03:10, 12 August 2012 (UTC)
Check the archives. There's a Halfhand in novels that are much older, a Halfhand in Bloodmoon, etc. It's not a necessarily unique name and I strongly believe it to be coincidence. Vely►t►e 03:30, 12 August 2012 (UTC)

Norse Mythology References

  • Hod of Riverwood shares his name with the norse god of darkness and winter.
  • two NPC's names may be a reference to the norse god Loki, they are Lokil and Lokir .

I've moved these from the main article. The Loki references seem unlikely. —Legoless 12:34, 13 August 2012 (UTC)

I don't think we should do references to Norse Mythology. sort of how imperials shouldn't have Roman references, but there are 74,900,000, references to the name Hod, and the top is Hebrew, I think not.--Br3admax 12:42, 13 August 2012 (UTC)
Right. It's most likely just a name the Dev's chose for that Character, and I see why: cant just name every NPC "Ulfric" or "Sven", can you? Just because a name coincidently exists IRL doesn't mean it always has to be a easter egg or nod to something.MarukiTheFaceHater 12:50, 13 August 2012 (UTC)
So, no. When did we get a Norse Mythology section?--Br3admax 12:57, 13 August 2012 (UTC)
Honestly, the only thing that NEEDS to be in that section is the bit about Frost and Sleipnir. ThuumofReason 15:20, 13 August 2012 (UTC)
I don't see the point, all of Skyrim is an Easter Egg then, the entire province is based off of Scandinavia, I vote that names only is not a grounds for an Easter Egg, except for something like Sleipner which is clear put there on purpose.--Br3admax 15:27, 13 August 2012 (UTC)
I agree completely. ThuumofReason 15:37, 13 August 2012 (UTC)

Moved from article 2

  • Beneath the Goldenglow Estate, in the sewers, the player will come across the skeletons of five deer and a human in front of a cart. This is possibly a reference to the movie The Nightmare Before Christmas, in which Jack Skellington rides a sleigh pulled by skeletal reindeer.

Personally, I have problems believing this is a reference. The instance the entry refers to is NOT five deer skeletons and a human skeleton; it is a pile of random, disconnected bones with a deer skull among them, piled near an overturned cart. Considering that these sewers are/have been abandoned and are infested with rats (which have been known to be carnivorous), I don't think it's unusual to see bones lying around. If the skeletons were intact, it would be different, but at a first glance it's not even clear that all the bones necessary to make a complete human or deer skeleton are even in the pile. I don't believe this was ever discussed in the archives in the first place, so perhaps this would be a good time to reevaluate it. ThuumofReason 15:16, 13 August 2012 (UTC)

I believe it was discussed, but I don't think it's good enough to be a reference. Vely►t►e 15:20, 13 August 2012 (UTC)

Robin Hood Log Crossing

This is my first post here, so correct me if I am going about this wrong.

Yesterday, while exploring the switchbacks north of Ivarstead I came across a log that had fallen across a gorge. I decided to cross the fallen tree, and when I got about halfway over I noticed a bandit in the middle crouching about 1/4 of the way across...holding a bow...and dressed in what looked like green leather (It could have just been the lighting, though). Unfortunately, when I killed him he fell into the gorge, so I was unable to search his body. However, I believe that this was a reference to Robin Hood, specifically when he meets Little John on the fallen log. Has anyone else come across this?

This sounds more like a coincidence than anything. This kind of thing can happen any number of times over the course of the game. ThuumofReason 11:52, 16 August 2012 (UTC)
I experienced this same thing on a log crossing just south of Hillgrund's Tomb. If you found the bandit on the same log, he may have been placed there by the devs. However, this still doesn't make it an easter egg without pretty clear evidence that it is referencing something. Just the fact that he's on a log bridge and holding a bow is not enough, IMO. --XyzzyTalk 13:47, 16 August 2012 (UTC)

Snow white and the 7 dwarves

In Blackreach there is a building, I think it's war quarters but I'm not sure. Anyway, inside you will find a room with 7 beds and in the opposite room one bigger. This is likely a reference to Snow white and the 7 dwarves . Also note that Blackreach is of course a dwarven ruin. — Unsigned comment by 62.163.133.201 (talk) at 21:46 on 28 August 2012

Hum, maybe, but it sounds like a stretch. Also if it was a reference, it probably wouldn't be called a war room.More likely tan not, it is just a bunch of soldiers' and their leader's bed.--Br3admax 22:13, 28 August 2012 (UTC)
Sounds like coincidence. We would need something much more definitive to call it a reference. --XyzzyTalk 23:43, 28 August 2012 (UTC)
It's probably not a reference. I wouldn't call it one. Vely►t►e 00:39, 29 August 2012 (UTC)

The Black Hand

In 1901, the Italian mafia set its roots in the United States by someone (his name slips my tongue) who was known as the "Boss of all Bosses". In the early mafia, notes containing information such as debts, murder plots, or threats were signed with a black hand print (usually coal dust). I read about 4 paragraphs at a US Postal Inspection Agency. Eventually they stopped (finger prints). In Skyrim, you receive that notes from the Dark Brotherhood after you kill Grelod the Kind. I think this is a good reference. I'm looking for some links. *La Mano Nera* *Typical Black Hand tactics involved sending a letter to a victim threatening bodily harm, kidnapping, arson, or murder. The letter demanded a specified amount of money to be delivered to a specific place* — Unsigned comment by 68.206.73.39 (talk) at 00:45 on 29 August 2012

Um...no? The Black Hand has been the Brotherhood's logo before Skyrim, and this isn't even a solid connection to begin with. ThuumofReason 10:49, 29 August 2012 (UTC)
Well the kidnappping and letter fit.But I don't think it's a reference.--Skyrimplayer 12:00, 29 August 2012 (UTC)

Mythic Dawn Flag in Harkons Room

I found a mythic dawn symbol where harkon always sits and than i realized it is a mythic dawn symbol!!— Unsigned comment by 188.6.76.230 (talk) at 11:30 on 29 August 2012

It is'nt an easter egg.--Skyrimplayer 18:50, 29 August 2012 (UTC)
Upon examination of both the banner in Harkon's chambers and the banners in Silus' Mythic Dawn Museum, they do seem to be the same banner. However, something like this is probably better fit for the Historical References page. ThuumofReason 20:04, 29 August 2012 (UTC)

Half life 2 reference in raldbthar

Hello, in raldbthar, the part where you see the two rotating blades makes me think about the last part of "we're not going to ravenholm" with the long corridor with the cart with also a rotating blade attached to it which is used to cut zombies. just saying, tell me if i'm wrong, but to me it could be a reference to hl283.202.243.160 14:01, 31 August 2012 (UTC)

I don't think so. The rotating blade trap is a staple of Dwemer ruins. And there are other games which include similar traps. Mortal Kombat Shaolin Monks had a few spinning blade traps. If this is the only connection between the two, I'm inclined to call it coincidence. ThuumofReason 14:20, 31 August 2012 (UTC)

Reference to 300? Leonidas?

When at the shrine of Peryite, travel in a SSE direction until you come upon a skeleton (dead variety) near a bush and a small pathway between some rocks. Between the rocks, there is a dead sabre tooth cat with arrows shot in it and an axe in its head. Rooster Teeth has a video of this, and I agree. It seems like a possible reference to 300, in which Leonidas is alone in the wilderness and fights a large beast. Except it's more like an alternate version in which Leonidas doesn't survive the encounter. [3]— Unsigned comment by 66.153.175.210 (talk) at 08:38 on 31 August 2012

This has been brought up before, with no consensus reached. I didn't see enough evidence to call this a reference before, and I still don't. --XyzzyTalk 15:48, 31 August 2012 (UTC)


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