Oblivion talk:Broken Promises Cave

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search

Occupants:

5-6 Bandit Enemies (each 50% probability melee , 25% archer Bandit, 12% Dog, 12% Nuisance Animal) this is in the article, 50+25+12+12=99! where is the last percent?80.127.45.182 13:55, 3 September 2007 (EDT)

We lost a point due to rounding. Hardly unusual. Statistics often don't add up to exactly 100% for that reason. --TheRealLurlock Talk 15:59, 3 September 2007 (EDT)

"Respawning" Bandits?[edit]

Upon entering the cave, I took out the two Bandits in the first section. By the time I made my way through the cave and back to the first section there were two replacements. I didn't dawdle. Is this a common occurrence? Herman 23:40, 25 May 2011 (UTC)

More likely that two bandits came from somewhere else. They don't respawn while you're in the cave. Something similar happened to me once when I missed two bandits in a side cave. rpeh •TCE 08:49, 26 May 2011 (UTC)