Daggerfall Mod:Daggerfall Unity/Bible/Weapon Material

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search

Daggerfall Unity: Weapon Material[edit]

Weapon material is an important factor in DFU combat. Some enemies cannot be hit with weapons that are too low material. Enemies also follow the same rules for weapon materials; if an enemy is trying to hit a werewolf or vampire with a weapon that is lower than silver in material, he or she will do no damage.

Material Requirements[edit]

The following list shows what materials can hit which enemies. All subsequent materials can hit any foe from a previous entry (ie: a Mithril sword can damage an imp just as well as a Steel one can). Unarmed fists can hit any enemy successfully.

  • Iron: Any enemy not listed below.
  • Steel: Imp.
  • Silver: Ghost; Mummy; Vampire; Wereboar; Werewolf; Wraith.
  • Elven: Nymph.
  • Dwarven: Harpy.
  • Mithril/Adamantium: Ancient Lich; any Daedra; Gargoyle; Lich; Vampire Ancient.

Material Combat Modifiers[edit]

The material of the weapon you wield can significantly alter your odds to hit in combat. For more information, see the Combat Formula page.