User:IceFireWarden/Lost Spirits, Volume II

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Lost Spirits, Volume II
by Theurgist Tavin Redhound of the Imperial Cult, 3E 424
A second foreign-written supplement to Spirits of the House

I cannot believe it’s been a year since I first wrote Lost Spirits, and more than nine years since I was requested by the Cult to perform missionary duties in the Eastern Hemisphere of the Known World. I have learned many things and have experienced cultural traditions I never thought I would before (especially the deliciousness of Yneslean cooking!).

And once again, I must continue my theological ponderings. When the Echmer say they have (or, I suppose the more accurate nomenclature would be had) dozens upon dozens of gods described in their ancient myths, legends, and psalms, they spoke surprisingly truthfully. In this second volume of Lost Spirits, I explore and discuss a second grouping of bat elf spirits of great interest and societal niche to me (except this time I do not have many of my own personal notes to share, as I have another literary project that it is currently haggling the majority of my leisure time). I hope you find the knowledge within as intriguing as I did, dear readers!


Magomak | The Planarian Curse (???): Magomak was once a mer of Ta’dastan (Tamriel) in ages long since passed. While born with natural talent in the arts of sorcery, he was but one in a numerous cabal of the most skilled and powerful mages of the continent, and as an all-consuming envy started to slowly devour his heart so did Magomak grow increasingly discontent with his position in life. His heart darkening to those around him, the sorcerer turned to the subtle arts peddled by Gralmoghal in an attempt to curry favor and power with the first spirits. His efforts were thwarted time after time by the divine laws of Axar’k, however. Jealous of that god’s dominion over life and death as only a mortal could be, Magomak sought countless ways to topple the God of Death. At first, he furthered aligned himself with Gralmoghal in an attempt to gain greater power, but his subsequent act of betrayal against his divine master could not go unpunished, and so did Gralmoghal torture Magomak for centuries outside of time before casting him out of Oblivious to wander the Mundex once more. But then came the Fourth Awakening of Zaer’roh, whose presence drove Akkrahz into such a frenzy the Mad Dragon split time into three. Magomak used this untime to his advantage, manipulating godly energy across broken timelines until he accumulated enough that when the julls restored the world’s story, he had ascended. Now known as Magomak the Thriceborn, God of Undeath, he reshaped himself into a great lunar cog that fell deep into the Lullaboros, corrupting even more the design of Axar’k’s great machine.

Fieo-lai | Lady at the Crossroads (Birth-God): When the realm known as the Weir willed itself into existence by happenstance, none of the ateda or numeda of the House wanted to deal with it. It’s intersticial nature was confusing, even for gods such as them, and those that did attempt it were often shunted by accident to various parts of the multiverse. It was then that wise Paeikael, who knew much in the ways of balance, sought out the quietest of his sisters―the young Fieo-lai. Despite being a goddess Fieo-lai was also incredibly shy and fearful of the company of others, as she blamed the togetherness of the House for the deaths of the All-Goddess, Laorghatu, and several of her other siblings. Although she disliked the loneliness sometimes, she also wished to observe the actions of the other gods from a distance, so when the Green Dragon came to her, she was undeniably skeptical of his plan (but she listened to it out of love). Paeikael told Fieo-lai that if she took up custody of the Weir, she would never have to worry about being around others, and she wouldn’t lose the privilege to interact with the rest of the House; she would become an important facilitator within the Auribex while still being largely anonymous to the material realms. Agreeing to this position, Fieo-lai became the goddess of portals, teleportation, doors, crossings, and decision-making that lives in a common palace within the Weir. She is believed to have had dozens of children with other beings, which doesn’t match her description in most tales as an elusive deity who intentionally avoids mortals and immortals outside of the rare occurrence.

Shoen & Shien | Treaters of the Dead (???): Shoen, the god of burials, and Shien, the goddess of cremation, are two of the three children born to Axar’k and Reimeloi upon the completion of the artificial realm of souls. Originally without purpose, the two wandered the Auribex House as a duo for countless generations until their aunt N’urnani and uncle Aryus offered them the lunar memorials of Laorghatu and Yra’fenna as their spheres of influence. Skeptical of their own self-worth but overjoyed at the opportunity to prove their usefulness to the House, they accepted their duties seriously and watched over the moons for eons until they were visited by the early Muon’merith of Ta’dastan, before their breaking into two tribes from one. The Muon’merith, terrified that death was now a permanent state for them, wished to ask these two death-gods for advice on what to do with the mortal form once the soul left it (as that had never been an issue before!). Shoen, who spoke to those that would become the Muon’kai, suggested that they should return the bodies of their fallen to the earth in order to demonstrate their love for the material realms. Shien, on the other hand, spoke to those that would become the Mereth and asked them why wouldn’t they burn the corpses of their loved ones, to fulfill their communal desires to be free of the material realms? And it was with this exchange that the moons and their attendants came to embody the Kingdoms of Men and the Dynasties of Elves, respectively, until the end of time.

Earena | Scourge of the Seas (Outsider-God/Sea-God): Mere decades after the Tsaesci and the Kamal laid siege to the Yneslean archipelago (which permanently alerted the growing Echmeri civilization to the negatives of the Greater World), a newer threat emerged in the Padomaic Ocean―the pirate-queen Earena of Yaan’denae (the Ek’hi terminology for Pyandonea). Earena had been born inherently fortunate and powerful due to being one of the nine Brine-Princesses born of the Young God of Yaan’denae, but she desperately craved the immortality her father fiercely denied her. Taking to the oceans, which she loved more than anything, she attacked foreign port after port until the legend of the Ageless Wellspring reached her ears. Earena hunted the Wellspring for decades, as it was rumored that the constantly shifting relic had been a gift given to the material realms by the gods, and whomever drank from its waters would gain their own divinity. Her journey ended in In’eslae, where she fought her way through the cliffside temple constructed around the relic by the local villagers. But the temple’s archmagister sought to foil the foreigner’s plot, and trigged a magical earthquake that caused the building and everything in it to fall to the salty waters below. Yet clever Earena did not die, for as the Wellspring’s water entered the sea she drank heavily in the throes of suffocation, and three days later resurfaced as a deity. Now the goddess of piracy, treasure-hunting, and the high seas, Earena sails the realms of the multiverse in an eternal search for wealth; finally free of every sovereignty aside from her own.

N’otorgo | Faster Than the Wind (Birth-God): N’otorgo is the god of couriers, deliveries, constant physical movement, and the passing of information, who runs so fast that not even time and space can approach his pace. The matter of N’otorgo’s parentage can be confusing to some, as although his father is Aryus and his mother is Kiaina, he has a second mother in the goddess Fieo-lai (it’s left unclear if she’s truly his second mother in a “blood” relationship sense or if her parental duties are more adoptive in nature). Nevertheless, N’otorgo is the Messenger of the Gods and the Father of Hyperactivity―modern-day dragomer, who are descended from ancient Nemeric oracles ordained in N’otorgo’s name, still possess precognitive texts that state that if he ever ceases his runs than Nirn itself will freeze still and fall from the Mundus. N’otorgo is traditionally depicted in Echmeri art and puppet theater as one of the few deities who chooses to manifest as completely inhuman, being described as an abstruse fiery storm that phases in and out of the House on a whim.

Raen-N’tai | Planter of the Seed (Nature-God): A god that saw a limited resurgence of reverence in the West underneath the simplified name of Raen before said worship fell to more popular deities like Z’en and Zenithar. Raen-N’tai is the god of agriculture, of the scythe, and of the fertility of the earth and of the flesh. He is both the brother and son of Maorai & Debalut, born from their union shortly after they first set sole on the new dirt of N’uan (Nirn), and emerged from their shared wombs with a great scythe formed from the living spine of a great dragon. Noticing the barren wastelands of the world he traveled from nymph to nymph, beast to beast, and god to god collecting the cores of fruits and vegetables and helped spread greenery across the Mundex alongside the other disciples of Yra’fenna, which is why he is counted amongst their number. Also known as the Lustful Harvester, Raen-N’tai can be found in the company of bountiful mortals and spirits across existence when he’s not fulfilling his duties as the Divine Farmer.

Sh’andara | Avenging Spirit of Victory (???): A genderless war god that once hailed from the plane of Oblivious, and who was subsequently exiled by the gods and spirits of those realms due to their unfortunate decisions; Shandar is this deity’s name in their more masculine aspect, and one more well-known in the Western Hemisphere (even if it has faded over time) of the World. Sh’andara is the god of victory, soldiers, martial discipline, familiarity between ranks, and the Kyn (the species of numeda (lesser spirit) that is more popularly known as the Dremora). They had served the chaos gods unswervingly for countless eons with the armies they loved like family, and wanted nothing more than to be of use to their brothers and sisters within the Auribex House. But when Shandar temporarily disappeared from the mythic, everything changed. The original spirits were frightened that Sh’andara had been devoured by the Tenebrous God, or had gotten lost in the treacherous Shadow Realms. The ateda waited and pondered until Sh’andara finally returned, but when they did, they had drastically changed; the war god was now solemn, weak, remorseful, and anxious about conflict. Eventually Shandar called a meeting with the most powerful of P’hanoikhei’s children to discuss something (apparently) serious, but the discussion had been so blasphemous, so sinful, that they were told by their brethren to leave the immaterial planes and never return. Cast out from the heavens, the Echmeri account of Sh’andara’s fate discusses them wandering the material realms of the Mundex as a pacifistic ronin armed with a wooden sword, whose strides constantly takes them outside the reach of their Dremora children.

Ama’leisea, Seitusal, & Vei-Vaak | Demon-Lords of Usurpation (Wraith-Gods): Of all the provinces of Tamriel that the Echmer speak about in their earliest legends (either acquired from Clan Noraken, passed down to them from Hrahndeyl, or beaten out of passing pirates and invaders), it is Morrowind (known to them as Vel’dayn) that features the most. And this makes sense, for that is the homeland of the Deep Elves and their most hated enemies the Chimer, whose hatred for one another would eventually lead to the chain of events that would lead to the birth of the bat elves as a race. Shortly after the Disappearance of the Dwarves and the paralysis of Zaer’roh, the great Chimer king Neirev’n prayed to the three Sisters of Destiny―Asaria, Mena-Faham, and O’ithea―for the wisdom and power to lead his people. But when the sisters came to the Mundex, his brothers and sisters slew them with profane tools, and whispered heretical words drenched in betrayal to usurp their godly powers as their own; the deities known as Ama’leisea, Seitusal, and Vei-Vaak had been born. With powerful mnemonic sorcery did they unbind Neirev’n’s soul and life from N’urnani’s story (effectively erasing him from normal existence), and took the land of Vel’dayn as their own. Hrahndeyl, during her time as a mortal, traveled to Vel’dayn and learned many things from these Demon-Lords (although she had to sacrifice a part of herself as payment for each lesson). Ama’leisea is the goddess of lust, arrogance, and backwards thinking; Seitusal is the god of introvertism, tinkering, and forwards thinking; and Vei-Vaak is the god of lyrical expression, two-tongues, and present thinking.

Carugharughurac | Cradler of the Earth (Sea-God/Wraith-God): When Akkrahz, the Father of Monsters and dragon-god of time, made love with the oceans of the world in order to claim them as a “bride”, their union brought a race of dragon-kin that would never reach the status and privilege of the jills, drakes, and khimeras above―sea serpents. Except for one, however, as the status of firstborn is metaphysically important in regards to every marriage in the Auribex House; this firstborn was Carugharughurac, the god of drowning, sadness, tsunamis, and forgotten time. Carugharughurac is the greatest of the sea serpents, as well as being the first hydra (a type of sea creature with nine, intelligent heads and possessing great magical capability), except he has twenty-five heads in comparison to the nine heads of his children. Despite his fearsome appearance and powers, the hydra-god is actually rather benevolent and trustworthy, as he is the one that remembers everything that everyone else residing in the Auribex House forgets about, and he too hates his father just as much as his older siblings Duiiad’al, Jasihai, and Teshi’raki-ral. According to his own admission when sought out, he is so large that his body wraps around Nirn three times (although he can alter his size, when he feels like it). It is rumored that the Young God of Yaan’denae made a mysterious pact with Carugharughurac that gave him his reversive form of immortality at the start of this latest iteration of the mortal story.