Beyond Skyrim:Cyrodiil/Cutpurse Hideout

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SR-mapicon-Cave.png
Cave:
Cutpurse Hideout
# of Zones 3
Clearable Yes
Dungeon Yes
Respawn Time 10 days or 30 days
Occupants
Thorina's Cutters, Thorina, Enchanter Brecius, Snipes-Many-Innocents
Important Treasure
Dwarven Bow of Debilitation
Imperial Boots of Hauling
Imperial Bow of Weariness
Imperial Light Helmet of Minor Magicka
Iron Greatsword of Embers
Orcish Bow of Draining
Staff of Flames
Steel Dagger of Soul Snares
Console Location Code(s)
CYRFortCutpurseExterior01
CYRFortCutpurseExterior02
CYRFortCutpurse
CYRFortCutpurseJail
CYRFortCutpurseTower
Region
County Bruma
Location
South of Bruma
Cutpurse Hideout

Cutpurse Hideout is a large cave occupied by Thorina's Cutters, located south of the Bruma. It contains three zones: Cutpurse Cave, Ruined Jail and Fort Cutpurse.

Related Quests[edit]

Notes[edit]

Walkthrough[edit]

Exterior[edit]

One of Thorina's Cutters is sat outside the entrance; nearby you will find two ruby geodes and a milk thistle plant.

Cutpurse Cave[edit]

The ruined fort

The first zone is one cavernous chamber holding the ruins of a large fort. After descending down a corridor and dispatching a Cutter you will arrive in front of a stable with a paint horse and a palisade wall. Two towers abut the sides of the cave and can be climbed to: the eastern via a path and the western by jumping across the rock face. The former hosts a sharpshooter, a knapsack and an orcish bow at the very top, while the latter is abandoned but offers a good sniping position. With some skill, it is possible to move all the way along the eastern wall to the door leading to the Fort.

Head towards the palisade and loot the carriage in the stables, which holds a potion of true shot, four bottles of skooma, a portion of moon sugar, a Scroll of Invisibility, a Scroll of Frost Cloak and a sack of smuggled wines. Past the wooden gate is a small wooden tower guarded by a Cutter and high above you is a rope bridge with two Cutter sharpshooters. To the east, on a small platform are a number of steel arrows and a copy of The Lusty Argonian Maid, v2. Press on south through the door, taking care to avoid the tripwires activating the two falling boulders traps above.

On the left when exiting the boulder trap room are a few crates with six bottles of skooma, a cure poison potion, a Scroll of Fear and a bear pelt. To the west is a campsite with a Cutter guarding three small tents with bedrolls, two tanning racks, a cooking spit, various leather pieces and a large tent with a bed and a coin purse. Beyond it is the door to the Ruined Jail. When you emerge from the jail, head back south and take the western stairs. These lead to a tower with a Cutter, a chest, a table laden with food and drink, a flawless amethyst, a flawless topaz, a standard topaz, a silver and sapphire circlet, a gold ruby necklace, a silver jeweled necklace, a potion of vigor, four skooma bottles, a weak stamina poison, an iron dagger of sparks, a dwarven sword and plenty of gold.

Continue north to a small campsite with a Cutter and a large tent with a bed and an adept-locked strongbox. From here, head west, past a small lake, to an open tower with two Cutters, a war dog, a chest, a satchel and a coin purse. Head back east over the plank bridge, and when at the base of the eastern tower, jump up a ledge to access a chest. Follow the stone pathway south to the tower above the boulder trap room: at the top is a Cutter mage, a chest, an arcane enchanter, a lesser soul gem, two common gems, a greater gem, a black soul gem, an imperial light helmet of minor magicka, a pair of imperial boots of hauling, a Scroll of Fireball, a Scroll of Cure Wounds, a Scroll of Conjure Storm Atronach, the spell tome Healing Hands, a dwarven mace and a coin purse.

Next make for the southern corner, where in an open tower you will find two Cutters guarding an alchemy lab, an alembic, various ingredients, two apothecary's satchels, potions of plentiful magicka and plentiful stamina, a weak aversion to magic poison, an emerald, two bottles of skooma, a cooking spit, a chopping block and two coin purses. From here, head west, battling past another Cutter, to the door to Fort Cutpurse, unlocking it with the key found in the Ruined Jail.

Ruined Jail[edit]

Immediately upon entering this zone you will be faced by two Cutters and Thorina's lieutenant, who holds the key to Fort Cutpurse. In the first room you will also find the corpse of an alchemist in a crow cage, a large map of Cyrodiil on a table, a colovian fur helmet, a standard poison, a weak magicka poison and a flute. Follow the stairs down to a small room with two cots, an adept-locked chest, a knapsack, a shrine of Zenithar, a draught of waterbreathing, a flute, a lute, a pair of fine boots and some gold and lockpicks. In a basket on one of the shelves you will find a flawless amethyst, a flawless garnet, a flawless sapphire and a copy of The Lusty Argonian Maid, v1. In the adept-locked cell nearby is a bloody haypile and a dead Imperial. Head into the flooded cells to the west, picking the expert lock on a nearby cell gate to access a chest and looting a draught of light feet from another cell to the south.

Past a novice-locked door is an underwater section with a few cells, three nirnroots, a skeleton, two chests, a dwarven bow of debilitation, an iron greatsword of embers, an orcish bow of draining, a filled grand soul gem, a flawless emerald, a flawless garnet and a coin purse. In one adept-locked cell you will find a skeleton and a gold ingot, while in another lies a magicka poison. Head back and make your way south, past locked cages with skeletons and a dead Nord inside. In the far southern corner is a Cutter, a potion of waterbreathing, and some gold and lockpicks.

Fort Cutpurse[edit]

The chapel in the fort's main tower

Upon entering you will find a door to your left locked: the tower key required to open it is carried by a Cutter in the large room to the south. Enter the room and you will find yourself on the lower level, next to a chapel where a Cutter is praying in front of an shrine of Mara. Unless you are sneaking, the fighting will probably attract the four Cutters in the upper level. In the chapel itself you will find an amulet of Mara, some silverware, two skooma bottles, a coin purse and portions of moon sugar and mandrake root.

The upper level is a large living area walled off by a wooden palisade, which you can enter from the main gate or by taking the bear-trapped passage to the south. Just in front of the gate is an overturned table with an empty grand soul gem, two black soul gems and a coin purse; an average-locked chest, a Dibella statue, a gold ingot and a coin purse can be found in the southern passage. The living area hosts four Cutters, a kitchen and pantry full of food and drink, a dining area and a sleeping area. Here you will find some low-value weapons and armor, three skooma bottles, a draught of vigor and a draught of strength. By the four beds are an expert-locked strongbox, a chest, a knapsack, a potion of plentiful magicka, two skooma bottles, a silver amethyst ring, a copper and ruby circlet, a gold necklace, a jade ring, a horker tusk and two coin purses. A box on a shelf in the pantry holds a flawless diamond and a copy of The Lusty Argonian Maid, v1.

Track back to the entrance and unlock the eastern door to enter a tower where you will find a Cutter, a cave bear pelt and some pieces of Imperial armor. Make your way up the winding stairs to a landing with another Cutter guarding an expert-locked cell door. Behind this is the fort's armory, filled with heavy and light Imperial armor and steel weapons. You will also find a boss chest, a standard chest, an Imperial bow of weariness, a staff of flames, an Ayleid sword, a weak stamina poison, a potion of plentiful healing, a potion of minor healing and a coin purse here. Inside a box on top of the crates are a paralysis poison, a potion of magicka and four coin purses. In front of the cell door is an opening looking down into the previous room; a chest is on the opposite side and can be reached by shimmying across a ledge, avoiding a few bear traps.

At the top of the stairs is the bandit gang's headquarters: in a lavishly decorated room you will find Thorina and her two companions: Enchanter Brecius and Snipes-Many-Innocents. The dining room and bedroom beyond hold a chest, a steel dagger of soul snares, four skooma bottles, a draught of enhanced stamina, a copy of the rare Murder and Mayhem: A Practical Guide, four gold ingots, two meteoric iron ingots, a flawless garnet, a sapphire, a topaz, a mammoth tusk, plenty of silverware and two coin purses. In a corner of the bedroom are two expert-locked safes and a master-locked cage containing four gold ingots, four skooma bottles, the spell tome Soul Trap and two coin purses.

Maps[edit]