Daggerfall Mod:Daggerfall Unity/Bible/Strength

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Daggerfall Unity: Strength[edit]

Strength is one of the attributes in the game. It modifies the damage you do in combat as follows:

(int)Mathf.Floor((float)(strength - 50) / 5f);

In plain language, this is ((Strength - 50)/5). A character with 10 strength will have a damage modifier of ((10-50)/5), or (-40)/5, or -8, on each combat hit. A character with 85 strength will have a damage modifier of (85-50)/5, or 35/5, or +7 on each hit.

Additionally, Strength determines your character's maximum encumbrance. The maximum carry weight is (Strength x 1.5).