Daggerfall:Werewolf
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Werewolf | |||
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Details | |||
Level: | 6 | ||
HP: | 14-46 | ||
AC: | 5 | ||
Damage: | 1-12 | ||
Spell Points: | 0 | ||
Attributes | |||
Strength: | 100 | Intelligence: | 20 |
Willpower: | 40 | Agility: | 80 |
Endurance: | 65 | Personality: | 30 |
Speed: | 85 | Luck: | 50 |
Werewolves are half-man, half-wolf lycanthropes, whose attacks have a slight chance of passing their curse onto you. They can be hit by weapons of silver quality or higher.
Abilities[edit]
- Each time a werewolf hits you, there is a 0.6% chance of contracting Lycanthropy from the attack.
- Adrenaline Rush
Spells[edit]
- None
Fighting Strategies[edit]
If you don't wish to become a werewolf yourself, ranged attacks are safer at lower levels. Higher levels can quickly dispatch a werewolf with melee attacks.
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