Online:Skeletal Mage
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< Elder Scrolls Online: Skills: Grave Lord(Redirected from Online:Skeletal Archer (morph))
This article is about the Necromancer skill. For Skeletal Mage enemies, see Skeletal Mage (NPC).
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Skeletal Mage | |||||
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Line | Grave Lord | ||||
Line Rank | 30 | Cost | 4320 Magicka | ||
Cast Time | Instant | Duration | 16 seconds | ||
Target | Self | ||||
Morphs | |||||
Skeletal Archer Converts into a Stamina ability and deals Physical Damage. The archer deals more damage with each attack. |
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Skeletal Arcanist The mage deals damage to all enemies around the initial target. |
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Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
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- Skeletal Mage: CRIMINAL ACT. Unearth a skeletal mage from the dirt to fight by your side for 16 seconds. The mage attacks the closest enemy every 2 seconds, dealing [1107 / 1119 / 1132 / 1143][verification needed — see talk page] Shock Damage. Creates a corpse on death.
- Skeletal Archer: Cost: 3672 Stamina[verification needed — see talk page].
CRIMINAL ACT. Unearth a skeletal archer from the dirt to fight by your side for 16 seconds. The archer attacks the closest enemy every 2 seconds, dealing 1141 [verification needed — see talk page] Physical Damage. Each time the archer deals damage, its next attack will do [2% / 3% / 4% / 5%] more damage than the previous attack. Creates a corpse on death. - Skeletal Arcanist: Area: 4 meters, Target: Area.
CRIMINAL ACT. Unearth a skeletal mage from the dirt to fight by your side for 16 seconds. The mage attacks the closest enemy every 2 seconds, dealing [1141 / 1155 / 1167 / 1179] [verification needed — see talk page] Shock Damage to them and all other enemies nearby. Creates a corpse on death.
Skeletal Mage summons a skeleton from the earth to attack your enemies, dealing Lightning Damage to the nearest opponent every 2 seconds. Being seen by justice neutral NPCs in the company of a summoned skeleton will earn you a bounty. The skeleton lasts for 16 seconds, dealing 8 attacks, and then leaves a corpse, which can be used for other Necromancer abilities. Skeletal Archer changes the casting cost to Stamina and the damage to Physical Damage, and increases the damage with each attack. Or you choose the Skeletal Arcanist, which adds area of effect to the skeleton's attacks.
Notes[edit]
- Skeletal Archer is a recommended morph for the Deathbringer build, while Skeletal Arcanist is recommended for Necromancer Initiate and Baleful Summoner.
- Skeletal Mage is depicted as a card in Legends.
Patch Notes[edit]
- Increased the base cost to 4320 from 2430, and increased the damage per tick by approximately 90%.
- Skeletal Archer:
- The archer's base damage no longer ranks up by 1.1% per rank.
- Reduced the scaling bonus to 2% per hit from 10%, which ranks up to 5% at Rank IV.
- Decreased the damage per hit of this ability and its morphs by 40%.
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Categories:
- Uses Deprecated Namespace Variable
- Online-Skills
- Online-Skills-Grave Lord
- Online-Skills-Active
- Online-Skill Pages Needing Images
- Online-Skills-Criminal
- Online-Skills with Summon
- Online-Skills with Shock Damage
- Online-Skills with Free Corpse
- Online-Skills with Physical Damage
- Online-Skills with Area of Effect
- Online-Skills with Magicka Cost
- Online-Skills with Stamina Cost