Eye of Argonia

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Setting Black Marsh
Time Period Second Era
Developer Bethesda
Release Date Canceled

The Elder Scrolls Adventures 2: Eye of Argonia was a designed sequel to The Elder Scrolls Adventures: Redguard which was intended to be produced depending on the success of that game.

The basic designs for the game had been devised before Redguard's release.[1] Like its predecessor, Eye of Argonia was conceived as an action-adventure game with few of the role-playing elements of other Elder Scrolls titles. According to Todd Howard, "If Redguard was Raiders of the Lost Ark, then Eye of Argonia would be Temple of Doom. Scary jungle stuff in the land of lizards."[1] The mock Q&A section of The Origin of Cyrus! hints at the likely plot outline of the game: "Cyrus has been searching for the Eye all over Tamriel. All we can say is that it's a priceless gem that also serves as a key to the Lost City of Black Marsh. Stay tuned!" Howard notes that the "seeds are planted" in Redguard,[1] in which the Eye of Argonia is discussed by Tobias and Dreekius and shown to be a treasure sought by both Tobias and Cyrus. The treasure is later referenced in the in-game book Ruins of Kemel-Ze and in dialogue with Trels Varis. Cyrus' quest for the Eye is also alluded to in Tiber Septim's Sword-Meeting with Cyrus the Restless.

Due to Redguard's poor sales, the sequel did not enter development. Howard noted that action-adventure games did not sell well in the PC market, and that if Eye of Argonia were to be produced, it would be for the console market where the genre was better suited.

Writer Michael Kirkbride had planned for a further sequel set in Elsweyr titled The Elder Scrolls Adventures 3: Paradise Sugar.

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The font glyph mistakenly believed to be a logo for Eye of Argonia

The Daedric alphabet font packaged on the Morrowind disc and in the Oblivion fansite kit included a number of logos for Elder Scrolls titles. One of the logos was not associated with any known title, reading Argonia: And a hero from Haerot will save them. For many years, Elder Scrolls fans thought this to be a potential logo for Eye of Argonia. When asked about it in 2018, neither Kirkbride nor Pete Hines were aware of its existence.

In actuality, the font was created in 2001 by a fan, Scribe of Black Marsh (aka Argonian), and was used by Bethesda for in-game textures and packaged into official releases.[2] The Argonia logo was in fact the logo of Scribe's unreleased Morrowind mod, "The Argonia Project", and unrelated to Eye of Argonia. In 2022, id Software developer Adam Pyle confirmed he was Scribe of Black Marsh and the creator of the logo.

See Also[edit]

References[edit]

  1. ^ a b c [Yorick]. (27 July 2002). "Information on Argonians, and.. A possible expansion pack?". The Elder Scrolls Forums. Archived from the original on 5 August 2002.
  2. ^ [Argonian]. (8 August 2003). Comment on "The Argonia Project". The Elder Scrolls Forums. Archived from the original on 19 October 2003. "Well, Bethesda used it. The daedric font that is packaged on the Morrowind cd -- the one that displays the Daedric text in the books and that was used on their Morrowind textures (such as the town banners) uses my fan created font."