Oblivion:Ayleid Ruins
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Ayleid ruins, sometimes referred to as Elven ruins, are the archaeological remains of the settlements of the ancient Elven race, the Ayleids.
As well as a number of random leveled enemies, Ayleid ruins typically contain various traps (such as corridors with swinging blades, poison chambers, and Dark Welkynd Stones), and Ayleid casks filled with random loot.
Below is a list of Ayleid ruins found in Cyrodiil.
Name | Size | Location | Enemy Type | Quest Related? |
---|---|---|---|---|
Anga | Small | Southeast of Bruma, north of the Red Ring Road | Namira's Forgotten Ones, Priests of Arkay, Undead | Yes |
Anutwyll | Medium | Northwest of Bravil, south of the Green Road | Monsters (1 boss-level Monster) | No |
Arpenia | Small | Northeast of Leyawiin, Southeast of Bravil | Nuisance Animals | Yes |
Atatar | Large | Northeast of Leyawiin, just northwest of Drunken Dragon Inn | Bandits, Azani Blackheart | Yes |
Bawn | Medium | Southeast of Bravil and north of the Green Road, on the shore of Niben Bay | Undead (1 boss-level Undead) | No |
Belda | Medium | Northeast of the intersection of the Red Ring Road and the Blue Road (west of Cheydinhal) | Conjurers, Daedra (1 boss-level Conjurer) | No |
Beldaburo | Medium | Northwest of Anvil, on the coast of the Abecean Sea, south of the Brena River | Conjurers, Daedra, Bones Undead (1 boss-level Conjurer) | No |
Ceyatatar | Medium | Southwest of the Imperial City, North of the Gold Road | Conjurers, Daedra (1 boss-level Conjurer) | No |
Culotte | Small | Southeast of the Imperial City on the east shore of the Upper Niben | Undead | Yes |
Elenglynn | Small | North of Skingrad, South of Chorrol | Necromancers, Undead (1 boss-level Necromancer) | No |
Fanacas | Small | North of Cheydinhal, East of Lake Arrius | Vampires (1 boss-level Vampire) | Yes |
Fanacasecul | Small | West of the Imperial City, on the mainland side of Lake Rumare | Undead (1 boss-level Undead) | No |
Garlas Agea | Small | Roughly halfway between Anvil and Kvatch | Necromancers (1 boss-level Necromancer) | No |
Garlas Malatar | Medium | On a small island in the Abecean Sea northwest of Anvil | Umaril the Unfeathered, Aurorans | Yes |
Hame | Medium | North of the source of the Silverfish River; east of the Reed River and Fort Facian; southeast of Boethia's Shrine | Necromancers, Undead (1 boss-level Necromancer) | No |
Hrotanda Vale | Medium | North of Chorrol, West of the Orange Road | Bandits, Ethereal Undead, Orc Adventurer (1 boss-level Bandit) | No |
Kemen | Medium | East of Cheydinhal | Undead | No |
Lindai | Medium | East of Chorrol, North of the Black Road | Undead (1 boss-level Undead) | Yes |
Lipsand Tarn | Medium | North of Chorrol, close to the Jerall Mountains | Vampires (1 boss-level Vampire) | No |
Mackamentain | Medium | Northern corner of small lake north of Silverfish River | Necromancers, Zombie Undead (1 boss-level Necromancer) | Yes |
Malada | Medium | North of Lake Canulus, East of the Silverfish River | Undead, Mixed Monster/Animals (1 boss-level Undead) | Yes |
Miscarcand | Medium | West of Skingrad, northeast of Kvatch | Bitterfish Goblins, Undead, King of Miscarcand | Yes |
Morahame | Small | Just east of the Yellow Road, north of where it crosses the Panther River | Monster Enemies | No |
Moranda | Medium | North of the Orange Road, roughly halfway between Chorrol and Bruma | Monster Enemies | Yes |
Nagastani | Medium | East of the Imperial City, southeast of the junction of the Red Ring Road and the Blue Road | Zombie Undead, Monsters (1 boss-level Monster) | No |
Narfinsel | Small | Just north of Molag Bal's shrine, which is due east of Weatherleah | Monsters (1 boss-level Monster) | No |
Nenalata | Medium | Mouth of Silverfish River | Undead (1 boss-level Undead) | Yes |
Nenyond Twyll | Medium | West from Faregyl Inn, south from Waterfront | Fithragaer, Mariette Rielle, Mucianus Allias, Necromancers, Undead (1 boss-level Necromancer) | Yes |
Ninendava | Small | Near Sancre Tor, by the unmarked northern road between Bruma and Chorrol | Vampire Enemies, Zombie Undead | Yes |
Niryastare | Medium | Far north of Anvil, between Varus Camp and Last Chance Camp | Undead, Orc Adventurer (1 boss-level Undead) | No |
Nonungalo | Medium | In the Imperial Reserve, between Fort Ontus and Fort Dirich | Monsters (1 boss-level Monster) | No |
Nornal | Large | East of Red Ring-Yellow Road intersection, south of Lake Poppad | Marauders, Undead, Orc Adventurer (1 boss-level Bones Undead, see notes) | Yes (1, 2) |
Nornalhorst | Medium | South of Greenmead Cave, east from Skingrad | Vampires, Bones Undead (2 boss-level Vampires) | No |
The Old Way | Large | Beneath the Imperial Palace | Ayleid Guardians, Undead (1 boss-level Undead) | Yes |
Ondo | Medium | On the east bank of Silverfish River, north of Peryite's Shrine | Zombie Undead, Monsters (1 boss-level Monster) | No |
Piukanda | Medium | On the Red Ring Road, northwest of Aleswell | Undead (2 boss-level Undead) | No |
Rielle | Medium | Northwest of Bruma, just southwest of Cloud Ruler Temple | Undead, Orc Adventurer (1 boss-level Undead) | No |
Sardavar Leed | Medium | South of the Red Ring Road, on the south side of Lake Rumare and just west of the Upper Niben | Conjurers, Daedra (1 boss-level Conjurer) | No |
Sedor | Small | East of Bruma on an unmarked road that leads to Azura's Shrine | Savage Ogres | Yes |
Sercen | Small | Red Ring Road and Silver Road crossroads | Bandits (1 boss-level Bandit) | No |
Silorn | Medium | Southeast of Skingrad | Necromancers, Undead (1 boss-level Necromancer) | Yes |
Talwinque | Medium | Northeast of Kvatch and northwest of Skingrad; north of Miscarcand | Bandits, Orc Adventurer (1 boss-level Bandit) | No |
Telepe | Small | Northwest of Leyawiin | Black Bow Bandits | Yes (1, 2) |
Trumbe | Small | A short distance northwest of Kvatch | Undead (1 boss-level Bones Undead) | No |
Vahtacen | Medium | South of Cheydinhal, western shore of Reed River origin | Skaleel, Denel, Undead (1 boss-level Undead) | Yes |
Vanua | Medium | Underwater where the Upper Niben and Lake Rumare meet, just north of the Red Ring Road bridge | Undead (2 boss-level Undead) | Yes |
Varondo | Medium | Far north of Kvatch | Conjurers, Daedra (1 boss-level Conjurer) | No |
Veyond | Large | Short distance north of Leyawiin just east of the Yellow Road and just south of Blankenmarch | Azhklan Trolls | No |
Vilverin | Large | Northeast of the Imperial Prison Sewers, just across the water | Bandits, Undead, Jalbert (1 boss-level Bandit) (1 boss-level Bones Undead) | Yes |
Vindasel | Small | Southwest of Waterfront, East of Clavicus Vile's Shrine | Nuisance Animals, Umbra | Yes |
Welke | Medium | Just east of the first branching of the Panther River | Undead (1 boss-level Undead) | Yes |
Wendelbek | Large | East of a small lake formed by the northern branch of Panther River | Necromancers, Zombie Undead (1 boss-level Necromancer) | Yes |
Wendir | Medium | Short way southwest of Chorrol, west of Hackdirt | Undead (1 boss-level Undead) | Yes |
Wenyandawik | Medium | Northwest of Bravil, south of Inn of Ill Omen | Undead (1 boss-level Undead) | Yes |
Notes[edit]
The sizes (small, medium or large) of Ayleid Ruins, Forts, Mines and Caves are related to the number of zones they contain as follows:
- Small: One zone
- Medium: Two or three zones
- Large: Four or more zones