Skyrim talk:Irileth

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Friendship Item[edit]

Randomly(?) when beginning a conversation with her she says: "In dark times friends bring light. This is for you. Thank you for your friendship." Then she proceeds to give a random item. Should this be included on the page? --◊Scythe◊ 22:14, 29 December 2011 (UTC)

Probably not, this behavior has been reported for other NPCs and I've had it happen to me occasionally as well. It is not restricted to this NPC. Wolok gro-Barok 22:21, 29 December 2011 (UTC)
Sorry, I realize this now and was going to remove it. Thanks for clearing up though. --◊Scythe◊ 01:29, 30 December 2011 (UTC)

Class[edit]

Is she a Nightblade or Archer/Ranger? She Doesnt seem to use magic and uses bows and swords — Unsigned comment by 174.252.16.181 (talk) at 22:07 on 3 January 2012‎

Can't confirm her class, but I've certainly seen her use shock magic against the first dragon. --Gaebrial 11:31, 19 January 2012 (UTC)
Spellsword. She doesn't sneak, but likes Lightning Bolt, a Steel Sword, and Bow. So, Ranger/Spellsword, but not a full-on Battlemage. Definitely not a Nightblade, no Illusion, and never sneaks. More of a direct confrontation fighter than assassin.— Unsigned comment by 67.9.84.231 (talk) at 07:02 on 7 August 2012 (UTC)
She's a nightblade, the info comes from game data.Br3admax 06:58, 7 August 2012 (UTC)

IrilethVsDragon Perk?[edit]

What is the IrilethVsDragon perk? I've never heard of such a thing and the page does not exist. Should it be removed or will someone make a page for it? Aurora1983 09:39, 29 April 2012 (UTC)

It halfs her damage done by magical attacks to Dragons. I'm working on her page right now, and that info will be clarified ~ Dwarfmp 09:41, 29 April 2012 (UTC)

Aggressive behavior[edit]

I notice that the aggressive behavior is not specific to Irileth, instead it is because the game has some serious problems in player crime/relationship design. For example, if an NPC in certain crime faction attacks another NPC under frenzy effect, this has a chance to make all other NPCs in the area treat as if the player committed a crime, even if the player has been hidden. Thus NPCs with aggression value 1 will attack the player on sight. 192.80.133.72 12:52, 25 May 2018 (UTC)