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Online:A Calamity of Fate

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Detail
Quick Summary: not written


Walkthrough: not written


Quest Stages: not written


ON-qico-Zone Story.png Investigate what is going wrong with Apocrypha.
Zone: Telvanni Peninsula
Zone StoryThis quest is part of the Zone Story
Quest Giver: Leramil the Wise
Location(s): Telvanni Peninsula, Apocrypha
Previous Quest: Conclave of Fate
Next Quest: An Unhealthy Fate
Reward: Abyssal Cephaliarch's Body Art, Experience, Gold, Partial Skill Point
ID: 7025
Blightcrown completed Master Shelren's rite and Vaermina entered Apocrypha. The Prince of Dreams' presence has disrupted the workings of the realm as she hunts for the lost memory. I need to find a way to stop her from reaching it.

Quick Walkthrough[edit]

Detailed Walkthrough[edit]

Quest Stages[edit]

A Calamity of Fate
Finishes Quest Journal Entry
Scruut says that the reality of Apocrypha is out of balance. I should head to the Necrom Bindery and rendezvous with Leramil to discuss our options.
Objective: Go to the Necrom Bindery
I reached the Necrom Bindery. Now I should talk to Leramil and determine what we can do to stop Vaermina.
Objective: Talk to Leramil the Wise
To find out where Vaermina is headed, we need to communicate with Master Shelreni's spirit. I should talk to Meln and see if he can help us with that.
Objective: Talk to Meln the Mouthless
I need to go to Tel Baro so Meln can help us locate the spirit of Master Shelreni. Curate Gadayn will meet us there.
Objective: Go to Tel Baro
Objective: Talk to Curate Gadayn
Tel Baro is locked tight, but Meln is confident Master Shelreni has other ways to get into the tower. I need to look around for another way to get inside.
Objective: Find a Way Into the Tower
We found another entrance into the tower and Meln was able to circumvent the protective ward. I should head inside.
Objective: Enter Master Shelreni's Study
Both Meln and Gadayn sense a presence in Master Shelreni's study. I should see if I can make contact with her spirit.
Objective: Contact Master Shelreni's Spirit
The spirit of Master Shelreni manifested and Gadayn calmed her. I should attempt to talk to her and see if she can tell us where Vaermina took her body.
Objective: Talk to Master Shelreni
Master Shelreni said Vaermina took her body into the Infinite Panopticon. I need to return to Necrom and let Leramil know about this.
Objective: Return to the Necrom Bindery
I should tell Leramil what we learned from the spirit of Master Shelreni.
Objective: Talk to Leramil the Wise
We know Vaermina seeks something in the Infinite Panopticon. I should return to the entrance we found earlier and see if we can locate it again.
Objective: Find the Infinite Panopticon
Leramil opened a way into the Infinite Panopticon. Now we should enter and look for Vaermina and her allies.
Objective: Enter the Infinite Panopticon
I need to search the Infinite Panopticon for Vaermina and her allies.
Objective: Explore the Infinite Panopticon
Scruut says Vaermina and her allies passed through the portal ahead of us. I should enter the portal and follow them.
Objective: Enter the Portal
The portal deposited us in a section of the Panopticon that feels extremely ancient and long abandoned. I need to look around and try to find Vaermina and her alllies.
Objective: Investigate the Chamber
We reached the Eye of Mora, but Hidden Kindred cultists stand in our way. We need to defeat them to pursue Vaermina.
Objective: Defeat the Hidden Kindred
I should talk to Scruut before we enter the Eye of Mora.
Objective: Talk to Scruut
Scruut insists that we ignore Blightcrown and do what we came to do—destroy Master Shelreni's mortal body and expose Vaermina. She believes that may help restore her connection to Hermaeus Mora so the Prince can help us.
Objective: Enter the Eye of Mora
We entered the Eye of Mora. I should look around and try to find Vaermina. She must be somewhere in this memory.
Objective: Explore the Memory
Scruut thinks that this memory has been hidden inside a dream. I should talk to her about what that means.
Objective: Talk to Scruut
Vaermina has hidden the true memory behind an illusoty dream. I need to use Meln's ghost sight to spot flaws in the illusion and identify them for Scruut so she can break through them and reveal the true memory.
Objective: Break the Flaws in the Dream
Hermaeus Mora broke into the memory, causing Vaermina to flee. I should listen to what he has to say.
Objective: Listen to Hermaeus Mora
Hermaeus Mora wants me to follow Vaermina into the core of Apocrypha, a place he called the Mythos. I should follow her.
Objective: Enter the Mythos
I followed Vaermina into a place Hermaeus Mora called the Mythos. He wants me to stop the Prince of Dreams from obtaining three glyphics he used to hide the secret. I should look around.
Objective: Explore the Mythos
I heard Vaermina nearby. I need to forge ahead and find her.
Objective: Find Vaermina
Vaermina and Torvesard are up ahead, trying to open a locked door. I need to stop them.
Objective: Stop Vaermina
Vaermina sent a corrupted champion to delay me. I need to defeat it quickly.
Objective: Defeat Vaermina's Champion
Hermaeus Mora arrived and drove Vaermina and Torvesard away. He wants to speak to me.
Objective: Talk to Hermaeus Mora
Hermau Mora directed me to enter the Vault of the Glyphic of Lost Memories and make sure the glyphic is still secure.
Objective: Enter the Vault
Hermaeus Mora wants me to examine the Glyphic of Lost Memories to make sure it hasn't been damaged. I should do that now.
Objective: Examine the Glyphic
I observed the contents of the glyphic. Hermaeus Mora wants to talk to me again.
Objective: Talk to Hermaeus Mora
Hermaeus Mora opened a portal and told me to meet my allies at Cipher's Midden.
Objective: Meet Allies at Cipher's Midden
Now I should talk to Leramil and let her know what happened inside Hermaeus Mora's memory.
Objective: Talk to Leramil the Wise
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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