User talk:DRacoKronos07
Welcome![edit]
Hello DRacoKronos07! Welcome to UESPWiki! It's always good to have new members. If you would like to help improve any of our pages, you may want to take a look at the following links:
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When you're editing, it's always a good idea to leave edit summaries to explain the changes you have made to a particular page, and remember to sign your talk page posts with four tildes ~~~~. Also, the "show preview" button is a great way to view the changes you've made so far without actually saving the page (our patrollers really appreciate it!).
Feel free to practice editing in the sandbox or discuss the games in the forums. If you need any help, don't hesitate to contact one of our mentors. Have fun! Jeancey (talk) 05:37, 15 February 2014 (GMT)
Great Houses[edit]
Please stop adding false info to the Morrowind Factions page, House Dres and House Indoril do not exist in Morrowind game. Silence is GoldenBreak the Silence 18:49, 15 February 2014 (GMT)
- House Indoril and House Dres are in fact in the game. They are mentioned, but they are not joinable. Plus, the Sixth House is not a Great House. It is a cult worship for Dagoth Ur. — Unsigned comment by DRacoKronos07 (talk • contribs) at 04:11 on 16 February 2014
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- (edit conflict) See here. Minor EditsThreats•Evidence 04:13, 16 February 2014 (GMT)
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- Reference by name does not mean it's "in" the game. Factions are mentioned as in or not in the game if they are represented within the game's data files as a faction. For instance, an unjoinable faction would be the Boyant Armigers, who are represented within the data, but have no means of being joined by the player. The Houses Indoril and Dres have no such representation within the game at all, save for within books and dialogue as a background of how the politics of the entire province are set up. As for the Sixth House, you are technically correct, though at the same time you can argue against that. House Dagoth was originally a Great House, though following Dagoth Ur's betrayal, the house was dismantled. The House did in fact exist, and the establishment is still here in the form of the forgotten Sixth House, it's just not officially recognised by the government of Morrowind as such. -damon talk ♥ contribs 04:17, 16 February 2014 (GMT)
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- Will you please explain to me how you guys display data, because obviously there is something I am missing here. — Unsigned comment by DRacoKronos07 (talk • contribs) at 04:24 on 16 February 2014
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- What I mean is how you guys work with game data and put into the wiki. The edits I have made are always getting changed. I'm just trying to help. DRacoKronos07 (talk) 09:30, 15 February 2014 (GMT)
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- (edit conflict) I just explained how we explain the data. The Morrowind namespace is for detailing the games, including the quests, people, factions, etc, as represented within the game's data files. Within the namespace, we only include information directly related to the game itself as it's given, leaving broad general knowledge of the cultures, histories, etc for the Lore namespace, which is set aside for the wider history of Tamriel and the Elder Scrolls series.
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- So, Houses Dres and Indoril have no tangible data related to them within the CS, and therefore do not exist as game-related material. They are merely lore snippets that have been gathered from dialogue and books to teach a user that in mainland Morrowind, this other section of the provincial government exists to help manage the province, and so on and so forth. And, using the Boyant Armigers or the completely unused Imperial Knights faction, both of those have representation within the CS as a faction with all the things that come with it (ranks, etc). The Boyant Armigers are used within the game, have members, etc, but the Imperial Knights exist only in the data files (they have a faction with ranks, skill preferences, etc, but no members or related quests). So, even though they aren't joinable, they still are mentioned within the faction page, because they are a "faction" in terms of gameplay, the mechanics of the game, and so forth.
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(←) (edit conflict) Not technically. From a lore perspective, most ordinators come from House Indoril, as they are the most pious of Great Houses, but Ordinators are merely the Temple's military police and can be anyone the Temple wants in the position who is a member of their religion. So, while most Ordinators tend to be of House Indoril, to say all of them are would be inaccurate. And, in terms of game data, the Ordinators are technically members of the Tribunal Temple faction alone within the Construction Set, and are not technically affiliated with any Great House in terms of gameplay. -damon talk ♥ contribs 04:54, 16 February 2014 (GMT)
- So by joining the Tribunal, you are then allowed to wear Indoril armor? DRacoKronos07 (talk) 09:56, 15 February 2014 (GMT)
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- You're not. The armour has a script that sets a flag making the Ordinators aggressive towards you regardless of what your faction is. There is no faction check at all. It just checks for "Is the player wearing the Helm or Cuirass and talking to an Ordinator?" And, the script only checks those two things, if I remember correctly.
Editing[edit]
Hi there. While its great to have enthusiastic editors you don't seem to fully understand our layouts and how we display data. Can you please explain your changes in your edit summary, and respond to requests for reasoning when asked on talk pages or when your edits are undone and you wish to see them stay, thanks. Silence is GoldenBreak the Silence 22:34, 15 February 2014 (GMT)
- I would like to have the edits I made on the Dragon Shouts to stay. I would like to distinguish the standard Skyrim Shouts from the Dawnguard Shouts. — Unsigned comment by DRacoKronos07 (talk • contribs) at 03:39 on 16 February 2014
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- They are distinguished, by the DG mod note beside them. Silence is GoldenBreak the Silence 03:58, 16 February 2014 (GMT)
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- Still, do the Skyrim and Dawnguard Shouts really have to be in the same section? And besides, some people might notice or know what the DG mod note beside them means. — Unsigned comment by DRacoKronos07 (talk • contribs) at 04:00 on 16 February 2014
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- Its a list page, so there is no need to separate them, in fact I'm going to merge Dragonborn into the main section so that discrepancy doesn't appear. The mod notes are how we make a note of all DLC content, we don't split everything just to explain over and over again on every page that something is added by DLC, the mod note is enough. Silence is GoldenBreak the Silence 04:08, 16 February 2014 (GMT)
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- Fine ... — Unsigned comment by DRacoKronos07 (talk • contribs) at 04:09 on 16 February 2014
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Ice Form[edit]
Hey. The word in draconic is iiz, not liz. It was correct to begin with. Jeancey (talk) 04:10, 16 February 2014 (GMT)
- But it is highlighted to indicate that it is the word in the text that the Dragonborn absorbs into his knowledge. And the word he is supposed to absorb from the Word Wall is Liz, not iiz.— Unsigned comment by DRacoKronos07 (talk • contribs) at 04:12 on 16 February 2014
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- Unless I am mistaken and the shout is actually Iiz Slen Nus, not Liz Slen Nus.— Unsigned comment by DRacoKronos07 (talk • contribs) at 04:14 on 16 February 2014
Dragon Shouts[edit]
Hey, I can't edit the Dragon Shouts page. I was going to help out and merge the Dragonborn Shouts with the rest. — Unsigned comment by DRacoKronos07 (talk • contribs) at 04:19 on 16 February 2014