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LEVEL
50
CHAMPION POINTS 1591
DAGGERFALL COVENANT RANK
Ares
Orc Sorcerer (Stamina)
0 Magicka
24 Health
40 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 259

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
9039
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
5379
Shock Damage every
1
second, and periodically deals
11666
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach
Major Berserk
, increasing their damage done by
10
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3299 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1805
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
2868
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2791 Magicka
Cost
Curse an enemy with a destructive rune, dealing
11672
Magic Damage to the target and
5368
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
11672
Magic Damage to the target and
5368
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3299 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals
1355
Shock Damage and its kick deals
1355
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
17089
and itself for
8543
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3553 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
2495
damage for
10
seconds. Damage shield strength scales off your Max Magicka and is capped at
50
% of your Max Health.

Also grants
Minor Intellect
to you and nearby allies, increasing your Magicka Recovery by
15
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2042 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
4879
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16105
Health
32193
Stamina
28971

Magicka Recovery
1130
Health Recovery
265
Stamina Recovery
2587

Spell Damage
3984
5045
Spell Critical
11.4%
6%
Weapon Damage
5576
7620
Weapon Critical
11.4%
6%

Spell Resistance
24541
Physical Resistance
24541
Critical Resistance
1816

Spell Penetration
3861
Physical Penetration
3861
Battle Spirit
Boon: The Serpent
Crown Fortifying Meal
Major Brutality
Major Endurance
Major Gallop
Major Resolve
Minor Endurance
Bar 1
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2042 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
4879
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2030 Magicka
Cost
Call down lightning to strike an enemy, dealing
4373
Shock Damage.

If the enemy falls to or below
20
% Health within
4
seconds of being struck, an explosion deals an additional
12429
Shock Damage to them and
2711
Shock Damage to other enemies nearby.

If any enemy is killed within
5
seconds of being hit with this ability, you restore
4860
Magicka.
Crystal Weapon
Instant
Cast Time
Self
Target
4 seconds
Duration
2042 Stamina
Cost
Encase your weapon in dark crystals for
4
seconds, causing your next two Light or Heavy Attacks to deal an additional
11666
Physical Damage and reducing the target's Armor by
1000
for
5
seconds.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2052 Stamina
Cost
Slam an enemy with an upward swing, dealing
13858
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
2872 Stamina
Cost
Focus your strength and resolve to gain
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
20
seconds.

You heal for
5696
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
106 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
19500
Physical Damage to enemies in front of you, an additional
22368
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
2042 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1147
Physical Damage every
1
second for
20
seconds. The winds grow in damage and size, increasing up to
160
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2284 Magicka
Cost
Bargain with darkness to restore
9869
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Ball of Lightning
Instant
Cast Time
Area
Target
6 meters
Radius
15 meters
Range
3553 Magicka
Cost
Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for
2
seconds. A ball of lightning is created at your end point, which intercepts up to
1
projectile attack made against you every
1
second for
3
seconds.

Casting again within
4
seconds costs
33
% more Magicka.
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2538 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
28470
over
10
seconds.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2655 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
23725
Health over
4
seconds.
       
Life Giver
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
106 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for
14239
Health every
1
second for
5
seconds.

When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken.
Overload
       
Werewolf
       
Character data Edited on 2022-05-09 01:04:17