Skyrim talk:Soul Tear

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Soul Tear Shout[edit]

Essence Tear Zombie Words

RII VAAZ ZOL Dragon Translations

r"ii" "V""aa""z" "z""o""l" Individual Letter Translations

Hope this helps --SamGhadiali 14:41, 30 June 2012 (UTC)

Multiple targets[edit]

Does this shout behave like fire/frost breath in that it can hit multiple enemies? because if it can that could potentially allow for a lot of reanimated servantsJCsquared 18:37, 7 July 2012 (UTC)

Nope sadly it can only hit one at a time --SPMcKinneyTCE 05:47, 27 July 2012 (UTC)

Nearly identical to dead thrall?[edit]

Is this spell identical to dead thrall? For example, what is the max level that this shout can reanimate corpses? Is the effect permanent? How many thralls can you have with this spell? — Unsigned comment by 71.236.235.123 (talk) at 21:22 on 9 July 2012

No, it is not identical to Dead Thrall. This shout soul traps your enemy if they die within 2 seconds (Dead Thrall does not), and does 300 points of damage (Dead Thrall does not). I'm not sure about your example questions, but it's definitely not identical. ABCface 00:34, 10 July 2012 (UTC)
The reanimate effect only lasts for about a minute (real time) PrometheusTheElf 00:55, 24 July 2012 (UTC)
Besides what was stated above me, the 300 dmg and soul trapping - it has no level limit that I can tell. You can revive giants, frost giants so in that way its a lot like the Ritual Stone. Sadly it takes up a summon 'slot' but the bonus side is it seems to use the conjure perks for reanimation. Necromancy, at least, makes it last 2 minutes long (30 seconds past its CD) and having Twin Souls lets you have a minion + the reanimated from Soul Tear. I would imagine that the +100 hp also is in effect but I have no way of testing that. Adhin - 05:34, 27 July 2012 (UTC)

Damage done[edit]

Word 1 has effect Soul Rend Stagger Push with magnitude of 0.05, word 2 does it for a magnitude of 0.30, and word 3 does what is said but with a Soul Tear Damage: Health for a magnitude of 300. Can someone do a bit of testing to see if the damage always does 300 health, or is there a formula involved? I cannot tell in the Creation Kit. Vely►t►e 17:15, 4 August 2012 (UTC)