ESO Character Data

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LEVEL
50
CHAMPION POINTS 1555
EBONHEART PACT RANK 7
Blade Ace
Nord Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

Skill Points:
2 / 278

Skyshards:
1 / 3
551 / 570
50
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
78 8
Cost
Ravage an enemy with a spinning attack, dealing
6596
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.

While slotted, any time you kill an enemy you gain
9
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
26 meters
Range
2722 1
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
2061
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Impale
Lotus Fan
0.4 seconds
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
4234 1
Cost
Flash through the shadows and ambush an enemy, dealing
2473
Magic Damage.

After teleporting you unleash a fan of knives, dealing an additional
5960
Magic Damage over
20
seconds to the target and nearby enemies.

All enemies hit are afflicted with Minor Vulnerability for
10
seconds, increasing their damage taken by
5
%.
Lotus Fan
Mirage
Instant
Cast Time
Self
Target
20 seconds
Duration
3931 1
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
20
seconds.

While active, taking direct damage reduces the cost of your next Roll Dodge by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Mirage
Grim Focus
Instant
Cast Time
Self
Target
40 seconds
Duration
3024 1
Cost
Focus your senses for
40
seconds, increasing your Weapon and Spell Damage by
60
with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost to deal
7263
Magic Damage, and healing for
33
% of the damage dealt if you are within melee range.
Grim Focus
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
28368
Health
24731
Stamina
14020

Magicka Recovery
591
Health Recovery
0
Stamina Recovery
591

Spell Damage
1000
3154
Spell Critical
15.4%
60%
Weapon Damage
1000
1989
Weapon Critical
15.4%
60%

Spell Resistance
4331
Physical Resistance
4331
Critical Resistance
1320

Spell Penetration
3674
Physical Penetration
3674
Anniversary EXP Buff
Boon: The Mage
Corrupting Bloody Mara
Vampire Stage 4
Bar 1
Mirage
Instant
Cast Time
Self
Target
20 seconds
Duration
3931 1
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
20
seconds.

While active, taking direct damage reduces the cost of your next Roll Dodge by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
60 seconds
Duration
0 1
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
1
minute, reducing their Physical and Spell Resistance by
5948
.

Also applies Minor Magickasteal to the enemy for
1
minute, causing you and your allies to restore
168
Magicka every
1
second when damaging them.
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
15 seconds
Duration
3326 1
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
499
Magic Damage to enemies in the target area every
1
second.

Blockade of Fire deals additional damage to Burning enemies.

Blockade of Frost costs more, but grants damage shields and immobilizes Chilled enemies.

Blockade of Storms sets Concussed enemies Off Balance.
Dark Shade
Instant
Cast Time
Self
Target
22 seconds
Duration
3326 1
Cost
Summon a shade version of yourself to attack an enemy and fight at your side for
22
seconds.

The shade slashes at an enemy, dealing
1106
Magic Damage and occasionally whirlwinds all enemies around it, dealing
1106
Magic Damage once every
2
seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
5
% for
4
seconds.
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
1411 1
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1525
Health and restore
106
Magicka for
20
seconds. Fully-charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
       
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
78 8
Cost
Ravage an enemy with a spinning attack, dealing
6596
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.

While slotted, any time you kill an enemy you gain
9
Ultimate.
Bar 2
Lotus Fan
0.4 seconds
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
4234 1
Cost
Flash through the shadows and ambush an enemy, dealing
2473
Magic Damage.

After teleporting you unleash a fan of knives, dealing an additional
5960
Magic Damage over
20
seconds to the target and nearby enemies.

All enemies hit are afflicted with Minor Vulnerability for
10
seconds, increasing their damage taken by
5
%.
Grim Focus
Instant
Cast Time
Self
Target
40 seconds
Duration
3024 1
Cost
Focus your senses for
40
seconds, increasing your Weapon and Spell Damage by
60
with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost to deal
7263
Magic Damage, and healing for
33
% of the damage dealt if you are within melee range.
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
3931 1
Cost
Siphon the vigor from your enemies' blood, dealing
3091
Magic Damage to all nearby enemies and healing you and your allies for
1053
plus
20
% more for each enemy hit.

If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
30
seconds.
Impale
Instant
Cast Time
Enemy
Target
26 meters
Range
2722 1
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
2061
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Funnel Health
Instant
Cast Time
Enemy
Target
15 meters
Radius
28 meters
Range
10 seconds
Duration
3024 1
Cost
Steal an enemy's life force, dealing
2808
Magic Damage and healing you or
2
other nearby allies for
52
% of the damage inflicted every
2
seconds for
10
seconds.
       
Soul Siphon
0.5 seconds
Cast Time
Area
Target
28 meters
Radius
4 seconds
Duration
168 8
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
6461
Health and an additional
16840
Health over
4
seconds.

You and your allies will also receive Major Vitality, increasing your healing received by
16
% for
4
seconds.

An ally can target a nearby enemy and activate the Soul Leech synergy, dealing
5539
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Exported on 2023-01-31 03:52:56