Online:Equilibrium

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ON-icon-skill-Mages Guild-Equilibrium.png Equilibrium
Line Mages Guild
Line Rank 8 Cost 6000 Health
Cast Time Instant Duration
Target Self
Morphs
Morph ON-icon-skill-Mages Guild-Spell Symmetry.png Spell Symmetry
After the exchange is complete, the cost of your next Magicka ability is reduced.
ON-icon-skill-Mages Guild-Balance.png Balance
After the exchange is complete, you gain Major Resolve and Major Ward.
Equilibrium: Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for [2820 / 2880 / 2940 / 3000] Magicka. The exchange reduces your healing done and damage shield strength by 50% for 4 seconds.
Spell Symmetry: Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for 3000 Magicka. After the exchange is complete, the cost of your next Magicka ability is reduced by [25 / 26 / 27 / 28]% for 5 seconds. The exchange reduces your healing done and damage shield strength by 50% for 4 seconds.
Balance: Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for 3000 Magicka. After the exchange is complete, you gain Major Resolve and Major Ward for [20 / 21 / 22 / 23] seconds, increasing your Physical and Spell Resistance by 5280. The exchange reduces your healing done and damage shield strength by 50% for 4 seconds.

Equilibrium allows you to convert Health into Magicka. After casting, you cannot heal yourself for 4 seconds, though you may still receive healing from other players. Thus it is mostly of use when playing with a group, though your group's healer(s) may resent the extra work you are giving them to keep you alive if you overuse this ability. Spell Symmetry also reduces the casting cost of your next spell, while Balance adds both Physical and Spell Resistance, protecting you from damage.

Patch Notes[edit]

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