Skyrim talk:Eola

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Eola Disappeared[edit]

After doing a main story line quest she disapeared for me, does anyone know were I can go to pick her up as a follower? She dosent seem to be in the feast hall anymore. — Unsigned comment by 141.0.9.62 (talk) at 01:11 on 20 January 2012

Wait a bunch of time somewhere else, go back to the feast hall. If she's alive, she'll get back there eventually. Either that or she's gotten stuck somewhere and is still trying to follow you, and if that's the case then fast traveling repeatedly will probably make her reappear. --Morrolan (talk) 08:01, 12 September 2013 (GMT)

Also a conjurer?[edit]

Eola (while clearing the cave as the quest) just resurrected a Draugr, and is summoning flame thralls.

Might she have other abilities not listed? — Unsigned comment by Andrew Bobulsky (talkcontribs) at 17:12 on 29 March 2012

I opted to fight her instead of beginning the Namira quest; she conjured a flame atronach to fight me (level 35).--68.73.195.234 18:16, 29 April 2012 (UTC)
Her spells are listed on the page, including the ones you mentioned. Wolok gro-Barok 19:05, 29 April 2012 (UTC)
I've seen her either summon or reanimate a skeleton which is something the player themselves cannot do.--82.46.168.98 10:15, 29 July 2013 (GMT)
The NPC versions of the necromancy spells are different from the player versions. Serana can reanimate creatures she has no line of sight to. --Morrolan (talk) 08:00, 12 September 2013 (GMT)

Eola not waiting[edit]

Just wanted to mention that when I told her I was going to take care of the draugr myself, she would keep actively starting conversations instead of actually waiting like she said. Would want someone else to try out, see if she does the same ~ Dwarfmp (talk) 14:09, 13 July 2014 (GMT)

Actually, she does end up waiting. Yes, Eola kept initiating dialogue with me after I told her to wait. I again told her to wait and made a few steps towards the cave entrance, and then she began speaking again. By repeatedly telling her to wait and taking a few steps while she had her mouth shut, I finally made it to the cave's entrance. Once I made it inside, the rest of the quest progressed normally. Didn't see Eola again until the cave was cleared, and she then behaved normally. Evil-i (talk) 04:39, 25 February 2015 (GMT)
Yes, thank you for confirming this issue. I will add this to the page and report it to the unofficial patch team ~ Dwarfmp (talk) 22:12, 25 February 2015 (GMT)

What is "the third option" that keeps you from getting the Daedric Quest?[edit]

Both the quest page and Eola's page mention "three options". They say/describe the first two options (which lead to her continuing to talk to you, which leads to the Daedric Quest "The Taste of Death"). However, both pages just say vague things like "if you choose the third option she will attack you" and you will lose your chance to do the Daedric Quest. Please paraphrase or provide the quote for this "third option" that is so important. Thanks 69.250.50.160 02:08, 31 May 2016 (UTC)

The third option is your character saying something like "Your tricks won't work on me, demon!", or something along the lines that you aren't fooled by her charming insinuations, to which she will then respond with something like "I see. Then you will die!" and attack you. I don't remember what the exact quotes are, but that's the gist of them. Zul do onikaanLaan tinvaak 18:32, 31 May 2016 (UTC)
The text for the third option is now paraphrased on this article, with her response to it included as well. Forfeit (talk) 18:50, 31 May 2016 (UTC)

Unique Armor[edit]

Eola's scale armor appears different than the player's. The shoulder guard has a goat heat image, whereas the player's has a knot-work design. Even if I equip the same refID of armor as Eola has equipped, the design is different. Can anyone confirm? --Droviin (talk) 12:31, 17 November 2016 (UTC)