Project Tamriel:Skyrim/Angturiel

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Direnni Ruin:
Angturiel
# of Zones 5
Occupants
Bats, Spiders, Daedra
Console Location Code(s)
Angturiel
Region
Druadach Highlands, [-114, 19]
Angturiel

Angturiel is a Direnni Ruin on the border of Hammerfell.

Skyanchor Halls[edit]

This is the first area in Angturiel, it's populated by bats and spiders. Skyanchor Halls houses a lot of Direnni clutter, coins and Alchemy apparatus. If you go immediately to your left and eventually down the stairs you'll get to the door to the Tempest Depths. If you go to the right you'll get to a bigger chamber leading up, there are some Daedra here. From the bigger chamber you can get higher up in the tower through a series of rooms and staircases. Eventually when you're all the way on the top you'll find the entrance to the Windweaver Dome.

Windweaver Dome[edit]

You can get here if you went all the way to the top in the Skyanchor Halls, the Windweaver Dome is a small area with a Daedra. Some Direnni clutter can be found here and the Direnni Tome: Codex Remora can be found on the table. From here you can take the exit to get to the wall of Angturiel, and continue to get to Cloudshaper Dome.

Cloudshaper Dome[edit]

In the Cloudshaper Dome you can find Ciirarril Direnni as well as the mysterious Magus Console. There is also a throne with the Corpse of Alorin Direnni on it, who seems to be stabbed through the heart with an Old Elven Shortsword.

Tempest Depths[edit]

When you enter the Tempest Depths, you'll find yourself in a big room, downstairs is a Daedroth called Caralden Morlth, who is friendly, there are some locked cells here and on a shelf you can find an Old Key that doesn't have any use. Upstairs there are two doors leading to stairwells that lead to the two guard towers of Angturiel, nothing can be found here though. When you walk past the pit and into the corridor you'll find a door leading to the outside location of Angturiel and a stairs down. Following the stairs down you'll first get to a locked door, behind the door you find Haddruin, at some point you can take the stairs to your left, this will bring you to a room with a small garden and two aggressive Reachmen, Cnorgran and Vernoren. Behind a locked door here is a door to Oscenna. If you went straight ahead on the stairs down, you'll encounter Pergd, who is also aggressive. If you continue this way you'll eventually get to the sleeping quarters, there is a level 80 locked and trapped door, behind it you can find the Scepter of Carvamilur. Throughout the Tempest Depths you can find lots of pieces of Direnni Armor.

Oscenna[edit]

This part of the dungeon is a cave under the ruin, it is inhabited by more spiders, bats and aggressive Reachmen. If you follow the tunnel you'll soon drop in a hole, a little bit ahead is a shrine and the Hagraven Galkintha, inside the nose of the skull on the shrine you can find the necklace Corrharaigh. If you follow the tunnel back you'll encounter a few aggressive Reachmen, first you'll pass Hantha and Cuistha, somewhat further is Lachan. In the big room with the 3-way split, the route forward will take you to a door to the Falkheim region, which is the only way out. Going left will take you to a dead end and going right will take you further into the cave. Unlock the locked door and you'll find yourself on a 3-way split again, to the left, you'll find Duronain, straight ahead are Bornach (Who is a trainer) and Cergattain and to your right is Gulaerra.

Related Quests[edit]

Hammerfell Mages Guild[edit]

Miscellaneous[edit]

Notes[edit]

  • The Angturiel Key opens all doors found in Angturiel.
  • After the quest Angturiel (quest), Ciirarril Direnni will teach you some words in Aldmeri;
    • Arata means mist or fog
    • Miste means rain
    • Anar means sun
    • Fal means snow
    • Bella means storm

People[edit]

Maps[edit]