Skyrim talk:Neloth

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Recruiting as a follower with console commands?[edit]

Has anyone tried using console commands to get him as a follower? — Unsigned comment by 8.19.93.238 (talk) at 15:52 on 12 February 2013 (GMT)

Neloth wasn't intended to be a follower ever. And, there was no follower recording dialogue because he has a unique voicetype. Dragon Guard (talk) 13:00, 7 July 2013 (GMT)

Levitation[edit]

has anyone found a solution for that glitch that does not let you float up? i have no behavior mods — Unsigned comment by 201.191.195.88 (talk) at 01:16 on 23 February 2013 (GMT)

This can happen if behavior or animation files are extracted into the data folder as well.Digital Utopia (talk) 03:45, 5 February 2014 (GMT)

Nerevarine Quote[edit]

I'd like a confirmation on this, when I got this line from him neither the audio or subtitles made reference to gender (omitted the pronoun, otherwise the same). Does Neloth have multiple lines about the character being too young to remember the Nerevarine, or has Bethesda patched it? Earthfiredrake (talk) 03:30, 8 April 2013 (GMT)

"You are too young to remember the Nerevarine. He defeated Dagoth Ur and saved us all from the blight." — Kimi the Elf (talk | contribs) 03:36, 8 April 2013 (GMT)
That's pretty definitive, thanks. Tracked it into the UDBP, looks like it's an undocumented change on their part. Earthfiredrake (talk) 07:37, 8 April 2013 (GMT)
I have the latest patch and I just listened to it. He just says "Defeated Dagoth Ur and saved us from the blight" and the subtitles matched... 70.51.130.166 05:32, 1 July 2013 (GMT)
If you have the Unofficial Dragonborn Patch, that's why. If not, please give details on what platform you're playing on and whether you have used any other mods (in the past or currently). — ABCface 05:41, 1 July 2013 (GMT)
I do have that. What a thing to change, though I see why they did it. Thanks. 70.51.130.166 05:14, 2 July 2013 (GMT)

List of quotes?[edit]

Since Neloth has so many great lines, would it be appropriate to add a section of quotes to his page? --Darth l33t (talk) 13:13, 19 April 2013 (GMT)

I'm working on a full NPC page that will include all that stuff. You can see the progress on the sandbox link posted at the top of the page. --Jimeee (talk) 13:58, 19 April 2013 (GMT)

Neloth attacks you on sight[edit]

I have to quests to finish for Nloth one is Old Friends and other Lost Knowledge. Wen I enter his house I get attacked instantly by him and his apprentice. Any one knows how to fix this??? Ameno (talk) 07:16, 23 June 2013 (GMT)

Did you have a bounty on Raven Rock? Both Neloth and his apprentice are in the crime faction for Raven Rock. Paying it should fix the problem. --Quill-Tail (talk) 07:27, 23 June 2013 (GMT)
The general stats shows my total lifetime bounty of 80 gold. The guards don't ask me pay the fine, but the guard leader attacked me on sight. I holstered my weapon and he just killed me. Ameno (talk) 07:40, 23 June 2013 (GMT)
The console command "paycrimegold 0 0" fixed the problem. Ameno (talk) 08:52, 23 June 2013 (GMT)

Ildari Sarothril[edit]

The main page gives some information about her. However the story that it relates is wrong, as it indicates that she died in the experiment which is not the case (although it is what Neloth believes until the PC corrects him). Should we update it to include the full information from the Telvanni quests, or just remove the incorrect information? --Morrolan (talk) 02:51, 31 July 2013 (GMT)

In Morrowind and Skyrim[edit]

I'm just curious here, but does he have the same voice actor in both? Vicano (talk) 20:41, 14 September 2013 (GMT)

His voice actor in Dragonborn is unconfirmed at this point, so this is unanswerable. Silence is GoldenBreak the Silence 20:50, 14 September 2013 (GMT)
Do they at least sound the same? Vicano (talk) 21:06, 14 September 2013 (GMT)

Money bug?[edit]

it seems that after completing the main questline of Dragonborn (the state i'm in right now), when trading with Neloth, he has a lot of money (about 40000), and when it's reaching 38750 it stalls, and everything else i'm selling beyond that point gaining me nothing, and my item is sold! what is wrong with this trade script??

EDIT: it's not only me, see reference: [1] 217.132.153.56 21:52, 29 September 2013 (GMT)

He has all that money because you got him to train you in Enchanting a lot, not because you completed the questline. The Enchanting fees you paid went into his personal gold supply, which he uses to trade with. The added merchant trainers in Dawnguard & Dragonborn keep all of the gold you pay them for training, unlike the ones in Skyrim who lose most of their cash when you leave their shops. This is probably a 32K money bug; odds are you've triggered an error in math. Can you open up his pickpocket screen and see exactly how much cash he's got when this bug triggers? I'm going to guess it's somewhere near to 32768. --Morrolan (talk) 02:12, 30 September 2013 (GMT)
Nope, I just got this bug as well, and I've never trained with Neloth that I can recall. At least for me, he has 42250 gold at the point at which selling stops doing anything. Based on that thread, the amount seems to be random, though it's still possible that a power of two plays into this, since all reports have it at more than 30k.
Just did some quick testing, and didn't figure out anything conclusive, but powers of two do seem to play into it. I went over to Talvas and bought and sold a bunch of stuff until he had over 100k gold. When I started selling it off again, he stopped at 65,535 gold (216 - 1), which I doubt is coincidental. If I remember tomorrow, I'll take a look in the CK and do some more testing on other merchants, both in Skyrim and Dragonborn, and see if this is a localized phenomenon or global. Robin Hood  (talk) 09:25, 17 February 2014 (GMT)
For me, he has over 53K - while I've done some Enchanting training with him, I haven't done that much (if I recall correctly) 203.206.100.132 08:54, 25 May 2014 (GMT)

Eccentric?[edit]

Me and The Silencer had a discussion about personality traits, and he said that it is opinion to add to an article on whether they have a personality trait, such as eccentric.

That means it is opinion to say that Neloth is eccentric.

Please explain. DGAny Questions? 21:35, 4 November 2013 (GMT)

It is less opinion that is the issue, but rather original research. Making conclusions based on behavior is original research (technically). If someone in-game uses the word eccentric in reference to him, then it can be used. Jeancey (talk) 21:44, 4 November 2013 (GMT)
It wasn't a discussion. It's been established that eccentric is not an opinion in this case, though I can't recall where it took place. Silence is GoldenBreak the Silence 21:45, 4 November 2013 (GMT)
Jeancey.
Regardless of what you say, it is still opinion. Eccentric is a personality trait. If your read the discussion on Xyzzy's talk page, you will know what I'm talking about. DGAny Questions? 21:50, 4 November 2013 (GMT)
Neloth displays odd behavior and says unusual things. I recall at least one NPC in Raven Rock mentioning that he is bizarre. There is clear evidence in-game to support the claim that he is "eccentric". Being that eccentricity is clearly part of his character, I don't see a problem with mentioning it in the article.
It's only a problem to list personality traits when they can't clearly and objectively be observed. To use another example, Haskill in Shivering Isles can objectively be described as "serious" or "snarky" because he consistently displays patterns of both seriousness and tight-lipped sarcasm in-game. However, he can't be described as "kind-hearted" because, while some of his actions could be interpreted that way, there's no objective indication that he is a kind person; it could just as easily be argued that his actions stem from a desire to see the Shivering Isles being run properly. ThuumofReason (talk) 21:53, 4 November 2013 (GMT)
(edit conflict) I didn't say it wasn't an opinion. Whether it is YOUR opinion (original research) or an in-game opinion (perfectly acceptable research) is the issue. Also, it is entirely possible for a character to be objectively eccentric, as eccentricity isn't one of those point of view traits, like annoying or boring might be. That's why it isn't opinion that is the issue here. Jeancey (talk) 21:56, 4 November 2013 (GMT)

() "Eccentric" is a subjective term. What's odd to you or me or a dunmer bartender may be perfectly rational to a Telvanni wizard. If you really want to stress the point then a mention that he's considered odd by people is more appropriate. 68.33.72.213 20:30, 22 February 2014 (GMT)

There's a very simple solution to this debate, actually: look at the Reluctant Steward dialogue. Neloth's not thought of as "eccentric", he's thought of as "crazy", "loony", "unhinged", and "a madman". I don't think the term "eccentric" quite covers it. :) Robin Hood  (talk) 23:05, 22 February 2014 (GMT)

FA star[edit]

Could someone add the FA star?--Thrapple (talk) 11:28, 17 December 2013 (GMT)

Featured articles don't usually get a star until they're actually featured. Silence is GoldenBreak the Silence 19:05, 17 December 2013 (GMT)

Neloth's Age[edit]

So how old is this guy? He's from Morrowind, i remember playing it and he was the Telvanni Master on Tel Naga. He's probably 300+ years old. We should add that to the notes section if anyone could find the right age. — Unsigned comment by 95.93.65.119 (talk) at 04:21 on 20 November 2014 (GMT)

There is no definitive age to give him, because there is no known birth year. He's just another cranky old Dunmer that, like all Dunmer, is capable of living for centuries. -damon  talkcontribs 05:19, 20 November 2014 (GMT)
I disagree completely, it should be on the Notes section. — Unsigned comment by 95.93.65.119 (talk) at 18:20 on 20 November 2014 (GMT)
May you explain why it's important and back up your argument then? Why do you feel that we need to add that he's at least a few hundred years old when we already indicate that he's shown in Morrowind. (and, no age was given for him in Morrowind, so an age is still unable to be provided. There's not enough information, as I said) -damon  talkcontribs 18:30, 20 November 2014 (GMT)
"He's just another cranky old Dunmer that, like all Dunmer, is capable of living for centuries." Another cranky old Dunmer? Neloth's from Morrowind, back from the second era, Oblivion is around third era i think, so on Skyrim is the fourth era or so, which makes Neloth a very old powerful Telvanni Wizard. He is not just a cranky old dunmer, ofcourse opinions are opinions, but he is very well-known on Morrowind. That's why i think it's important to note it of his age.— Unsigned comment by Pedrado (talkcontribs) at 18:40 on 20 November 2014 (GMT)
I know full well that he's from Morrowind, because Morrowind is my favourite entry to the series. And, Morrowind was set in the Third Era as well. It was set six years before Oblivion, meaning that 207 years have elapsed between Morrowind and Skyrim. On the very bottom of the page in the Notes section, there are two notes that reference the fact that he was in Morrowind. It's noted. What's not relevant to the post is that 207 years have passed, and that he's at minimum that old. His age is information that can't be proven, and will probably never be proven, and for this particular article, it's not helpful to the reader's understanding that he's from Morrowind to say how long he's been around. -damon  talkcontribs 18:45, 20 November 2014 (GMT)
Ok you have a good statement, it is NOT helpful to the reader's, but i guess we should atleast leave this on talk page. But still, i'm curious, what's his age? Not a right age but atleast we know a limit, is it what, 200-300? 207-250? — Unsigned comment by Pedrado (talkcontribs) at 15:00 on 22 November 2014‎ (GMT)
We have absolutely no way of knowing. —Legoless (talk) 15:34, 22 November 2014 (GMT)
Unless we contact Gstaff maybe? Dragon Guard  (talk) 21:53, 30 December 2014 (GMT)

() That's not necessary. His age is still not relevant to the article, and this discussion doesn't need to be reopened. -damon  talkcontribs 22:01, 30 December 2014 (GMT)

OK then, but why is his age "still not relevant to the article"? It is still to do with Neloth, and the article is about him. I just don't get it... Dragon Guard  (talk) 02:41, 1 January 2015 (GMT)
His age is never given, and continuing a discussion about it is moot. Contacting someone at Bethesda about something so silly is not an option. —Legoless (talk) 02:46, 1 January 2015 (GMT)
This topic is (now) unrelated to the content of the article, and more suited to the forums. Please feel free to continue the discussion there.
This topic is now closed.

Neloth Attacks[edit]

I had just finished a quest to find a staff for Nelroth. I sold some items to him before I spoke to him of completing the mission and then saved the game. When I load the game he becomes hostile. I even loaded the autosave of when I entered the building, yet he still attacks. I have no criminal record and used to paycrimegold command without luck. Whoman69 (talk) 17:07, 28 June 2015 (UTC)

Sounds like a bug. What platform are you on, and if it's PC do you have any mods loaded? --Morrolan (talk) 00:27, 5 July 2015 (UTC)

Staff Enchanter quote[edit]

"Using his knowledge of heart stones, he created a staff enchanter, an exceptional feat beyond the skill of many wizards and mages."

While I agree it's exceptional, it may only be beyond the player's skill. The Forsworn have their own style of staves, so it's clear they can create them somehow, and their ability at magic is otherwise pretty run-of-the-mill for bad-guys in Skyrim.67.0.129.122 14:36, 18 July 2016 (UTC)

Neloth himself doesn't think so "I am likely the greatest wizard you will ever meet. Who else do you think could create a staff enchanter?". Obviously enchanting staves is not limited to Neloth (Mages Guild quest in Oblivion), but the statement refers only to the staff enchanter, not the ability to enchant staves. Silence is GoldenBreak the Silence 18:31, 18 July 2016 (UTC)
Neloth does have an over-inflated opinion of himself though, and as far as I know there's no evidence other than the anecdotal one of there being no other staff enchanter present in any other ES game for his claim; which isn't particularly good evidence, as most of the ES games don't have much in the way of crafting stations, at least compared to Skyrim. Still, Forsworn are supposed to be fairly good at magic according to a number of NPC quotes, and their staffs are probably made by hagravens, who have long been ES magical creatures. --Morrolan (talk) 12:31, 19 July 2016 (UTC)
As we have an in-game source of creating a staff enchanter being an exceptional feat, then it should be mentioned. We have the in-game source in Neloth's own words as quoted by Silencer. What could be discussed is if the wording should reflect the fact that we only have Neloth's own words for it being an exceptional feat. Personally I do not find it necessary to change. —MortenOSlash (talk) 13:01, 19 July 2016 (UTC)
Think of it like buying a soda. Back in the day, you had to go to the shop, order the soda from the waiter, wait for them to go to the back and pour it (which used to require some skill to get just the right mix of carbonated water and syrup), then they bring it back, you hand them your money, get your change back, and then you can enjoy your drink. Or nowadays, you can go to a vending machine that does all of that automatically. Neloth has invented the world's first (well, second maybe if you count the one in Oblivion) staff enchantment vending machine. What used to be a difficult and involved process that involved multiple people and who knows how much time, he has distilled into a handy-dandy one-stop staff-dispenser. That's worth something, right? — TheRealLurlock (talk) 13:40, 19 July 2016 (UTC)
Neloth's little contraption is clearly one of a kind since it utilises a heart stone, but creating magical staves is not hard. —Legoless (talk) 14:33, 19 July 2016 (UTC)

() That is from ESO. In Oblivion you have not just to have the physical staff, you also have to get it enchanted. Part of the problem here is comparing between games, and as far as my observations, it seems most of us take for granted that simplification for playability is done (like staffs being purely woodwork in ESO, involving no enchanting), so that might not be a significant point in itself. What it comes down to is if we can take Neloth on his word that no other wizard could create a staff enchanter like the one Neloth has made. My position is still that it is no reason to re-word the article. The use of heart stone, as you so precisely point out Legoless, makes me even more sure about my position here. —MortenOSlash (talk) 05:42, 20 July 2016 (UTC)

The staff enchanting quest in Oblivion isn't very useful for this discussion, as the enchanting of the staff happens in the background; the player just specifies a type of staff, and then it appears a day later, with no explanation as to the process. Also it's a one-time-only event. I'd be fine with cutting the statement at the word "enchanter" since we really don't have enough information to conclude it actually is exceptional; it might be, but Neloth bragging by itself isn't enough evidence. What we definitely do know is that Neloth made a staff enchanter. --Morrolan (talk) 19:09, 25 July 2016 (UTC)
I agree with Morrolan's suggestion. —Legoless (talk) 19:17, 25 July 2016 (UTC)
In the limited information world of the Elder Scrolls games one source statements are acceptable as long as there is no contradictory evidence. The written statement doesn't say no-one else can or could make staff enchanters. The statement is extrapolated from Neloth, an exceptional wizard, bragging about something he thinks is very hard to do. Given that there is no other known process for the player of any game to take an unenchanted stick and add an enchantment, its more than fair to consider the creation of something never before seen, allowing the lesser-skilled to safely access a highly skilled process, as exceptional. The fact that he did this with items that only started to appear in the 4th era puts into question comparisons to similar processes in other games. Silence is GoldenBreak the Silence 20:00, 25 July 2016 (UTC)
Personally, I think its fine as it is. If it were a lesser mage I might be convinced, but we are talking about Neloth here. Very often he proves he isn't just all talk. --Jimeee (talk) 20:12, 25 July 2016 (UTC)

() Neloth's actual quote suggests that he's the only wizard in the world who could produce a staff enchanter. Obviously he's not the only wizard capable of enchanting staves (he himself acknowledges Azra Nightwielder), but it is entirely possible that his quote is literal: that is, he's got the only automated staff enchanter station that does not require some kind of specialized knowledge to use. The problem is that as a source, he's given to hyperbole; maybe other wizards could accomplish this, but haven't done so, or perhaps someone has but he doesn't know, or maybe he's lying for some reason (he is from House Telvanni after all). We know extremely little about how staves work in ES magic theory, probably because Bethesda hasn't worked out the rules themselves, so it's just really hard to evaluate the accuracy of this statement. In any event, if his quote is literally true, then the implication of the statement that the staff enchanter is exceptional is that it's not unique: and his quote doesn't agree with that. --Morrolan (talk) 04:06, 28 July 2016 (UTC)

Neloth not at the Earth Stone?[edit]

Ive done this expansion many times, but only once did I ever actually find Neloth near the earth stone. I do have the correct quest and stage of quest active. Is this a known bug? 96.28.39.103 01:29, 2 January 2017 (UTC)

I've always encountered him there. Have you done anything that might cause him to depart, like visiting Tel Mithryn or the Temple of Miraak? —Legoless (talk) 01:41, 2 January 2017 (UTC)

Confirmation of absence at Earth Stone[edit]

Playing the Nintendo Switch version here, and having not yet visited either the Temple or Neloth's mushroom, I can confirm that Neloth is nowhere near the Earth Stone. I've made repeat visits at different times of day, and used Aura Whisper to check he isn't underground for whatever buggy reason. The quest Dragonborn has marked the "Investigate the shrine" task as completed, leaving only "Reach the Temple of Miraak" left to do. The only quests of significance that I've started before showing up here are The Final Descent, March of the Dead, and Unearthed. Whenever he does show up, I'll try to make a note of it. I'll head to his place next, I guess. Zethyrius (talk) 22:49, 17 January 2018 (UTC)

(I thought I was responding to the above comment, not making a new entry. Hurray for learning?) Zethyrius (talk) 22:52, 17 January 2018 (UTC)
Just to add to the observations here, I am playing the Nintendo Switch version as well and Neloth was there on my first visit to Solstheim. I went over to the earth stone pretty quickly after arriving and he was waiting as usual. In fact he was still there weeks later in-game when I had done many Dragonborn quests but not visited Tel Mithryn yet. Sporky (talk) 04:46, 31 March 2018 (UTC)

Radiant Quests[edit]

Does anyone know when the system determines which radiant quest Neloth first gives you? Is it on the cart with Ralof, the first time you enter Tel Mithryrn, or what? Schreibenheimer (talk) 13:59, 28 November 2020 (UTC)

I'm pretty sure it's chosen when you select the option to get a new one. That's how it works in every other example I am aware of. Easy way to test is to just quick save before talking to him and see if you can make it give you different results. --AKB Talk Cont Mail 14:14, 28 November 2020 (UTC)
Sorry that I didn't include that in my initial post, but I already tried that, and it seems static for me. I suspect it's like the Dawnguard faction quests where the next one you receive is determined at the completion of the previous one, and the first one is determined when you complete the prerequisites, but Neloth's don't have overall prerequisites (the pages currently list starting Reluctant Steward as a prerequisite, but my research has found that to be inaccurate; while Neloth will not grant any quests in his first conversation with you, if you simply speak to him a second time, he can give you a quest even if Varona isn't missing yet.)
EDIT: Based upon experimentation, quest is determined the first time you enter Tel Mithryn; however, my testing did not seem to indicate that it was random, so I installed the Creation Kit and learned the basics of how to use it. Looking at Stacked Quest Node DLC2NelothQuestNode, it appears that the order is fixed but based upon certain prerequisites. I think it's beyond my first-day abilities with the Creation Kit to make any definitive statements about what those prerequisites are, however. It seems, though, that Heart Stones is relatively high on the list (third out of six) and has no prerequisites aside from Neloth being eligible to give a radiant quest (i.e., not in a bad time during Reluctant Steward), so the three quests below it on the list may need to list Heart Stones as a prerequisite. I would love it if someone with a little more experience using the Creation Kit could look and confirm this.Schreibenheimer (talk) 14:29, 28 November 2020 (UTC)

Neloth Earth Stone Dialogue[edit]

Neloth has some extra (and quite humorous) dialogue if you activate the Earth Stone at Raven Rock when first arriving to Solstheim, and allow your character to work on the Stone without interrupting the spell.

Can someone add this dialogue to this page? I can load up the game and write down the specific quotes if no one else will.

Thanks! — Unsigned comment by 108.18.233.237 (talk) at 01:27 on 28 February 2021 (UTC)

Added! Thank you for pointing this out. --Oriwa Talk 02:01, 28 February 2021 (UTC)

Dialogue referencing Winterhold questline.[edit]

The conditions that allow for this piece of dialogue should be included and/or made clearer. Can this dialogue only occur if you've visited Tel Mithrin *before* finishing the temple playthrough and finding the first black book? I visited Tel Mithryn after getting the quest to do so from the shaman, and my only possible dialogue with Neloth when arriving was dialogue related to the Black books and the dwemer dungeon quest that started. Also, is the staff of magnus dialogue conditional on having the staff armed, or must you just have finished the mage questline? — Unsigned comment by Demothios (talkcontribs) at 14:36 on 20 April 2021 (UTC)

Seems like you've already partially answered your first query. As for whether you need the Staff equipped, I don't see why you would or how that's relevant to the line. The condition is already listed on the page: you need to have completed the quest The Eye of Magnus. —⁠Legoless (talk) 17:01, 20 April 2021 (UTC)
Can someone confirm that the Winterhold-referencing dialogue cannot occur if you complete the temple and first black book quest *before* meeting Neloth in Tel Mithryn and starting the Dwemer box quest, then? As it's written in the entry, it doesn't indicate that it's a permanently missable dialogue, conditional on a specific questing order. Even if it's flavor text, it's flavor text it sucks to miss if you like a little immersion. — Unsigned comment by 109.57.143.143 (talk) at 18:27 on 20 April 2021 (UTC)